Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bronzerol
Ymir
Level 16
God Stats
6W - 5L
1,606 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 2
Chaac
Chaac
Xscorpkev
Chaac
Level 44
God Stats
1W - 0L
1,726 SR
Queue Stats
33W - 22L
1,603 Elo+
Party 2
Team Averages
Level 41
1,611 SR
1,507 Elo+

VS

Team Averages
Level 66
1,453 SR
1,222 Elo+
Discordia
Discordia
Brainkillerkush
Discordia
Level 104
God Stats
15W - 22L
1,430 SR
Queue Stats
40W - 74L
1,185 Elo+
Party 1
Ganesha
Ganesha
Guch juice4109
Ganesha
Level 29
God Stats
25W - 24L
1,490 SR
Queue Stats
53W - 101L
1,181 Elo+
Party 1
Loki
Loki
SUPER KLONDIKE
Loki
Level 66
God Stats
11W - 16L
1,440 SR
Queue Stats
41W - 58L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
9 / 1 / 3
8,666
867
7,463
5,039
1,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
1 / 0 / 10
8,120
812
3,196
7,009
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Xscorpkev
Chaac
12
2 / 0 / 10
8,451
845
7,528
7,291
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brainkillerkush
Discordia
11
0 / 2 / 1
6,470
647
5,723
3,658
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,776
678
1,876
7,973
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 0
6,449
645
2,702
9,281
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
3
10.5
L
Discordia
Brainkillerkush
Discordia
0
2
1
0.25
W
Ymir
1
0
10
6
L
0
3
1
0.17
L
1
7
0
0.14
W
Chaac
Xscorpkev
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
10,301
19,339
Taken
20,912
14,853
Mitigated
12,048
8,902
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,463
2,888
0
2,680
5,039
1,823
2,460
2,898
2,141
36,032
0
L
Discordia
Brainkillerkush
Discordia
5,723
0
233
756
3,658
1,393
0
1,611
2,047
24,561
0
W
Ymir
3,196
632
0
2,467
7,009
6,771
200
2,638
4,371
12,758
0
L
1,876
108
15
622
7,973
6,659
0
4,803
3,170
10,353
0
L
2,702
293
177
1,402
9,281
3,996
0
4,595
4,686
0
13,073
W
Chaac
Xscorpkev
Chaac
7,528
1,313
0
3,755
7,291
6,259
111
3,019
4,272
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
19,695
122
Minions Killed
67
7
Camps Cleared
3
594,170
Distance Traveled
555,634
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,666
867
57
6
3
184,799
5
L
Discordia
6,470
647
47
5
0
181,078
2
W
Ymir
8,120
812
24
2
0
210,090
2
L
Ganesha
6,776
678
0
0
0
195,033
0
L
Loki
6,449
645
20
2
3
179,523
0
W
Chaac
8,451
845
41
4
4
199,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role