Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Aielas
Vamana
Level 156
God Stats
4W - 5L
1,393 SR
Queue Stats
38W - 46L
1,503 Elo+
Party 2
Geb
Geb
Angel Of Telos
Geb
Level 149
God Stats
2W - 1L
1,662 SR
Queue Stats
50W - 53L
1,504 Elo+
Party 2
Awilix
Awilix
MochaBeret57650
Awilix
Level 40
God Stats
3W - 1L
1,611 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 2
Discordia
Discordia
Sn0wMahN
Discordia
Level 145
God Stats
7W - 9L
1,577 SR
Queue Stats
20W - 30L
1,484 Elo+
Party 2
Team Averages
Level 127
1,549 SR
1,489 Elo+

VS

Team Averages
Level 104
1,620 SR
1,452 Elo+
Thor
Thor
Aus v Insaniity
Thor
Level 155
God Stats
1W - 1L
1,570 SR
Queue Stats
40W - 24L
1,657 Elo+
Party 1
Hera
Hera
BillionaireBatts
Hera
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
10W - 9L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MrFingScopes
Cthulhu
Level 18
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
Sceldic
Danzaburou
Level 69
God Stats
8W - 6L
1,632 SR
Queue Stats
17W - 25L
1,405 Elo+
Party 1
Thanatos
Thanatos
Sphintercide
Thanatos
Level 149
God Stats
4W - 1L
1,726 SR
Queue Stats
25W - 32L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 2 / 1
6,483
589
3,432
7,022
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Aielas
Vamana
14
1 / 1 / 5
7,835
712
3,812
8,441
5,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 4
7,621
693
4,914
8,061
5,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 5 / 2
6,444
586
3,706
9,252
3,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Sn0wMahN
Discordia
14
3 / 1 / 2
7,974
725
8,510
4,884
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
8,141
740
5,075
7,230
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 6
8,078
734
6,956
4,278
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MrFingScopes
Cthulhu
14
2 / 2 / 5
8,272
752
4,221
10,444
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Sceldic
Danzaburou
13
1 / 0 / 6
7,819
711
6,381
4,846
1,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Sphintercide
Thanatos
15
6 / 3 / 3
9,286
844
7,931
6,417
2,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
6
Kills
12
12
Deaths
6
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Vamana
Aielas
Vamana
1
1
5
3.5
L
2
3
4
1.33
W
1
1
8
5
W
2
0
6
5
L
0
5
2
0.2
W
Cthulhu
MrFingScopes
Cthulhu
2
2
5
2.25
W
Danzaburou
Sceldic
Danzaburou
1
0
6
4
L
Discordia
Sn0wMahN
Discordia
3
1
2
4
W
Thanatos
Sphintercide
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
30,564
37,660
Taken
33,215
19,167
Mitigated
18,774
5,418
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,432
174
0
716
7,022
3,322
0
1,968
4,889
0
21,906
L
Vamana
Aielas
Vamana
3,812
1,974
1,321
2,909
8,441
5,832
0
3,002
5,209
0
19,529
L
4,914
925
0
127
8,061
5,023
0
2,480
5,418
15,442
0
W
5,075
1,035
0
1,958
7,230
4,317
214
2,626
4,425
82
18,710
W
6,956
1,119
0
1,444
4,278
1,673
633
1,201
2,986
30,387
0
L
3,706
902
0
0
9,252
3,446
0
2,185
6,986
0
18,343
W
Cthulhu
MrFingScopes
Cthulhu
4,221
133
376
2,528
10,444
8,756
233
5,316
4,675
16,005
0
W
Danzaburou
Sceldic
Danzaburou
6,381
1,540
0
972
4,846
1,663
681
1,975
2,600
0
29,007
L
Discordia
Sn0wMahN
Discordia
8,510
193
0
345
4,884
1,544
123
2,142
2,711
30,461
0
W
Thanatos
Sphintercide
Thanatos
7,931
1,647
0
4,984
6,417
2,365
0
1,898
4,413
0
21,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
41,596
213
Minions Killed
241
9
Camps Cleared
8
1,000,394
Distance Traveled
1,081,559
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,483
589
45
4
2
203,856
4
L
Vamana
7,835
712
36
3
1
217,980
2
L
Geb
7,621
693
25
2
2
207,761
3
W
Thor
8,141
740
43
4
1
211,795
3
W
Hera
8,078
734
84
8
1
211,743
2
L
Awilix
6,444
586
42
4
2
163,697
1
W
Cthulhu
8,272
752
13
1
0
222,978
0
W
Danzaburou
7,819
711
63
6
4
215,056
0
L
Discordia
7,974
725
65
6
2
207,100
2
W
Thanatos
9,286
844
38
3
2
219,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role