Player Matchup

Izanami
Izanami
Cxadz
Izanami
Level 6
God Stats
8W - 6L
1,539 SR
Queue Stats
23W - 23L
1,517 Elo+
Party 1
Bastet
Bastet
SirTakamura
Bastet
Level 7
God Stats
17W - 14L
1,785 SR
Queue Stats
32W - 41L
1,525 Elo+
Party 1
Achilles
Achilles
THE_DEATH_GOD5
Achilles
Level 119
God Stats
12W - 10L
1,218 SR
Queue Stats
36W - 42L
1,324 Elo+
Party 1
Ymir
Ymir
ldit
Ymir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
theelamahama
Nu Wa
Level 8
God Stats
6W - 3L
1,805 SR
Queue Stats
38W - 43L
1,467 Elo+
Party 1
Team Averages
Level 30
1,569 SR
1,471 Elo+

VS

Team Averages
Level 12
1,559 SR
1,318 Elo+
Neith
Neith
Abi09
Neith
Level 6
God Stats
1W - 3L
1,690 SR
Queue Stats
1W - 4L
1,100 Elo+
Solo
Nemesis
Nemesis
Beffybil
Nemesis
Level 17
God Stats
3W - 4L
1,734 SR
Queue Stats
26W - 36L
1,364 Elo+
Solo
Bellona
Bellona
Jortz101
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Anubis
Anubis
MonedaSalada
Anubis
Level 16
God Stats
8W - 8L
1,590 SR
Queue Stats
19W - 17L
1,404 Elo+
Solo
Jing Wei
Jing Wei
T3chM3ch618
Jing Wei
Level 17
God Stats
4W - 6L
1,278 SR
Queue Stats
156W - 184L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cxadz
Izanami
9
2 / 2 / 2
5,593
559
2,468
4,869
1,089
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
11
6 / 0 / 6
6,870
687
7,251
5,337
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
4 / 2 / 3
6,163
616
3,368
6,822
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ldit
Ymir
9
4 / 3 / 2
6,065
607
2,747
6,097
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
6,241
624
3,963
4,378
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abi09
Neith
7
0 / 4 / 1
4,631
463
2,241
4,930
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Beffybil
Nemesis
7
3 / 6 / 0
5,360
536
3,388
7,972
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jortz101
Bellona
9
2 / 4 / 0
5,321
532
3,517
6,427
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
8
2 / 3 / 2
5,052
505
2,665
5,671
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
T3chM3ch618
Jing Wei
10
1 / 1 / 2
5,519
552
3,568
4,983
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
8
8
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Abi09
Neith
0
4
1
0.13
L
Nemesis
Beffybil
Nemesis
3
6
0
0.5
W
Izanami
Cxadz
Izanami
2
2
2
1.5
L
Bellona
Jortz101
Bellona
2
4
0
0.5
L
Anubis
2
3
2
1
W
Bastet
6
0
6
9
L
Jing Wei
T3chM3ch618
Jing Wei
1
1
2
2
W
Achilles
4
2
3
2.75
W
Ymir
ldit
Ymir
4
3
2
1.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
15,379
27,503
Taken
29,983
11,126
Mitigated
11,645
7,932
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abi09
Neith
2,241
1,183
0
138
4,930
1,810
1,000
938
3,848
0
15,503
L
Nemesis
Beffybil
Nemesis
3,388
1,190
216
2,196
7,972
2,049
0
1,899
5,896
0
16,333
W
Izanami
Cxadz
Izanami
2,468
1,593
383
1,175
4,869
1,089
802
1,109
3,760
0
22,767
L
Bellona
Jortz101
Bellona
3,517
647
0
556
6,427
4,390
0
692
5,691
0
19,247
L
Anubis
2,665
79
67
1,346
5,671
2,053
0
1,716
3,829
17,642
0
W
Bastet
7,251
2,223
348
2,253
5,337
1,471
1,190
62
5,275
0
29,887
L
Jing Wei
T3chM3ch618
Jing Wei
3,568
2,818
0
2,493
4,983
1,343
0
950
4,009
0
25,232
W
Achilles
3,368
1,196
143
2,217
6,822
3,391
140
0
6,822
0
20,207
W
Ymir
ldit
Ymir
2,747
369
194
1,219
6,097
4,295
47
1,019
5,078
14,180
0
W
3,963
904
0
0
4,378
880
1,949
475
3,903
31,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
25,883
241
Minions Killed
186
0
Camps Cleared
0
1,049,000
Distance Traveled
899,653
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,631
463
38
4
0
164,491
0
L
Nemesis
5,360
536
31
3
0
184,556
0
W
Izanami
5,593
559
55
6
0
189,858
0
L
Bellona
5,321
532
42
4
0
201,257
0
L
Anubis
5,052
505
26
3
0
179,778
0
W
Bastet
6,870
687
64
6
0
252,118
3
L
Jing Wei
5,519
552
49
5
0
169,571
0
W
Achilles
6,163
616
39
4
0
225,121
0
W
Ymir
6,065
607
18
2
0
196,162
2
W
Nu Wa
6,241
624
65
7
0
185,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role