Player Matchup

Yemoja
Yemoja
BornGambler
Yemoja
Level 39
God Stats
47W - 29L
1,643 SR
Queue Stats
213W - 274L
1,434 Elo+
Solo
Jing Wei
Jing Wei
LexianGodz
Jing Wei
Level 39
God Stats
5W - 1L
1,520 SR
Queue Stats
32W - 42L
1,440 Elo+
Solo
Nox
Nox
Mech3nnemamouse
Nox
Level 51
God Stats
0W - 2L
1,151 SR
Queue Stats
77W - 103L
1,325 Elo+
Party 2
Cliodhna
Cliodhna
Scarlet fan8387
Cliodhna
Level 16
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 21L
1,082 Elo+
Party 2
Sun Wukong
Sun Wukong
Scoobanator2000
Sun Wukong
Level 68
God Stats
6W - 12L
1,336 SR
Queue Stats
66W - 114L
1,215 Elo+
Party 2
Team Averages
Level 43
1,387 SR
1,299 Elo+

VS

Team Averages
Level 68
1,518 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Brenternet
Kukulkan
Level 69
God Stats
7W - 5L
1,605 SR
Queue Stats
84W - 86L
1,441 Elo+
Party 1
Mulan
Mulan
IGC Chunky
Mulan
Level 91
God Stats
4W - 2L
1,605 SR
Queue Stats
40W - 58L
1,371 Elo+
Party 1
Chaac
Chaac
Jesms
Chaac
Level 65
God Stats
3W - 3L
1,484 SR
Queue Stats
30W - 45L
1,352 Elo+
Party 1
Zeus
Zeus
SlaySlinga
Zeus
Level 28
God Stats
14W - 16L
1,394 SR
Queue Stats
30W - 42L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 8 / 7
10,291
936
7,615
17,234
11,152
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
LexianGodz
Jing Wei
17
2 / 10 / 10
11,148
1,013
11,410
22,104
7,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 9
10,605
964
9,666
17,329
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
17
8 / 15 / 4
12,721
1,156
17,075
22,203
8,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Scoobanator2000
Sun Wukong
17
3 / 8 / 4
10,442
949
10,512
20,839
10,511
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 2 / 16
12,609
1,146
14,275
8,776
4,015
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Brenternet
Kukulkan
19
5 / 2 / 20
12,033
1,094
12,143
8,616
3,747
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
20
7 / 5 / 28
13,151
1,196
18,207
16,509
16,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Jesms
Chaac
20
11 / 2 / 22
12,979
1,180
20,397
15,646
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 4 / 16
14,349
1,304
28,358
12,180
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
15
Kills
48
48
Deaths
15
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
16
8
L
Yemoja
0
8
7
0.44
W
Kukulkan
Brenternet
Kukulkan
5
2
20
7.5
W
Mulan
7
5
28
4.2
W
Chaac
Jesms
Chaac
11
2
22
11
L
Jing Wei
LexianGodz
Jing Wei
2
10
10
0.7
L
2
7
9
0.93
L
Cliodhna
8
15
4
0.67
L
Sun Wukong
Scoobanator2000
Sun Wukong
3
8
4
0.63
W
17
4
16
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,278
Damage
93,380
99,709
Taken
61,727
43,531
Mitigated
47,211
3,612
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,275
10,185
475
1,646
8,776
4,015
0
1,943
6,833
0
45,003
L
Yemoja
7,615
1,022
540
494
17,234
11,152
0
6,100
10,867
35,822
0
W
Kukulkan
Brenternet
Kukulkan
12,143
1,219
522
569
8,616
3,747
0
3,155
5,461
29,075
0
W
Mulan
18,207
3,092
187
1,904
16,509
16,473
0
4,812
11,697
6,718
20,006
W
Chaac
Jesms
Chaac
20,397
5,925
0
6,679
15,646
18,177
0
5,695
9,951
374
30,452
L
Jing Wei
LexianGodz
Jing Wei
11,410
8,353
0
1,029
22,104
7,247
0
12,135
9,636
0
33,743
L
9,666
379
0
550
17,329
6,144
0
6,687
10,290
19,614
0
L
Cliodhna
17,075
4,844
0
590
22,203
8,477
0
11,310
10,623
0
34,294
L
Sun Wukong
Scoobanator2000
Sun Wukong
10,512
3,351
0
409
20,839
10,511
0
7,971
12,647
0
19,886
W
28,358
8,131
0
2,220
12,180
4,799
0
1,676
10,504
49,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
65,121
174
Minions Killed
210
7
Camps Cleared
8
1,040,569
Distance Traveled
998,948
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,609
1,146
72
7
1
181,679
0
L
Yemoja
10,291
936
54
5
3
162,516
0
W
Kukulkan
12,033
1,094
39
4
2
210,626
3
W
Mulan
13,151
1,196
18
2
1
191,992
0
W
Chaac
12,979
1,180
29
3
1
234,167
0
L
Jing Wei
11,148
1,013
40
4
1
236,669
1
L
Nox
10,605
964
19
2
1
197,355
0
L
Cliodhna
12,721
1,156
50
5
1
202,714
0
L
Sun Wukong
10,442
949
11
1
1
241,315
0
W
Zeus
14,349
1,304
52
5
3
180,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role