Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BlueEyedDem0n
Da Ji
Level 126
God Stats
13W - 26L
1,363 SR
Queue Stats
144W - 170L
1,351 Elo+
Solo
Charybdis
Charybdis
Galvuhtron
Charybdis
Level 157
God Stats
7W - 6L
1,581 SR
Queue Stats
196W - 170L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
Thomas_mrm
Erlang Shen
Level 149
God Stats
16W - 19L
1,419 SR
Queue Stats
370W - 311L
1,541 Elo+
Solo
Ganesha
Ganesha
dqblueraiders7
Ganesha
Level 87
God Stats
20W - 12L
1,681 SR
Queue Stats
236W - 272L
1,440 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,481 Elo+

VS

Team Averages
Level 130
1,496 SR
1,534 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Erayson
Janus
Level 123
God Stats
4W - 2L
1,623 SR
Queue Stats
126W - 120L
1,558 Elo+
Party 2
Hercules
Hercules
FasterOstrich
Hercules
Level 142
God Stats
1W - 4L
1,524 SR
Queue Stats
128W - 120L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
JayAreDubz
Hun Batz
Level 146
God Stats
0W - 3L
1,333 SR
Queue Stats
107W - 103L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSweeterTea
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,641
728
641
1,799
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 1
3,821
764
568
2,571
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Galvuhtron
Charybdis
5
1 / 0 / 0
3,372
674
1,866
1,830
421
Erlang Shen
Thomas_mrm
Erlang Shen
7
2 / 0 / 0
3,924
785
2,223
1,910
755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 1
3,384
677
835
2,672
1,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
1
0 / 0 / 0
924
185
0
0
0
Janus
Erayson
Janus
6
0 / 0 / 1
3,358
672
472
1,043
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FasterOstrich
Hercules
4
0 / 1 / 0
2,867
573
1,939
4,004
1,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JayAreDubz
Hun Batz
5
1 / 1 / 0
3,376
675
782
2,788
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheSweeterTea
Baron Samedi
5
0 / 2 / 0
3,098
620
522
2,840
1,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
Cernunnos
 
Cernunnos
0
0
0
0
W
1
0
1
1.5
L
Janus
Erayson
Janus
0
0
1
0.5
L
Hercules
FasterOstrich
Hercules
0
1
0
0
W
Charybdis
Galvuhtron
Charybdis
1
0
0
1
L
Hun Batz
JayAreDubz
Hun Batz
1
1
0
1
L
Baron Samedi
TheSweeterTea
Baron Samedi
0
2
0
0
W
Erlang Shen
Thomas_mrm
Erlang Shen
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,133
Damage
3,715
10,782
Taken
10,675
3,276
Mitigated
4,260
4,750
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
641
192
0
772
1,799
427
0
472
1,327
17,272
0
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
568
220
0
1,580
2,571
629
0
0
2,571
0
12,834
L
Janus
Erayson
Janus
472
0
0
420
1,043
265
0
641
402
14,137
0
L
Hercules
FasterOstrich
Hercules
1,939
877
0
2,520
4,004
1,766
0
655
3,349
0
8,522
W
Charybdis
Galvuhtron
Charybdis
1,866
1,382
0
284
1,830
421
0
0
1,768
0
16,169
L
Hun Batz
JayAreDubz
Hun Batz
782
329
0
1,389
2,788
544
0
180
2,608
0
8,233
L
Baron Samedi
TheSweeterTea
Baron Samedi
522
104
64
1,127
2,840
1,685
0
0
2,532
8,952
0
W
Erlang Shen
Thomas_mrm
Erlang Shen
2,223
780
0
932
1,910
755
0
522
1,388
0
14,213
W
835
133
0
1,182
2,672
1,044
0
0
2,523
5,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,142
Gold Earned
13,623
150
Minions Killed
85
0
Camps Cleared
0
464,848
Distance Traveled
387,245
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,641
728
40
8
0
88,130
0
L
Cernunnos
924
185
0
0
0
0
0
W
Da Ji
3,821
764
36
7
0
92,444
1
L
Janus
3,358
672
24
5
0
91,274
2
L
Hercules
2,867
573
13
3
0
95,811
2
W
Charybdis
3,372
674
41
8
0
87,102
0
L
Hun Batz
3,376
675
31
6
0
116,400
0
L
Baron Samedi
3,098
620
17
3
0
83,760
0
W
Erlang Shen
3,924
785
33
7
0
100,603
0
W
Ganesha
3,384
677
0
0
0
96,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role