Player Matchup

Olorun
Olorun
BrothaFackr
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Macaroni75
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,220 Elo+
Solo
Xbalanque
Xbalanque
SpikierTurnip99
Xbalanque
Level 26
God Stats
7W - 10L
1,506 SR
Queue Stats
39W - 60L
1,285 Elo+
Party 1
Awilix
Awilix
TheFishShow
Awilix
Level 28
God Stats
3W - 2L
1,259 SR
Queue Stats
90W - 86L
1,381 Elo+
Solo
Tiamat
Tiamat
spardaeva
Tiamat
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 27L
1,309 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,339 Elo+

VS

Team Averages
Level 8
1,537 SR
1,300 Elo+
Olorun
Olorun
Deivilgun666
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,273 Elo+
Solo
Awilix
Awilix
LimpRamenNoodle
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,077 Elo+
Party 2
Set
Set
LoSo-LoAded-Dre
Set
Level 4
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mystic MizZo
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,150 Elo+
Party 2
Skadi
Skadi
bestshotever1
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 4 / 8
9,011
474
5,431
8,034
2,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Macaroni75
Sun Wukong
16
10 / 2 / 4
10,760
566
8,208
14,349
8,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SpikierTurnip99
Xbalanque
17
18 / 4 / 3
12,039
634
15,105
13,236
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
17
9 / 1 / 5
11,345
597
8,765
12,689
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
spardaeva
Tiamat
12
3 / 1 / 4
8,881
467
3,952
6,728
7,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 7 / 4
7,693
405
4,639
12,762
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 12 / 0
7,767
409
4,415
16,839
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 6 / 0
5,579
294
1,099
4,649
1,136
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mystic MizZo
Danzaburou
14
6 / 9 / 0
9,885
520
9,457
14,111
9,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 1
7,256
382
6,383
11,907
3,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
42
Kills
10
12
Deaths
43
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
4
8
1.5
L
Olorun
1
7
4
0.43
L
2
12
0
0.17
L
0
6
0
0
W
Sun Wukong
Macaroni75
Sun Wukong
10
2
4
6
L
Danzaburou
Mystic MizZo
Danzaburou
6
9
0
0.67
W
Xbalanque
SpikierTurnip99
Xbalanque
18
4
3
4.88
W
Awilix
9
1
5
11.5
L
1
9
1
0.17
W
Tiamat
spardaeva
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,461
Damage
25,993
55,036
Taken
60,268
28,445
Mitigated
24,472
13,690
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,431
2,523
393
1,352
8,034
2,753
2,292
1,331
6,703
28,771
0
L
Olorun
4,639
2,332
266
2,784
12,762
4,602
0
2,913
9,583
28,476
0
L
4,415
2,969
0
899
16,839
5,661
0
2,570
14,169
0
27,539
L
1,099
390
0
74
4,649
1,136
0
0
4,649
0
10,248
W
Sun Wukong
Macaroni75
Sun Wukong
8,208
2,615
0
3,334
14,349
8,071
976
1,066
13,283
0
49,369
L
Danzaburou
Mystic MizZo
Danzaburou
9,457
5,980
0
626
14,111
9,711
240
1,009
13,052
0
36,931
W
Xbalanque
SpikierTurnip99
Xbalanque
15,105
10,181
57
2,885
13,236
4,945
9,703
871
12,365
0
69,048
W
Awilix
8,765
4,589
0
3,803
12,689
5,104
2,844
998
11,691
0
67,530
L
6,383
3,591
0
1,439
11,907
3,362
11
2,281
9,432
0
35,109
W
Tiamat
spardaeva
Tiamat
3,952
392
316
1,550
6,728
7,572
1,256
373
6,355
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
38,180
431
Minions Killed
219
0
Camps Cleared
0
1,744,991
Distance Traveled
1,258,528
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,011
474
61
3
0
345,910
0
L
Olorun
7,693
405
48
3
0
264,424
4
L
Awilix
7,767
409
48
3
0
294,277
1
L
Set
5,579
294
13
1
0
147,186
0
W
Sun Wukong
10,760
566
88
5
0
359,467
0
L
Danzaburou
9,885
520
51
3
0
254,022
0
W
Xbalanque
12,039
634
104
5
0
313,135
0
W
Awilix
11,345
597
147
8
0
387,516
1
L
Skadi
7,256
382
59
3
0
298,619
2
W
Tiamat
8,881
467
31
2
0
338,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role