Player Matchup

Ymir
Ymir
 
Ymir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MysticSoulzV2
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,568 Elo+
Solo
Hou Yi
Hou Yi
Pps_Miguel
Hou Yi
Level 19
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 1
Geb
Geb
jansportG_2017
Geb
Level 21
God Stats
2W - 0L
1,807 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 1
Loki
Loki
limehotcheetosss
Loki
Level 25
God Stats
1W - 2L
1,252 SR
Queue Stats
9W - 10L
1,290 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,354 Elo+

VS

Team Averages
Level 21
1,361 SR
1,372 Elo+
The Morrigan
The Morrigan
AZULIExEAZY
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Mac101049
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 72L
1,447 Elo+
Solo
Cerberus
Cerberus
RantzGG
Cerberus
Level 5
God Stats
1W - 2L
1,279 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Amaterasu
Amaterasu
XxWhiteWolf15xX
Amaterasu
Level 29
God Stats
4W - 6L
1,462 SR
Queue Stats
64W - 83L
1,303 Elo+
Solo
Ne Zha
Ne Zha
tnski
Ne Zha
Level 18
God Stats
0W - 5L
1,066 SR
Queue Stats
27W - 44L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 1 / 6
11,982
521
12,963
18,789
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MysticSoulzV2
Sun Wukong
19
6 / 0 / 6
12,792
556
17,396
20,710
20,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Pps_Miguel
Hou Yi
18
3 / 3 / 4
11,319
492
8,025
12,790
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 2
9,570
416
3,878
12,485
15,616
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 5 / 0
12,095
526
9,086
15,368
5,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AZULIExEAZY
The Morrigan
19
1 / 6 / 1
11,695
508
8,512
11,950
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Mac101049
Jing Wei
16
3 / 6 / 0
10,456
455
9,284
16,578
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
RantzGG
Cerberus
12
0 / 5 / 2
8,896
387
4,265
20,448
24,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
XxWhiteWolf15xX
Amaterasu
16
2 / 5 / 0
10,692
465
7,898
13,983
16,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
tnski
Ne Zha
15
1 / 5 / 1
9,780
425
5,928
16,087
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
26
Kills
7
11
Deaths
27
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
6
11
L
The Morrigan
AZULIExEAZY
The Morrigan
1
6
1
0.25
L
Jing Wei
Mac101049
Jing Wei
3
6
0
0.5
W
Sun Wukong
MysticSoulzV2
Sun Wukong
6
0
6
9
W
Hou Yi
Pps_Miguel
Hou Yi
3
3
4
1.67
L
Cerberus
RantzGG
Cerberus
0
5
2
0.2
L
Amaterasu
XxWhiteWolf15xX
Amaterasu
2
5
0
0.4
W
2
2
2
1.5
W
7
5
0
1.4
L
Ne Zha
tnski
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
35,887
80,142
Taken
79,046
72,328
Mitigated
59,210
26,004
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,963
4,932
0
4,103
18,789
26,229
533
2,223
16,527
46,608
0
L
The Morrigan
AZULIExEAZY
The Morrigan
8,512
1,940
0
1,753
11,950
6,125
226
2,875
8,991
84,948
8,066
L
Jing Wei
Mac101049
Jing Wei
9,284
6,452
0
5,236
16,578
6,433
536
4,463
12,115
0
80,011
W
Sun Wukong
MysticSoulzV2
Sun Wukong
17,396
5,697
0
9,720
20,710
20,620
1,166
2,446
17,702
0
95,985
W
Hou Yi
Pps_Miguel
Hou Yi
8,025
5,357
0
5,481
12,790
4,143
3,399
2,076
10,658
0
70,039
L
Cerberus
RantzGG
Cerberus
4,265
661
0
2,835
20,448
24,166
334
5,077
15,371
22,146
0
L
Amaterasu
XxWhiteWolf15xX
Amaterasu
7,898
1,848
0
1,126
13,983
16,076
1,871
2,019
11,964
74
57,053
W
3,878
932
0
1,621
12,485
15,616
1,027
2,363
10,074
30,458
0
W
9,086
4,340
0
5,079
15,368
5,720
392
2,330
12,952
0
104,059
L
Ne Zha
tnski
Ne Zha
5,928
1,186
0
1,166
16,087
6,410
391
2,613
13,474
0
68,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
51,519
523
Minions Killed
574
0
Camps Cleared
0
2,141,630
Distance Traveled
1,864,785
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,982
521
66
3
0
438,362
10
L
The Morrigan
11,695
508
167
7
0
375,137
5
L
Jing Wei
10,456
455
130
6
0
381,215
2
W
Sun Wukong
12,792
556
163
7
0
458,413
3
W
Hou Yi
11,319
492
120
5
0
432,860
0
L
Cerberus
8,896
387
41
2
0
373,798
1
L
Amaterasu
10,692
465
134
6
0
434,863
0
W
Geb
9,570
416
34
1
0
399,246
0
W
Loki
12,095
526
140
6
0
412,749
0
L
Ne Zha
9,780
425
102
4
0
299,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role