Player Matchup

Cupid
Cupid
SSSNAKE_EATER_
Cupid
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 187L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Wazle
Sylvanus
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
153W - 155L
1,240 Elo+
Party 2
Ah Puch
Ah Puch
WhatDoIWritehere
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,327 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,307 Elo+

VS

Team Averages
Level 49
1,574 SR
1,556 Elo+
Vulcan
Vulcan
 
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ImPineapple
King Arthur
Level 5
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
SilverSteel01
Neith
Level 121
God Stats
6W - 1L
1,686 SR
Queue Stats
40W - 26L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,592
659
4,912
8,025
2,919
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Wazle
Sylvanus
10
0 / 2 / 3
6,745
675
2,351
11,718
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 2
6,587
659
5,925
6,624
2,177
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 5
7,191
719
13,488
4,497
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ImPineapple
King Arthur
9
0 / 2 / 5
6,472
647
3,049
7,789
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 0 / 2
7,674
767
7,272
5,692
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
5
4.5
W
King Arthur
ImPineapple
King Arthur
0
2
5
1.25
L
2
2
1
1.25
W
5
0
2
6
L
Sylvanus
Wazle
Sylvanus
0
2
3
0.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
23,809
26,367
Taken
17,978
13,524
Mitigated
7,932
4,948
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,488
3,045
0
394
4,497
1,425
35
2,624
1,873
29,761
0
W
King Arthur
ImPineapple
King Arthur
3,049
541
167
1,073
7,789
4,205
0
3,513
4,276
0
11,429
L
4,912
1,558
174
827
8,025
2,919
0
3,790
3,865
0
19,235
W
7,272
2,776
0
1,792
5,692
2,302
219
2,593
3,099
0
26,937
L
Sylvanus
Wazle
Sylvanus
2,351
595
1,151
1,937
11,718
8,428
0
6,194
4,785
10,268
0
L
5,925
288
0
859
6,624
2,177
0
2,786
3,598
23,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,924
Gold Earned
21,337
103
Minions Killed
134
2
Camps Cleared
5
520,457
Distance Traveled
595,485
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,191
719
43
4
0
219,937
2
W
King Arthur
6,472
647
25
3
2
196,344
0
L
Cupid
6,592
659
39
4
2
178,531
2
W
Neith
7,674
767
66
7
3
179,204
4
L
Sylvanus
6,745
675
20
2
0
175,168
0
L
Ah Puch
6,587
659
44
4
0
166,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role