Player Matchup

Kuzenbo
Kuzenbo
Qwizzlle
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,514 Elo+
Party 1
Yemoja
Yemoja
brennanhen
Yemoja
Level 146
God Stats
2W - 0L
1,650 SR
Queue Stats
8W - 4L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
tjl2014
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,540 Elo+

VS

Team Averages
Level 92
1,511 SR
1,411 Elo+
Cerberus
Cerberus
DragonxShadow
Cerberus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,362 Elo+
Solo
Nu Wa
Nu Wa
EXUAEBROA2
Nu Wa
Level 127
God Stats
39W - 48L
1,477 SR
Queue Stats
124W - 163L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SadSkater
Ah Muzen Cab
Level 124
God Stats
27W - 25L
1,556 SR
Queue Stats
325W - 331L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Qwizzlle
Kuzenbo
10
3 / 1 / 3
7,030
703
5,368
10,013
10,877
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
brennanhen
Yemoja
12
1 / 0 / 6
7,033
703
8,786
5,760
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
tjl2014
Cthulhu
11
3 / 1 / 3
7,087
709
6,397
7,192
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonxShadow
Cerberus
9
0 / 1 / 2
6,460
646
4,677
10,390
10,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
9
0 / 2 / 2
6,116
612
3,556
5,668
1,969
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
SadSkater
Ah Muzen Cab
9
2 / 4 / 0
6,736
674
8,914
8,644
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DragonxShadow
Cerberus
0
1
2
1
L
Nu Wa
0
2
2
0.5
W
Kuzenbo
Qwizzlle
Kuzenbo
3
1
3
4.5
L
Ah Muzen Cab
SadSkater
Ah Muzen Cab
2
4
0
0.5
W
Yemoja
brennanhen
Yemoja
1
0
6
4
W
Cthulhu
tjl2014
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
17,147
22,965
Taken
24,702
18,079
Mitigated
16,805
7,356
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DragonxShadow
Cerberus
4,677
211
528
3,091
10,390
10,354
0
7,417
2,408
13,020
0
L
Nu Wa
3,556
792
237
2,197
5,668
1,969
0
5,389
209
16,687
0
W
Kuzenbo
Qwizzlle
Kuzenbo
5,368
1,792
0
454
10,013
10,877
77
3,393
6,620
18,568
0
L
Ah Muzen Cab
SadSkater
Ah Muzen Cab
8,914
3,520
0
2,591
8,644
4,482
0
7,196
1,272
0
24,463
W
Yemoja
brennanhen
Yemoja
8,786
1,641
2,804
2,578
5,760
2,275
356
3,047
2,713
32,213
0
W
Cthulhu
tjl2014
Cthulhu
6,397
695
360
1,160
7,192
4,927
76
2,160
5,032
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,150
Gold Earned
19,312
123
Minions Killed
102
5
Camps Cleared
2
587,254
Distance Traveled
482,670
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,460
646
34
3
0
161,714
0
L
Nu Wa
6,116
612
31
3
0
164,659
2
W
Kuzenbo
7,030
703
37
4
3
197,348
2
L
Ah Muzen Cab
6,736
674
37
4
2
156,297
0
W
Yemoja
7,033
703
59
6
1
183,601
2
W
Cthulhu
7,087
709
27
3
1
206,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role