Player Matchup

Morgan Le Fay
Morgan Le Fay
NoobBooii
Morgan Le Fay
Level 15
God Stats
5W - 7L
1,608 SR
Queue Stats
11W - 7L
1,645 Elo+
Solo
Ra
Ra
PipeTheDog22
Ra
Level 17
God Stats
0W - 3L
1,237 SR
Queue Stats
7W - 14L
1,433 Elo+
Party 2
Artemis
Artemis
Thanec-
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Unlimitedead
Cthulhu
Level 26
God Stats
23W - 13L
1,635 SR
Queue Stats
123W - 113L
1,519 Elo+
Solo
King Arthur
King Arthur
iWhizzeh
King Arthur
Level 28
God Stats
1W - 2L
1,487 SR
Queue Stats
75W - 89L
1,483 Elo+
Party 2
Team Averages
Level 20
1,493 SR
1,519 Elo+

VS

Team Averages
Level 23
1,568 SR
1,476 Elo+
Izanami
Izanami
BANJOFTW
Izanami
Level 7
God Stats
4W - 3L
1,497 SR
Queue Stats
22W - 22L
1,371 Elo+
Solo
Da Ji
Da Ji
CowkDestroya
Da Ji
Level 18
God Stats
14W - 9L
1,581 SR
Queue Stats
104W - 59L
1,625 Elo+
Solo
Ares
Ares
Doctor Wattsson
Ares
Level 45
God Stats
4W - 0L
1,780 SR
Queue Stats
96W - 97L
1,488 Elo+
Party 1
Achilles
Achilles
MatchOne NC
Achilles
Level 29
God Stats
8W - 7L
1,426 SR
Queue Stats
169W - 177L
1,453 Elo+
Party 1
Hades
Hades
SvL Chimp
Hades
Level 16
God Stats
7W - 2L
1,558 SR
Queue Stats
60W - 54L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NoobBooii
Morgan Le Fay
15
0 / 5 / 1
8,758
876
14,360
10,680
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 11 / 1
9,332
933
6,869
14,613
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Thanec-
Artemis
15
0 / 7 / 1
8,498
850
8,396
15,166
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Unlimitedead
Cthulhu
15
1 / 4 / 2
9,392
939
8,207
16,807
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
iWhizzeh
King Arthur
15
0 / 8 / 3
8,784
878
10,003
20,945
26,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

83

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BANJOFTW
Izanami
17
4 / 0 / 11
10,525
1,053
13,589
7,021
3,101
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
20 / 0 / 9
13,182
1,318
27,724
9,392
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 21
10,379
1,038
11,926
14,780
18,245
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
MatchOne NC
Achilles
17
3 / 0 / 16
10,133
1,013
7,347
9,922
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
SvL Chimp
Hades
17
5 / 2 / 17
10,905
1,091
11,343
13,582
8,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
109
3
Kills
35
35
Deaths
3
8
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Izanami
BANJOFTW
Izanami
4
0
11
9.5
W
20
0
9
24.5
W
3
1
21
13.5
W
Achilles
MatchOne NC
Achilles
3
0
16
11
L
Morgan Le Fay
NoobBooii
Morgan Le Fay
0
5
1
0.1
L
2
11
1
0.23
W
Hades
SvL Chimp
Hades
5
2
17
6.75
L
Artemis
Thanec-
Artemis
0
7
1
0.07
L
Cthulhu
Unlimitedead
Cthulhu
1
4
2
0.5
L
King Arthur
iWhizzeh
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,835
Damage
71,929
78,211
Taken
54,697
49,525
Mitigated
46,187
7,183
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BANJOFTW
Izanami
13,589
10,952
0
250
7,021
3,101
0
4,359
2,662
0
44,398
W
27,724
7,065
0
1,772
9,392
6,072
0
6,425
2,967
0
39,518
W
11,926
742
0
0
14,780
18,245
0
7,425
7,355
17,148
0
W
Achilles
MatchOne NC
Achilles
7,347
2,781
0
668
9,922
10,528
0
6,215
3,707
0
13,503
L
Morgan Le Fay
NoobBooii
Morgan Le Fay
14,360
1,407
0
916
10,680
4,050
0
3,424
7,039
39,878
0
L
6,869
603
902
193
14,613
5,271
0
3,987
10,151
15,214
0
W
Hades
SvL Chimp
Hades
11,343
1,762
1,955
5,254
13,582
8,241
0
7,593
5,989
35,867
0
L
Artemis
Thanec-
Artemis
8,396
5,296
0
1,641
15,166
5,854
0
5,855
9,128
0
20,579
L
Cthulhu
Unlimitedead
Cthulhu
8,207
385
288
3,243
16,807
8,163
0
3,860
12,699
39,208
0
L
King Arthur
iWhizzeh
King Arthur
10,003
937
0
0
20,945
26,187
0
6,143
13,896
3,696
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
55,124
190
Minions Killed
198
6
Camps Cleared
9
864,111
Distance Traveled
958,263
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,525
1,053
88
9
3
184,409
0
W
Da Ji
13,182
1,318
25
3
2
209,126
3
W
Ares
10,379
1,038
6
1
0
190,390
0
W
Achilles
10,133
1,013
12
1
3
213,081
0
L
Morgan Le Fay
8,758
876
58
6
0
173,784
0
L
Ra
9,332
933
17
2
2
174,595
0
W
Hades
10,905
1,091
67
7
1
161,257
0
L
Artemis
8,498
850
36
4
3
154,625
0
L
Cthulhu
9,392
939
55
6
0
182,645
0
L
King Arthur
8,784
878
24
2
1
178,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role