Player Matchup

Cliodhna
Cliodhna
Azazel5458
Cliodhna
Level 14
God Stats
1W - 2L
1,175 SR
Queue Stats
9W - 14L
1,180 Elo+
Party 1
King Arthur
King Arthur
DLBlue07
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon2035
Sun Wukong
Level 28
God Stats
15W - 12L
1,372 SR
Queue Stats
34W - 25L
1,294 Elo+
Solo
Cernunnos
Cernunnos
Siegfried TDBK
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,180 Elo+
Party 1
Susano
Susano
TheSimpleBagell
Susano
Level 24
God Stats
19W - 13L
1,461 SR
Queue Stats
206W - 206L
1,346 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,259 Elo+

VS

Team Averages
Level 14
1,485 SR
1,355 Elo+
Ra
Ra
FIRELIGHT420
Ra
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 8L
1,244 Elo+
Solo
Cthulhu
Cthulhu
GrailParadox
Cthulhu
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Izanami
Izanami
Homegirlink
Izanami
Level 24
God Stats
25W - 14L
1,647 SR
Queue Stats
41W - 42L
1,367 Elo+
Solo
Thanatos
Thanatos
lokis_leftnut
Thanatos
Level 12
God Stats
2W - 3L
1,704 SR
Queue Stats
12W - 11L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
wacky-sibilant4
Ao Kuang
Level 26
God Stats
1W - 5L
1,259 SR
Queue Stats
20W - 24L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azazel5458
Cliodhna
20
3 / 6 / 9
14,435
498
9,734
22,450
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
DLBlue07
King Arthur
19
1 / 1 / 16
13,598
469
7,652
23,471
28,335
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Dragon2035
Sun Wukong
20
16 / 2 / 10
17,834
615
29,237
32,916
18,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Siegfried TDBK
Cernunnos
20
10 / 10 / 13
15,158
523
34,537
28,152
9,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
22 / 2 / 8
16,748
578
30,211
19,531
8,310
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 5
11,473
396
8,106
17,149
5,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
GrailParadox
Cthulhu
15
1 / 11 / 3
9,684
334
9,909
29,859
24,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Homegirlink
Izanami
20
1 / 3 / 6
12,993
448
11,501
24,683
10,137
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
lokis_leftnut
Thanatos
20
9 / 12 / 1
13,880
479
27,292
37,499
19,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
19
9 / 11 / 4
13,221
456
8,387
29,504
14,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
52
Kills
21
21
Deaths
52
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azazel5458
Cliodhna
3
6
9
1.25
W
King Arthur
DLBlue07
King Arthur
1
1
16
9
W
Sun Wukong
Dragon2035
Sun Wukong
16
2
10
10.5
L
1
15
5
0.23
L
Cthulhu
GrailParadox
Cthulhu
1
11
3
0.23
L
Izanami
Homegirlink
Izanami
1
3
6
1.33
W
Cernunnos
Siegfried TDBK
Cernunnos
10
10
13
1.65
W
22
2
8
13
L
Thanatos
lokis_leftnut
Thanatos
9
12
1
0.79
L
Ao Kuang
9
11
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,371
Damage
65,195
126,520
Taken
138,694
73,586
Mitigated
74,256
41,047
Healing
37,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azazel5458
Cliodhna
9,734
290
0
6,778
22,450
8,631
2,479
3,617
18,683
0
116,443
W
King Arthur
DLBlue07
King Arthur
7,652
1,274
0
2,417
23,471
28,335
1,274
7,078
15,844
0
50,673
W
Sun Wukong
Dragon2035
Sun Wukong
29,237
5,838
0
16,389
32,916
18,783
2,930
5,126
27,593
0
138,246
L
8,106
1,069
840
886
17,149
5,649
353
0
17,149
55,309
0
L
Cthulhu
GrailParadox
Cthulhu
9,909
373
140
2,018
29,859
24,006
52
0
29,859
28,398
0
L
Izanami
Homegirlink
Izanami
11,501
6,306
0
1,768
24,683
10,137
1,331
93
24,317
0
118,566
W
Cernunnos
Siegfried TDBK
Cernunnos
34,537
24,920
207
9,441
28,152
9,527
3,077
7,935
19,793
0
107,093
W
30,211
10,753
0
5,815
19,531
8,310
1,351
4,546
14,896
0
124,414
L
Thanatos
lokis_leftnut
Thanatos
27,292
11,835
0
22,350
37,499
19,821
810
0
37,499
0
94,266
L
Ao Kuang
8,387
1,647
189
9,271
29,504
14,643
0
0
29,424
73,838
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,773
Gold Earned
61,251
651
Minions Killed
601
0
Camps Cleared
0
2,689,376
Distance Traveled
2,366,734
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,435
498
147
5
0
557,204
1
W
King Arthur
13,598
469
78
3
0
474,489
0
W
Sun Wukong
17,834
615
209
7
0
547,917
6
L
Ra
11,473
396
110
4
0
407,968
4
L
Cthulhu
9,684
334
49
2
0
441,070
0
L
Izanami
12,993
448
210
7
0
535,940
3
W
Cernunnos
15,158
523
101
3
0
490,713
1
W
Susano
16,748
578
116
4
0
619,053
0
L
Thanatos
13,880
479
123
4
0
466,620
5
L
Ao Kuang
13,221
456
109
4
0
515,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role