Player Matchup

Merlin
Merlin
TORN4DOofSOULS2
Merlin
Level 107
God Stats
23W - 26L
1,529 SR
Queue Stats
331W - 442L
1,415 Elo+
Solo
Charybdis
Charybdis
xIIxGRlZZLYxIIx
Charybdis
Level 84
God Stats
1W - 1L
1,718 SR
Queue Stats
145W - 85L
1,554 Elo+
Party 1
Hercules
Hercules
xIIxMUSTANGxIIx
Hercules
Level 78
God Stats
4W - 3L
1,751 SR
Queue Stats
87W - 48L
1,532 Elo+
Party 1
Team Averages
Level 90
1,666 SR
1,500 Elo+

VS

Team Averages
Level 68
1,715 SR
1,479 Elo+
Izanami
Izanami
ArtisticVex
Izanami
Level 65
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
PULLOUTFAIL69
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Tutac
Sylvanus
Level 122
God Stats
1W - 0L
1,873 SR
Queue Stats
7W - 8L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
12,183
580
15,484
10,247
3,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
xIIxGRlZZLYxIIx
Charybdis
14
0 / 8 / 3
11,503
548
10,884
15,242
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
1 / 5 / 2
12,942
616
13,778
25,509
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtisticVex
Izanami
17
3 / 1 / 9
13,282
632
10,673
10,495
3,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 7
14,641
697
18,727
28,483
21,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Tutac
Sylvanus
17
5 / 0 / 10
13,568
646
14,690
18,275
24,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
18
18
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArtisticVex
Izanami
3
1
9
7.5
W
10
2
7
6.75
L
2
5
1
0.5
W
Sylvanus
Tutac
Sylvanus
5
0
10
10
L
Charybdis
xIIxGRlZZLYxIIx
Charybdis
0
8
3
0.19
L
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
44,090
50,998
Taken
57,253
31,153
Mitigated
50,155
13,788
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArtisticVex
Izanami
10,673
7,626
0
3,886
10,495
3,944
1,832
4,283
6,212
0
77,186
W
18,727
3,395
355
11,472
28,483
21,581
864
7,926
20,557
66
48,545
L
15,484
506
0
262
10,247
3,030
0
4,123
6,124
49,600
0
W
Sylvanus
Tutac
Sylvanus
14,690
3,040
5,155
10,107
18,275
24,630
1,123
5,381
12,894
38,829
6,743
L
Charybdis
xIIxGRlZZLYxIIx
Charybdis
10,884
3,750
0
1,973
15,242
4,956
100
3,608
11,634
0
61,931
L
Hercules
13,778
4,737
319
11,234
25,509
23,167
0
6,633
18,876
1,108
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
41,491
224
Minions Killed
230
5
Camps Cleared
13
949,541
Distance Traveled
1,156,226
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,282
632
115
5
7
380,349
5
W
Fenrir
14,641
697
60
3
6
412,406
5
L
Merlin
12,183
580
77
4
2
285,441
3
W
Sylvanus
13,568
646
55
3
0
363,471
0
L
Charybdis
11,503
548
119
6
3
299,677
4
L
Hercules
12,942
616
28
1
0
364,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role