Player Matchup

Chang'e
Chang'e
Goldmember1661
Chang'e
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
77W - 64L
1,550 Elo+
Party 1
Chiron
Chiron
Gorillazz OG
Chiron
Level 152
God Stats
4W - 0L
1,476 SR
Queue Stats
70W - 49L
1,551 Elo+
Party 1
Artio
Artio
fubaradoo
Artio
Level 137
God Stats
3W - 1L
1,414 SR
Queue Stats
56W - 33L
1,649 Elo+
Party 1
Team Averages
Level 148
1,474 SR
1,583 Elo+

VS

Team Averages
Level 108
1,538 SR
1,419 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Garrafon
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,265 Elo+
Solo
Sylvanus
Sylvanus
Pwnzjuu21
Sylvanus
Level 143
God Stats
8W - 8L
1,614 SR
Queue Stats
25W - 26L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,822
614
10,054
12,554
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
15
4 / 2 / 5
10,761
673
18,305
13,777
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
fubaradoo
Artio
15
4 / 0 / 5
11,426
714
12,521
16,035
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 4 / 0
9,657
604
12,141
11,874
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Garrafon
Bellona
12
0 / 5 / 5
8,665
542
9,511
21,830
19,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Pwnzjuu21
Sylvanus
13
0 / 1 / 5
9,400
588
6,138
14,327
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
5
5
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
4
0
1.25
L
Bellona
Garrafon
Bellona
0
5
5
0.5
W
2
3
6
1.67
W
Chiron
4
2
5
3.25
L
Sylvanus
Pwnzjuu21
Sylvanus
0
1
5
2.5
W
Artio
fubaradoo
Artio
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
27,790
42,366
Taken
48,031
25,014
Mitigated
35,683
24,143
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,141
885
0
41
11,874
3,809
504
6,337
5,537
41,819
0
L
Bellona
Garrafon
Bellona
9,511
1,740
0
3,449
21,830
19,730
149
9,903
11,927
355
24,705
W
10,054
597
4,676
3,960
12,554
3,850
387
7,021
5,170
45,017
0
W
Chiron
18,305
6,859
1,682
3,947
13,777
4,495
1,615
5,097
8,394
0
56,067
L
Sylvanus
Pwnzjuu21
Sylvanus
6,138
1,768
6,933
6,205
14,327
12,144
152
6,952
7,375
17,480
0
W
Artio
fubaradoo
Artio
12,521
1,909
1,280
8,598
16,035
16,669
414
6,257
9,464
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
27,722
190
Minions Killed
146
8
Camps Cleared
5
861,796
Distance Traveled
772,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,657
604
81
5
3
242,054
0
L
Bellona
8,665
542
30
2
1
268,492
6
W
Chang'e
9,822
614
72
5
5
300,910
4
W
Chiron
10,761
673
90
6
3
269,748
4
L
Sylvanus
9,400
588
35
2
1
262,411
2
W
Artio
11,426
714
28
2
0
291,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role