Player Matchup

Ares
Ares
AutisRoach
Ares
Level 98
God Stats
3W - 1L
1,547 SR
Queue Stats
72W - 82L
1,437 Elo+
Party 2
King Arthur
King Arthur
CrimsonFeelz
King Arthur
Level 128
God Stats
2W - 8L
1,251 SR
Queue Stats
208W - 212L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sarkooc
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,187 SR
Queue Stats
42W - 38L
1,464 Elo+
Party 2
Team Averages
Level 84
1,328 SR
1,464 Elo+

VS

Team Averages
Level 47
1,496 SR
1,431 Elo+
Arachne
Arachne
Catclaws93
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 166L
1,353 Elo+
Party 1
Sol
Sol
DemoCorgiey
Sol
Level 30
God Stats
5W - 6L
1,488 SR
Queue Stats
49W - 52L
1,375 Elo+
Party 1
Ares
Ares
Sanezm10
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
14,694
816
15,874
26,116
30,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
CrimsonFeelz
King Arthur
18
8 / 2 / 13
13,765
765
25,357
22,252
26,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sarkooc
Morgan Le Fay
14
6 / 9 / 8
11,894
661
7,505
17,932
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Catclaws93
Arachne
14
5 / 10 / 6
11,430
635
16,268
22,922
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 7 / 4
13,348
742
30,213
27,554
13,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 6 / 2
9,425
524
470
7,080
2,759

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
14
14
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
Arachne
Catclaws93
Arachne
5
10
6
0.8
W
King Arthur
CrimsonFeelz
King Arthur
8
2
13
7.25
L
9
7
4
1.57
L
Ares
0
6
2
0.17
W
Morgan Le Fay
Sarkooc
Morgan Le Fay
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
46,951
66,300
Taken
57,556
66,125
Mitigated
26,534
10,569
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,874
453
870
3,250
26,116
30,906
447
9,585
14,901
33,525
0
L
Arachne
Catclaws93
Arachne
16,268
11,096
346
3,935
22,922
9,971
0
11,055
10,842
0
26,723
W
King Arthur
CrimsonFeelz
King Arthur
25,357
2,212
496
3,138
22,252
26,632
423
11,293
10,959
15,803
53,235
L
30,213
8,193
198
10,655
27,554
13,804
0
13,712
12,835
66,838
0
L
Ares
470
317
0
0
7,080
2,759
51
2,981
3,727
2,317
0
W
Morgan Le Fay
Sarkooc
Morgan Le Fay
7,505
1,265
1,191
1,624
17,932
8,587
933
10,225
7,707
34,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
34,203
214
Minions Killed
117
8
Camps Cleared
2
924,363
Distance Traveled
635,511
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,694
816
43
2
1
288,597
0
L
Arachne
11,430
635
18
1
1
286,619
1
W
King Arthur
13,765
765
107
6
6
365,557
3
L
Sol
13,348
742
94
5
1
264,020
2
L
Ares
9,425
524
5
0
0
84,872
1
W
Morgan Le Fay
11,894
661
64
4
1
270,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role