Player Matchup

Osiris
Osiris
AztecaDorado392
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
LadyFoust
Neith
Level 118
God Stats
210W - 226L
1,457 SR
Queue Stats
385W - 420L
1,378 Elo+
Party 1
Artio
Artio
SirFoust
Artio
Level 139
God Stats
4W - 6L
1,081 SR
Queue Stats
509W - 549L
1,379 Elo+
Party 1
Sobek
Sobek
a see turtle
Sobek
Level 128
God Stats
3W - 1L
1,519 SR
Queue Stats
22W - 36L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
xPBx DeaD CandY
Zhong Kui
Level 84
God Stats
29W - 28L
1,504 SR
Queue Stats
295W - 338L
1,335 Elo+
Party 3
Team Averages
Level 106
1,412 SR
1,379 Elo+

VS

Team Averages
Level 84
1,503 SR
1,412 Elo+
Bakasura
Bakasura
EternalEmporer
Bakasura
Level 63
God Stats
9W - 8L
1,464 SR
Queue Stats
135W - 142L
1,409 Elo+
Party 4
Medusa
Medusa
ExpertCrab4
Medusa
Level 96
God Stats
20W - 21L
1,519 SR
Queue Stats
466W - 611L
1,411 Elo+
Party 2
Ra
Ra
Q and A
Ra
Level 72
God Stats
1W - 4L
1,379 SR
Queue Stats
454W - 489L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
YSNScope2
Cu Chulainn
Level 94
God Stats
5W - 6L
1,590 SR
Queue Stats
102W - 103L
1,384 Elo+
Party 4
Ymir
Ymir
heitbern
Ymir
Level 95
God Stats
6W - 7L
1,563 SR
Queue Stats
455W - 544L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,030
502
7,995
11,780
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
LadyFoust
Neith
17
4 / 0 / 2
10,586
588
7,718
5,941
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
SirFoust
Artio
14
1 / 3 / 6
9,346
519
4,271
17,407
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 9
9,220
512
6,992
18,132
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
xPBx DeaD CandY
Zhong Kui
14
7 / 1 / 4
10,113
562
11,093
9,596
6,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 4 / 3
7,660
426
4,589
13,179
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
1 / 2 / 1
8,476
471
9,323
11,314
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
6,263
348
442
4,154
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
YSNScope2
Cu Chulainn
14
2 / 1 / 2
9,028
502
8,012
10,536
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 5 / 1
8,515
473
4,779
16,088
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
6
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Bakasura
1
4
3
0.63
L
Medusa
1
2
1
0.75
W
Neith
LadyFoust
Neith
4
0
2
5
L
0
3
0
0
W
Artio
SirFoust
Artio
1
3
6
1.33
L
Cu Chulainn
YSNScope2
Cu Chulainn
2
1
2
3
W
1
0
9
5.5
L
Ymir
2
5
1
0.5
W
Zhong Kui
xPBx DeaD CandY
Zhong Kui
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
27,145
62,856
Taken
55,271
49,027
Mitigated
32,680
28,865
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,995
2,883
0
3,278
11,780
10,757
663
1,659
9,670
10,065
37,342
L
Bakasura
4,589
3,122
0
2,870
13,179
5,685
258
6,554
6,412
0
30,102
L
Medusa
9,323
4,734
0
4,486
11,314
3,953
1,009
4,485
6,554
0
74,938
W
Neith
LadyFoust
Neith
7,718
2,279
0
1,681
5,941
2,703
10,270
288
5,653
0
74,006
L
442
148
0
1,083
4,154
1,017
0
2,999
1,155
16,244
0
W
Artio
SirFoust
Artio
4,271
917
484
6,851
17,407
8,415
1,823
1,213
15,737
52,829
0
L
Cu Chulainn
YSNScope2
Cu Chulainn
8,012
1,384
0
3,309
10,536
7,399
0
3,422
6,583
9,489
37,772
W
6,992
378
1,098
9,381
18,132
20,744
890
2,709
15,090
27,500
0
L
Ymir
4,779
494
0
2,972
16,088
14,626
0
6,821
8,676
20,610
0
W
Zhong Kui
xPBx DeaD CandY
Zhong Kui
11,093
1,267
598
5,494
9,596
6,408
4,122
815
7,752
53,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
39,942
480
Minions Killed
367
0
Camps Cleared
0
1,626,458
Distance Traveled
1,329,775
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,030
502
79
4
0
352,542
1
L
Bakasura
7,660
426
71
4
0
370,937
2
L
Medusa
8,476
471
125
7
0
287,406
5
W
Neith
10,586
588
158
9
0
279,581
9
L
Ra
6,263
348
37
2
0
103,421
2
W
Artio
9,346
519
100
6
0
327,542
2
L
Cu Chulainn
9,028
502
100
6
0
303,692
5
W
Sobek
9,220
512
47
3
0
340,696
0
L
Ymir
8,515
473
34
2
0
264,319
4
W
Zhong Kui
10,113
562
96
5
0
326,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role