Player Matchup

Zeus
Zeus
BingBong5396
Zeus
Level 8
God Stats
3W - 0L
1,693 SR
Queue Stats
31W - 29L
1,463 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IonicCornetXGN
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,391 SR
Queue Stats
46W - 42L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
MisaelT02
Gilgamesh
Level 28
God Stats
29W - 23L
1,545 SR
Queue Stats
155W - 145L
1,389 Elo+
Party 1
Thor
Thor
WayeBrainDad
Thor
Level 18
God Stats
17W - 19L
1,439 SR
Queue Stats
19W - 20L
1,360 Elo+
Solo
Loki
Loki
kique10
Loki
Level 26
God Stats
22W - 13L
1,611 SR
Queue Stats
75W - 67L
1,527 Elo+
Party 1
Team Averages
Level 42
1,536 SR
1,446 Elo+

VS

Team Averages
Level 28
1,432 SR
1,421 Elo+
Ymir
Ymir
Borric_goathorn
Ymir
Level 15
God Stats
0W - 5L
1,110 SR
Queue Stats
7W - 13L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Dieg0h15
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 2
Bacchus
Bacchus
Eduardo_ESR
Bacchus
Level 81
God Stats
4W - 2L
1,592 SR
Queue Stats
272W - 305L
1,373 Elo+
Party 2
Skadi
Skadi
OUPieceOfCANDY5
Skadi
Level 29
God Stats
17W - 20L
1,458 SR
Queue Stats
32W - 46L
1,356 Elo+
Solo
Hun Batz
Hun Batz
rutilio
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 5
8,313
639
9,546
7,792
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
IonicCornetXGN
Morgan Le Fay
12
9 / 4 / 5
7,656
589
8,838
7,545
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MisaelT02
Gilgamesh
12
8 / 1 / 7
7,894
607
10,554
8,988
4,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 5
6,136
472
2,773
8,235
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
kique10
Loki
9
1 / 2 / 11
6,453
496
3,217
6,618
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,945
380
604
7,765
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Dieg0h15
Sun Wukong
7
0 / 6 / 4
5,419
417
3,498
9,534
4,134
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Eduardo_ESR
Bacchus
6
1 / 8 / 2
5,376
414
2,247
12,046
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 3
6,864
528
3,867
8,073
2,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
rutilio
Hun Batz
13
10 / 6 / 1
8,850
681
12,394
12,252
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
29
Kills
11
13
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
0
5
2
0.2
L
Sun Wukong
Dieg0h15
Sun Wukong
0
6
4
0.33
L
Bacchus
Eduardo_ESR
Bacchus
1
8
2
0.25
W
Morgan Le Fay
IonicCornetXGN
Morgan Le Fay
9
4
5
2.88
W
Gilgamesh
MisaelT02
Gilgamesh
8
1
7
11.5
L
0
4
3
0.38
W
0
4
5
0.63
W
Loki
kique10
Loki
1
2
11
3.25
L
Hun Batz
rutilio
Hun Batz
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
22,610
39,178
Taken
49,670
12,539
Mitigated
22,846
7,646
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,546
3,836
0
1,473
7,792
2,014
900
536
7,256
47,206
0
L
604
277
0
524
7,765
3,807
0
2,519
5,126
5,960
0
L
Sun Wukong
Dieg0h15
Sun Wukong
3,498
812
0
403
9,534
4,134
0
2,002
7,456
0
15,100
L
Bacchus
Eduardo_ESR
Bacchus
2,247
450
0
339
12,046
8,126
0
6,313
5,460
4,866
0
W
Morgan Le Fay
IonicCornetXGN
Morgan Le Fay
8,838
1,498
0
863
7,545
2,394
394
597
6,948
34,374
0
W
Gilgamesh
MisaelT02
Gilgamesh
10,554
2,792
0
2,312
8,988
4,794
326
586
8,402
1,519
35,063
L
3,867
1,592
0
1,891
8,073
2,480
898
4,635
3,310
0
38,293
W
2,773
970
0
1,666
8,235
2,043
307
767
7,468
0
27,628
W
Loki
kique10
Loki
3,217
942
0
1,332
6,618
1,294
0
365
6,253
0
17,124
L
Hun Batz
rutilio
Hun Batz
12,394
4,776
0
2,974
12,252
4,299
0
2,736
9,444
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
31,454
296
Minions Killed
198
0
Camps Cleared
0
1,208,258
Distance Traveled
1,168,167
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,313
639
93
7
0
223,138
3
L
Ymir
4,945
380
10
1
0
155,406
4
L
Sun Wukong
5,419
417
26
2
0
251,779
0
L
Bacchus
5,376
414
7
1
0
255,952
0
W
Morgan Le Fay
7,656
589
54
4
0
248,018
0
W
Gilgamesh
7,894
607
58
4
0
246,341
3
L
Skadi
6,864
528
70
5
0
247,175
4
W
Thor
6,136
472
55
4
0
271,843
0
W
Loki
6,453
496
36
3
0
218,918
0
L
Hun Batz
8,850
681
85
7
0
257,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role