Player Matchup

Cliodhna
Cliodhna
GORDtitzzz
Cliodhna
Level 63
God Stats
1W - 10L
1,500 SR
Queue Stats
185W - 215L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
LuisMMH97
Sun Wukong
Level 85
God Stats
4W - 4L
1,536 SR
Queue Stats
186W - 196L
1,510 Elo+
Party 3
Eset
Eset
NASTYEEBOYZ
Eset
Level 129
God Stats
3W - 1L
1,942 SR
Queue Stats
250W - 181L
1,688 Elo+
Party 1
Anubis
Anubis
Nitheful
Anubis
Level 42
God Stats
8W - 3L
1,821 SR
Queue Stats
316W - 189L
1,681 Elo+
Party 1
Bacchus
Bacchus
StackPack3
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,322 Elo+
Solo
Team Averages
Level 86
1,660 SR
1,537 Elo+

VS

Team Averages
Level 69
1,656 SR
1,876 Elo+
Aphrodite
Aphrodite
ILittlelegendI
Aphrodite
Level 89
God Stats
13W - 2L
1,977 SR
Queue Stats
1,465W - 504L
1,949 Elo+
Party 2
Athena
Athena
IShadewI
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
605W - 102L
2,034 Elo+
Party 2
Thor
Thor
LemurPercy
Thor
Level 88
God Stats
27W - 37L
1,084 SR
Queue Stats
110W - 118L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Paul15paul
Jing Wei
Level 36
God Stats
17W - 3L
1,855 SR
Queue Stats
304W - 61L
2,045 Elo+
Party 2
Achilles
Achilles
SozNerfed
Achilles
Level 84
God Stats
15W - 3L
1,865 SR
Queue Stats
1,195W - 307L
1,958 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GORDtitzzz
Cliodhna
15
5 / 6 / 2
9,885
989
10,602
16,832
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
LuisMMH97
Sun Wukong
15
1 / 2 / 4
8,824
882
4,391
6,990
6,909
16
3 / 7 / 4
10,076
1,008
15,436
12,395
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Nitheful
Anubis
16
1 / 3 / 6
10,044
1,004
11,722
10,785
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
StackPack3
Bacchus
16
1 / 4 / 8
10,084
1,008
8,092
16,325
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

163

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ILittlelegendI
Aphrodite
17
3 / 1 / 15
10,301
1,030
12,748
10,184
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
IShadewI
Athena
17
3 / 1 / 15
10,021
1,002
9,876
15,939
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 4 / 9
10,305
1,031
6,663
7,401
1,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Paul15paul
Jing Wei
17
4 / 2 / 10
10,182
1,018
10,669
6,988
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SozNerfed
Achilles
17
8 / 3 / 9
11,286
1,129
17,932
15,086
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
11
Kills
22
22
Deaths
11
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GORDtitzzz
Cliodhna
5
6
2
1
W
Aphrodite
ILittlelegendI
Aphrodite
3
1
15
10.5
W
Athena
IShadewI
Athena
3
1
15
10.5
W
4
4
9
2.13
L
Sun Wukong
LuisMMH97
Sun Wukong
1
2
4
1.5
L
3
7
4
0.71
L
Anubis
Nitheful
Anubis
1
3
6
1.33
W
Jing Wei
Paul15paul
Jing Wei
4
2
10
4.5
W
Achilles
SozNerfed
Achilles
8
3
9
4.17
L
Bacchus
StackPack3
Bacchus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,243
Damage
57,888
63,327
Taken
55,598
49,061
Mitigated
41,543
7,393
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GORDtitzzz
Cliodhna
10,602
1,351
0
423
16,832
6,690
0
6,281
9,875
0
25,255
W
Aphrodite
ILittlelegendI
Aphrodite
12,748
649
6,070
5,792
10,184
5,347
0
6,392
3,698
49,492
0
W
Athena
IShadewI
Athena
9,876
2,489
0
800
15,939
17,340
0
9,614
5,957
15,122
0
W
6,663
1,703
0
303
7,401
1,938
0
5,715
1,516
0
20,190
L
Sun Wukong
LuisMMH97
Sun Wukong
4,391
1,079
243
361
6,990
6,909
0
3,351
3,450
0
12,458
L
15,436
631
425
1,250
12,395
5,210
0
5,263
6,631
28,772
0
L
Anubis
Nitheful
Anubis
11,722
732
0
2,835
10,785
10,185
0
3,148
7,175
41,742
0
W
Jing Wei
Paul15paul
Jing Wei
10,669
9,766
0
729
6,988
2,802
0
2,885
3,956
0
27,824
W
Achilles
SozNerfed
Achilles
17,932
4,737
0
2,221
15,086
14,116
0
9,536
4,699
589
23,669
L
Bacchus
StackPack3
Bacchus
8,092
845
256
1,600
16,325
20,067
0
3,457
12,285
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
52,095
164
Minions Killed
189
3
Camps Cleared
8
852,425
Distance Traveled
946,156
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,885
989
20
2
0
207,341
1
W
Aphrodite
10,301
1,030
81
8
1
197,244
1
W
Athena
10,021
1,002
15
2
0
213,726
1
W
Thor
10,305
1,031
26
3
5
145,386
0
L
Sun Wukong
8,824
882
19
2
0
72,878
1
L
Eset
10,076
1,008
26
3
2
191,579
1
L
Anubis
10,044
1,004
83
8
1
178,514
0
W
Jing Wei
10,182
1,018
55
6
1
195,499
0
W
Achilles
11,286
1,129
12
1
1
194,301
2
L
Bacchus
10,084
1,008
16
2
0
202,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role