Player Matchup

Agni
Agni
Faxyrr
Agni
Level 25
God Stats
2W - 5L
1,455 SR
Queue Stats
91W - 106L
1,576 Elo+
Solo
Fenrir
Fenrir
KellyBell147
Fenrir
Level 29
God Stats
4W - 4L
1,814 SR
Queue Stats
153W - 113L
1,639 Elo+
Party 1
Chronos
Chronos
ManBearTroll25
Chronos
Level 28
God Stats
2W - 2L
1,767 SR
Queue Stats
79W - 37L
1,790 Elo+
Party 1
Odin
Odin
VersacePotato69
Odin
Level 8
God Stats
2W - 1L
1,732 SR
Queue Stats
11W - 9L
1,630 Elo+
Solo
Bastet
Bastet
lovesexy
Bastet
Level 25
God Stats
20W - 11L
1,793 SR
Queue Stats
79W - 64L
1,541 Elo+
Solo
Team Averages
Level 23
1,712 SR
1,635 Elo+

VS

Team Averages
Level 21
1,492 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bartz5709
Guan Yu
Level 15
God Stats
4W - 2L
1,556 SR
Queue Stats
12W - 13L
1,561 Elo+
Solo
Thanatos
Thanatos
EBK_Creed
Thanatos
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 32L
1,559 Elo+
Solo
Sol
Sol
KiiraReem
Sol
Level 29
God Stats
5W - 2L
1,703 SR
Queue Stats
112W - 100L
1,520 Elo+
Solo
Olorun
Olorun
Ohweepingwillow
Olorun
Level 26
God Stats
1W - 2L
1,203 SR
Queue Stats
60W - 53L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Faxyrr
Agni
10
1 / 1 / 0
5,580
465
1,917
3,789
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
3 / 8 / 3
6,236
520
6,644
10,609
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 7 / 3
6,298
525
6,741
9,776
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 3
5,730
478
3,549
11,235
5,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
lovesexy
Bastet
9
1 / 2 / 3
5,558
463
6,714
10,567
3,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
9 / 0 / 3
8,313
693
12,199
11,463
6,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Bartz5709
Guan Yu
10
3 / 1 / 5
6,738
562
4,113
6,945
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
EBK_Creed
Thanatos
12
5 / 3 / 9
7,768
647
7,836
12,001
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 1 / 2
6,974
581
4,278
7,737
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 2 / 8
7,070
589
4,985
7,444
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
21
22
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
3
10.5
W
Guan Yu
Bartz5709
Guan Yu
3
1
5
5.5
W
Thanatos
EBK_Creed
Thanatos
5
3
9
3.17
L
Agni
Faxyrr
Agni
1
1
0
1
L
Fenrir
3
8
3
0.56
W
0
1
2
1
L
1
7
3
0.36
W
4
2
8
4
L
1
4
3
0.63
L
Bastet
lovesexy
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
33,411
45,976
Taken
45,590
15,232
Mitigated
24,636
10,621
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,199
2,923
0
6,762
11,463
6,797
106
1,521
9,942
2,242
49,548
W
Guan Yu
Bartz5709
Guan Yu
4,113
461
990
2,526
6,945
5,412
0
728
6,115
4,765
12,463
W
Thanatos
EBK_Creed
Thanatos
7,836
3,300
0
10,107
12,001
3,985
42
2,771
9,230
0
41,626
L
Agni
Faxyrr
Agni
1,917
92
0
589
3,789
953
129
1,501
2,288
24,421
0
L
Fenrir
6,644
1,888
0
2,032
10,609
3,158
0
1,902
8,707
0
23,630
W
4,278
1,527
0
3,545
7,737
2,851
336
1,289
6,252
45,875
6,299
L
6,741
2,552
0
1,580
9,776
2,535
0
2,282
7,494
37,000
0
W
4,985
2,076
518
2,029
7,444
5,591
712
2,115
5,329
34,508
0
L
3,549
2,062
101
2,625
11,235
5,097
0
1,738
9,497
0
19,893
L
Bastet
lovesexy
Bastet
6,714
792
0
3,694
10,567
3,489
0
3,400
7,167
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
36,863
248
Minions Killed
398
0
Camps Cleared
0
1,177,915
Distance Traveled
1,203,967
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,313
693
107
9
0
258,319
1
W
Guan Yu
6,738
562
33
3
0
249,585
7
W
Thanatos
7,768
647
90
8
0
255,952
5
L
Agni
5,580
465
59
5
0
234,963
5
L
Fenrir
6,236
520
42
4
0
218,960
0
W
Sol
6,974
581
112
9
0
218,145
2
L
Chronos
6,298
525
68
6
0
219,897
3
W
Olorun
7,070
589
56
5
0
221,966
1
L
Odin
5,730
478
49
4
0
231,741
1
L
Bastet
5,558
463
30
3
0
272,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role