Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlanMalik281
Anubis
Level 83
God Stats
29W - 31L
1,434 SR
Queue Stats
318W - 350L
1,463 Elo+
Party 2
Izanami
Izanami
Fondcarly
Izanami
Level 42
God Stats
6W - 8L
1,457 SR
Queue Stats
80W - 114L
1,342 Elo+
Party 2
Mulan
Mulan
YanKarlo333
Mulan
Level 77
God Stats
4W - 8L
1,640 SR
Queue Stats
262W - 301L
1,463 Elo+
Party 2
Arachne
Arachne
cagacaras
Arachne
Level 56
God Stats
1W - 2L
1,402 SR
Queue Stats
48W - 57L
1,376 Elo+
Solo
Team Averages
Level 77
1,487 SR
1,429 Elo+

VS

Team Averages
Level 82
1,397 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
Captain_Thadd
Tsukuyomi
Level 89
God Stats
3W - 5L
1,230 SR
Queue Stats
394W - 488L
1,387 Elo+
Party 1
Skadi
Skadi
Mimi_Mausu
Skadi
Level 38
God Stats
41W - 49L
1,368 SR
Queue Stats
121W - 168L
1,331 Elo+
Party 1
Geb
Geb
SeanTheCrow
Geb
Level 114
God Stats
4W - 4L
1,575 SR
Queue Stats
121W - 112L
1,428 Elo+
Solo
Achilles
Achilles
Sejuru_
Achilles
Level 83
God Stats
51W - 54L
1,357 SR
Queue Stats
369W - 452L
1,340 Elo+
Party 1
Sol
Sol
lui0935
Sol
Level 86
God Stats
14W - 13L
1,453 SR
Queue Stats
404W - 477L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 3 / 7
9,698
485
5,848
18,253
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
16
5 / 9 / 3
10,264
513
16,987
17,387
9,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fondcarly
Izanami
16
7 / 8 / 2
10,343
517
13,259
16,032
6,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 1
9,356
468
12,142
21,574
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
cagacaras
Arachne
14
1 / 6 / 1
8,644
432
3,363
17,774
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captain_Thadd
Tsukuyomi
19
9 / 3 / 16
12,134
607
16,223
13,006
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
15
6 / 5 / 11
9,744
487
9,982
12,796
3,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 20
10,690
535
12,475
20,925
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Sejuru_
Achilles
18
9 / 0 / 9
11,785
589
13,253
18,324
13,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
8 / 5 / 15
11,430
572
18,414
14,692
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
14
Kills
35
35
Deaths
15
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
7
1.5
L
Anubis
5
9
3
0.72
W
Tsukuyomi
Captain_Thadd
Tsukuyomi
9
3
16
5.67
L
Izanami
Fondcarly
Izanami
7
8
2
1
W
Skadi
6
5
11
2.3
W
3
2
20
6.5
W
Achilles
Sejuru_
Achilles
9
0
9
13.5
L
0
9
1
0.06
L
Arachne
cagacaras
Arachne
1
6
1
0.25
W
Sol
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,599
Damage
70,347
91,020
Taken
79,743
63,245
Mitigated
50,865
19,901
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,848
647
0
2,461
18,253
21,712
0
8,913
9,340
12,955
0
L
Anubis
16,987
142
0
4,407
17,387
9,753
1,181
7,003
10,384
66,131
0
W
Tsukuyomi
Captain_Thadd
Tsukuyomi
16,223
3,754
0
3,372
13,006
5,042
20
4,788
8,132
0
67,081
L
Izanami
Fondcarly
Izanami
13,259
11,979
0
2,813
16,032
6,110
663
7,111
8,921
0
83,757
W
Skadi
9,982
4,012
0
3,068
12,796
3,706
4,612
5,846
6,950
0
36,978
W
12,475
1,988
751
4,302
20,925
23,666
393
3,910
16,922
37,839
0
W
Achilles
Sejuru_
Achilles
13,253
4,232
348
7,395
18,324
13,346
318
4,534
13,151
7,434
64,361
L
12,142
1,483
0
4,401
21,574
18,985
572
4,705
16,869
11,486
53,465
L
Arachne
cagacaras
Arachne
3,363
1,858
0
5,819
17,774
6,685
0
3,751
14,023
0
55,999
W
Sol
18,414
6,307
613
6,101
14,692
5,105
2,229
6,364
8,237
81,145
6,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
55,783
504
Minions Killed
500
0
Camps Cleared
0
1,785,582
Distance Traveled
2,021,643
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,698
485
13
1
0
367,388
2
L
Anubis
10,264
513
102
5
0
300,440
1
W
Tsukuyomi
12,134
607
106
5
0
458,640
5
L
Izanami
10,343
517
148
7
0
316,675
0
W
Skadi
9,744
487
72
4
0
377,745
0
W
Geb
10,690
535
42
2
0
379,663
2
W
Achilles
11,785
589
135
7
0
440,874
0
L
Mulan
9,356
468
135
7
0
355,481
3
L
Arachne
8,644
432
106
5
0
445,598
3
W
Sol
11,430
572
145
7
0
364,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role