Player Matchup

Ares
Ares
CholbyBears
Ares
Level 61
God Stats
4W - 2L
1,532 SR
Queue Stats
8W - 5L
1,453 Elo+
Party 1
Bakasura
Bakasura
Dillgod
Bakasura
Level 67
God Stats
20W - 19L
1,538 SR
Queue Stats
65W - 77L
1,467 Elo+
Party 1
Janus
Janus
Trissy-Trance
Janus
Level 158
God Stats
3W - 0L
1,482 SR
Queue Stats
89W - 100L
1,506 Elo+
Party 1
Izanami
Izanami
TylerMart821
Izanami
Level 89
God Stats
3W - 5L
1,457 SR
Queue Stats
90W - 111L
1,426 Elo+
Party 1
Mulan
Mulan
xDrUnKbAcOnGoDx
Mulan
Level 48
God Stats
13W - 9L
1,540 SR
Queue Stats
80W - 90L
1,513 Elo+
Party 1
Team Averages
Level 85
1,510 SR
1,473 Elo+

VS

Team Averages
Level 58
1,599 SR
1,427 Elo+
Izanami
Izanami
Ace_Shot_67
Izanami
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 12L
1,250 Elo+
Party 2
Arachne
Arachne
IMaMANDALORIAN7
Arachne
Level 73
God Stats
16W - 13L
1,434 SR
Queue Stats
315W - 379L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
MountainMan21
Erlang Shen
Level 37
God Stats
4W - 3L
1,763 SR
Queue Stats
80W - 87L
1,420 Elo+
Party 2
Ymir
Ymir
PeSloth11SW
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
iiiHAVEYOUNOW
The Morrigan
Level 146
God Stats
14W - 14L
1,590 SR
Queue Stats
890W - 861L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,614
534
6,799
11,451
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Dillgod
Bakasura
14
3 / 4 / 5
8,878
493
6,426
12,931
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 9
10,043
558
11,859
8,693
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TylerMart821
Izanami
16
7 / 1 / 4
9,745
541
12,809
8,206
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 3
9,710
539
8,136
11,260
8,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ace_Shot_67
Izanami
11
0 / 6 / 0
7,038
391
2,399
9,843
2,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 6 / 3
8,893
494
7,502
13,237
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
MountainMan21
Erlang Shen
14
1 / 4 / 3
8,737
485
9,457
17,113
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 1
6,830
379
1,370
16,102
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
iiiHAVEYOUNOW
The Morrigan
15
3 / 3 / 1
9,274
515
8,523
7,986
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
9
9
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ace_Shot_67
Izanami
0
6
0
0
W
4
0
9
8.5
W
Bakasura
Dillgod
Bakasura
3
4
5
1.38
L
5
6
3
1.08
L
Erlang Shen
MountainMan21
Erlang Shen
1
4
3
0.63
L
0
6
1
0.08
W
6
3
9
3.5
W
Izanami
TylerMart821
Izanami
7
1
4
9
L
The Morrigan
iiiHAVEYOUNOW
The Morrigan
3
3
1
1.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,029
Damage
29,251
52,541
Taken
64,281
30,830
Mitigated
29,123
13,793
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ace_Shot_67
Izanami
2,399
1,581
0
730
9,843
2,324
1,933
2,817
6,895
0
37,877
W
6,799
268
0
2,202
11,451
12,232
633
2,901
8,384
36,381
0
W
Bakasura
Dillgod
Bakasura
6,426
4,754
0
5,860
12,931
4,964
379
1,798
10,977
0
36,742
L
7,502
5,375
0
3,259
13,237
5,046
0
4,897
7,787
0
54,006
L
Erlang Shen
MountainMan21
Erlang Shen
9,457
4,191
0
7,794
17,113
8,858
0
4,564
11,698
5,393
49,249
L
1,370
601
1,144
1,001
16,102
10,063
409
3,241
12,620
12,675
0
W
11,859
436
0
199
8,693
2,738
605
1,094
7,511
60,454
0
W
Izanami
TylerMart821
Izanami
12,809
9,005
0
4,194
8,206
2,827
2,175
1,581
6,583
0
81,524
L
The Morrigan
iiiHAVEYOUNOW
The Morrigan
8,523
1,152
0
1,689
7,986
2,832
556
2,942
4,740
64,036
0
W
8,136
2,285
0
1,338
11,260
8,069
390
3,402
7,710
0
46,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
40,772
480
Minions Killed
414
0
Camps Cleared
0
1,704,942
Distance Traveled
1,604,574
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,038
391
82
5
0
278,886
0
W
Ares
9,614
534
55
3
0
343,624
6
W
Bakasura
8,878
493
90
5
0
365,023
6
L
Arachne
8,893
494
82
5
0
373,381
6
L
Erlang Shen
8,737
485
100
6
0
354,884
2
L
Ymir
6,830
379
18
1
0
251,537
0
W
Janus
10,043
558
117
7
0
366,761
4
W
Izanami
9,745
541
119
7
0
308,974
1
L
The Morrigan
9,274
515
132
7
0
345,886
2
W
Mulan
9,710
539
99
6
0
320,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role