Player Matchup

Morgan Le Fay
Morgan Le Fay
IllegalHonduran
Morgan Le Fay
Level 107
God Stats
26W - 11L
1,726 SR
Queue Stats
514W - 455L
1,553 Elo+
Party 1
Achilles
Achilles
SoyElJefeh
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,534 Elo+
Solo
Pele
Pele
True__01
Pele
Level 17
God Stats
30W - 22L
1,623 SR
Queue Stats
52W - 51L
1,424 Elo+
Party 1
Ganesha
Ganesha
smtchronicpuffs
Ganesha
Level 27
God Stats
30W - 25L
1,510 SR
Queue Stats
107W - 89L
1,504 Elo+
Party 1
Chronos
Chronos
xXSerrekXx
Chronos
Level 22
God Stats
3W - 1L
1,569 SR
Queue Stats
161W - 137L
1,405 Elo+
Party 1
Team Averages
Level 40
1,586 SR
1,484 Elo+

VS

Team Averages
Level 25
1,591 SR
1,541 Elo+
Bacchus
Bacchus
AdanRam
Bacchus
Level 63
God Stats
17W - 13L
1,712 SR
Queue Stats
63W - 53L
1,616 Elo+
Party 2
Hachiman
Hachiman
PsyPiGuy
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,329 Elo+
Solo
Thor
Thor
RoyalSteele
Thor
Level 26
God Stats
0W - 1L
1,743 SR
Queue Stats
80W - 84L
1,481 Elo+
Solo
Yemoja
Yemoja
Synchronicities
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
Znocker
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IllegalHonduran
Morgan Le Fay
11
1 / 0 / 1
6,108
555
3,548
3,285
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SoyElJefeh
Achilles
13
10 / 1 / 1
7,571
688
9,279
6,740
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
10
1 / 2 / 1
5,819
529
3,245
6,175
2,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 4
5,646
513
753
5,229
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
xXSerrekXx
Chronos
10
0 / 0 / 0
5,722
520
1,574
2,532
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdanRam
Bacchus
7
0 / 2 / 0
4,963
451
2,236
7,336
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
PsyPiGuy
Hachiman
10
1 / 2 / 0
5,843
531
2,254
4,489
895
Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
5,406
491
1,690
6,953
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,498
500
3,373
5,108
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 4 / 0
4,568
415
1,827
4,388
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
3
3
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AdanRam
Bacchus
0
2
0
0
W
Morgan Le Fay
IllegalHonduran
Morgan Le Fay
1
0
1
1.5
L
Hachiman
PsyPiGuy
Hachiman
1
2
0
0.5
L
0
2
0
0
W
Achilles
SoyElJefeh
Achilles
10
1
1
10.5
L
2
2
0
1
W
Pele
1
2
1
0.75
L
0
4
0
0
W
0
0
4
2
W
Chronos
xXSerrekXx
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
11,380
23,961
Taken
28,274
10,276
Mitigated
12,226
8,257
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AdanRam
Bacchus
2,236
230
238
1,522
7,336
6,068
0
2,737
4,599
13,170
0
W
Morgan Le Fay
IllegalHonduran
Morgan Le Fay
3,548
287
0
861
3,285
1,273
786
1,252
1,983
40,095
0
L
Hachiman
PsyPiGuy
Hachiman
2,254
1,715
0
1,689
4,489
895
58
764
3,725
0
24,706
L
1,690
418
0
3,334
6,953
1,703
0
334
6,619
0
29,152
W
Achilles
SoyElJefeh
Achilles
9,279
4,360
0
3,243
6,740
2,532
0
826
5,886
0
38,716
L
3,373
464
34
527
5,108
2,442
0
0
5,108
17,489
0
W
Pele
3,245
529
0
2,127
6,175
2,211
704
3,226
2,949
0
26,359
L
1,827
118
103
219
4,388
1,118
0
1,826
2,562
21,465
0
W
753
59
0
860
5,229
3,371
410
1,772
3,317
13,884
0
W
Chronos
xXSerrekXx
Chronos
1,574
625
0
1,166
2,532
889
0
142
2,390
22,144
3,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
26,278
299
Minions Killed
244
0
Camps Cleared
0
1,050,812
Distance Traveled
937,435
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,963
451
21
2
0
207,892
2
W
Morgan Le Fay
6,108
555
82
7
0
203,180
1
L
Hachiman
5,843
531
65
6
0
174,662
4
L
Thor
5,406
491
76
7
0
200,185
2
W
Achilles
7,571
688
89
8
0
233,510
2
L
Yemoja
5,498
500
33
3
0
163,352
0
W
Pele
5,819
529
44
4
0
210,223
1
L
Ra
4,568
415
49
4
0
191,344
0
W
Ganesha
5,646
513
2
0
0
210,924
2
W
Chronos
5,722
520
82
7
0
192,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role