Player Matchup

Olorun
Olorun
Habanerodragon
Olorun
Level 21
God Stats
2W - 0L
1,534 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Bacchus
Bacchus
ProRogueAce
Bacchus
Level 23
God Stats
2W - 0L
1,653 SR
Queue Stats
23W - 6L
1,676 Elo+
Party 1
Chaac
Chaac
TepidKey6
Chaac
Level 116
God Stats
3W - 0L
1,612 SR
Queue Stats
36W - 16L
1,724 Elo+
Party 1
Team Averages
Level 53
1,600 SR
1,574 Elo+

VS

Team Averages
Level 53
1,462 SR
1,453 Elo+
Bellona
Bellona
JoeyJeremiah
Bellona
Level 129
God Stats
30W - 34L
1,474 SR
Queue Stats
317W - 402L
1,415 Elo+
Solo
Nox
Nox
Zekero247
Nox
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 16L
1,579 Elo+
Solo
Hun Batz
Hun Batz
kattikat
Hun Batz
Level 14
God Stats
2W - 5L
1,410 SR
Queue Stats
13W - 22L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
13,393
638
14,278
16,243
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ProRogueAce
Bacchus
17
6 / 8 / 6
14,089
671
15,305
21,321
10,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TepidKey6
Chaac
19
10 / 4 / 4
15,694
747
23,401
29,986
33,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoeyJeremiah
Bellona
16
3 / 5 / 13
13,682
652
17,817
25,412
38,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 7 / 7
13,851
660
22,102
18,043
8,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kattikat
Hun Batz
18
9 / 7 / 4
14,143
673
13,950
21,002
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
19
Kills
21
21
Deaths
19
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
9
8
0.78
L
Bellona
JoeyJeremiah
Bellona
3
5
13
1.9
W
Bacchus
ProRogueAce
Bacchus
6
8
6
1.13
W
Chaac
TepidKey6
Chaac
10
4
4
3
L
9
7
7
1.79
L
Hun Batz
kattikat
Hun Batz
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,984
Damage
53,869
67,550
Taken
64,457
50,762
Mitigated
53,952
17,450
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,278
6,477
963
3,375
16,243
6,935
363
6,113
10,130
44,711
3,691
L
Bellona
JoeyJeremiah
Bellona
17,817
5,950
0
5,026
25,412
38,114
131
11,512
13,900
983
36,456
W
Bacchus
ProRogueAce
Bacchus
15,305
746
0
752
21,321
10,286
698
10,260
11,061
26,951
0
W
Chaac
TepidKey6
Chaac
23,401
4,709
0
12,360
29,986
33,541
1,501
7,377
22,609
0
84,959
L
22,102
2,862
457
2,610
18,043
8,195
814
6,291
11,752
56,057
0
L
Hun Batz
kattikat
Hun Batz
13,950
3,338
0
3,846
21,002
7,643
1,871
11,053
9,949
0
54,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
41,676
219
Minions Killed
199
7
Camps Cleared
11
1,038,306
Distance Traveled
1,017,880
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,393
638
91
4
1
297,703
3
L
Bellona
13,682
652
32
2
0
331,177
1
W
Bacchus
14,089
671
16
1
4
343,857
1
W
Chaac
15,694
747
112
5
2
396,746
3
L
Nox
13,851
660
80
4
5
333,130
7
L
Hun Batz
14,143
673
87
4
6
353,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role