Player Matchup

Sun Wukong
Sun Wukong
Companda311
Sun Wukong
Level 9
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
PizzaSauce
Janus
Level 46
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
YungBone
Cupid
Level 7
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Team Averages
Level 21
1,536 SR
1,426 Elo+

VS

Team Averages
Level 61
1,435 SR
1,524 Elo+
Thoth
Thoth
LongJohnBallz
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Prealcsa
Ah Muzen Cab
Level 137
God Stats
12W - 5L
1,684 SR
Queue Stats
182W - 175L
1,655 Elo+
Party 1
Achilles
Achilles
UdiedMybad
Achilles
Level 29
God Stats
1W - 3L
1,122 SR
Queue Stats
97W - 143L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Companda311
Sun Wukong
12
2 / 8 / 1
9,261
579
5,366
22,737
18,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
2 / 7 / 1
9,800
613
9,892
15,286
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
YungBone
Cupid
13
1 / 10 / 3
9,423
589
6,271
15,797
4,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 11
11,839
740
16,602
5,018
1,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Prealcsa
Ah Muzen Cab
16
13 / 3 / 8
12,091
756
22,935
11,363
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
UdiedMybad
Achilles
15
4 / 1 / 12
10,852
678
9,897
15,118
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
25
25
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Companda311
Sun Wukong
2
8
1
0.31
W
8
1
11
13.5
L
Janus
2
7
1
0.36
W
Ah Muzen Cab
Prealcsa
Ah Muzen Cab
13
3
8
5.67
W
Achilles
UdiedMybad
Achilles
4
1
12
10
L
Cupid
YungBone
Cupid
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
49,434
53,820
Taken
31,499
26,777
Mitigated
22,612
5,217
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Companda311
Sun Wukong
5,366
2,001
0
1,930
22,737
18,712
0
9,263
12,790
0
13,991
W
16,602
558
0
500
5,018
1,761
21
2,751
2,267
48,422
0
L
Janus
9,892
662
0
1,192
15,286
3,793
0
4,814
10,320
39,254
0
W
Ah Muzen Cab
Prealcsa
Ah Muzen Cab
22,935
11,891
0
3,924
11,363
5,765
2,310
2,996
8,367
0
65,840
W
Achilles
UdiedMybad
Achilles
9,897
2,463
0
1,415
15,118
15,086
252
4,530
10,588
5,689
16,413
L
Cupid
YungBone
Cupid
6,271
2,715
845
1,250
15,797
4,272
0
4,444
11,152
0
17,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
34,782
130
Minions Killed
203
3
Camps Cleared
9
737,448
Distance Traveled
876,096
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,261
579
25
2
0
245,661
0
W
Thoth
11,839
740
86
5
4
291,794
3
L
Janus
9,800
613
61
4
3
246,813
1
W
Ah Muzen Cab
12,091
756
93
6
4
280,761
0
W
Achilles
10,852
678
24
2
1
303,541
1
L
Cupid
9,423
589
44
3
0
244,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role