Player Matchup

Kuzenbo
Kuzenbo
Ant_Mullet
Kuzenbo
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 8L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
Eski_420
Kukulkan
Level 126
God Stats
3W - 3L
1,587 SR
Queue Stats
314W - 287L
1,447 Elo+
Solo
Achilles
Achilles
SecksyMatt
Achilles
Level 121
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Bacchus
Bacchus
StatesideVermin
Bacchus
Level 100
God Stats
11W - 5L
1,486 SR
Queue Stats
294W - 295L
1,408 Elo+
Party 1
Tyr
Tyr
ovie630
Tyr
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
114W - 127L
1,397 Elo+
Party 1
Team Averages
Level 104
1,569 SR
1,379 Elo+

VS

Team Averages
Level 98
1,464 SR
1,440 Elo+
Odin
Odin
JustCallMeSceppy
Odin
Level 57
God Stats
2W - 4L
1,223 SR
Queue Stats
138W - 149L
1,377 Elo+
Party 3
Horus
Horus
KoRn97-_-
Horus
Level 135
God Stats
5W - 4L
1,608 SR
Queue Stats
336W - 355L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
Nerdiatrist
Cthulhu
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
618W - 597L
1,420 Elo+
Solo
Heimdallr
Heimdallr
PhantomCorps
Heimdallr
Level 105
God Stats
35W - 40L
1,539 SR
Queue Stats
562W - 520L
1,523 Elo+
Solo
Nu Wa
Nu Wa
zFookMe
Nu Wa
Level 68
God Stats
26W - 26L
1,450 SR
Queue Stats
62W - 83L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ant_Mullet
Kuzenbo
10
1 / 2 / 3
6,606
413
5,517
11,008
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Eski_420
Kukulkan
13
1 / 4 / 3
8,032
502
8,802
6,987
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SecksyMatt
Achilles
10
2 / 4 / 1
6,333
396
5,826
11,618
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 1
6,991
437
4,961
10,990
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyr
12
0 / 2 / 1
7,071
442
4,680
12,597
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,337
521
11,113
11,075
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
KoRn97-_-
Horus
14
7 / 1 / 6
8,907
557
9,904
10,349
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nerdiatrist
Cthulhu
14
7 / 1 / 6
8,444
528
7,271
8,986
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
PhantomCorps
Heimdallr
14
2 / 0 / 5
8,195
512
3,234
7,577
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
zFookMe
Nu Wa
13
0 / 4 / 2
8,053
503
5,015
9,155
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
17
17
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ant_Mullet
Kuzenbo
1
2
3
1.25
L
Kukulkan
Eski_420
Kukulkan
1
4
3
0.63
W
1
0
7
4.5
W
Horus
KoRn97-_-
Horus
7
1
6
10
W
Cthulhu
Nerdiatrist
Cthulhu
7
1
6
10
W
Heimdallr
PhantomCorps
Heimdallr
2
0
5
4.5
L
Achilles
SecksyMatt
Achilles
2
4
1
0.63
L
1
5
1
0.3
L
Tyr
0
2
1
0.25
W
Nu Wa
zFookMe
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
36,537
53,200
Taken
47,142
35,453
Mitigated
23,491
15,050
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ant_Mullet
Kuzenbo
5,517
2,332
581
2,931
11,008
10,381
197
3,264
7,623
17,203
0
L
Kukulkan
Eski_420
Kukulkan
8,802
559
0
268
6,987
2,611
171
2,596
4,349
52,085
0
W
11,113
1,255
0
1,572
11,075
8,144
60
2,681
7,624
9,828
37,626
W
Horus
KoRn97-_-
Horus
9,904
4,511
1,732
4,311
10,349
4,908
0
5,530
4,490
0
48,773
W
Cthulhu
Nerdiatrist
Cthulhu
7,271
791
0
1,566
8,986
4,280
416
3,974
4,785
37,883
0
W
Heimdallr
PhantomCorps
Heimdallr
3,234
1,284
0
3,318
7,577
3,130
2,152
2,820
4,534
0
56,367
L
Achilles
SecksyMatt
Achilles
5,826
1,357
653
1,993
11,618
8,168
363
3,301
8,190
339
26,400
L
4,961
266
0
2,268
10,990
5,167
253
3,855
7,091
39,242
0
L
Tyr
4,680
1,464
120
6,236
12,597
9,126
0
2,687
8,889
0
36,195
W
Nu Wa
zFookMe
Nu Wa
5,015
576
0
2,985
9,155
3,029
1,888
4,170
4,812
53,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
41,936
323
Minions Killed
445
0
Camps Cleared
0
1,525,927
Distance Traveled
1,504,980
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,606
413
20
1
0
305,679
2
L
Kukulkan
8,032
502
117
7
0
323,295
5
W
Odin
8,337
521
94
6
0
291,332
2
W
Horus
8,907
557
85
5
0
330,689
3
W
Cthulhu
8,444
528
56
4
0
320,155
3
W
Heimdallr
8,195
512
102
6
0
291,059
1
L
Achilles
6,333
396
40
3
0
294,628
0
L
Bacchus
6,991
437
63
4
0
310,414
0
L
Tyr
7,071
442
83
5
0
291,911
4
W
Nu Wa
8,053
503
108
7
0
271,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role