Player Matchup

Loki
Loki
DjBatts-666
Loki
Level 127
God Stats
4W - 12L
1,335 SR
Queue Stats
41W - 51L
1,461 Elo+
Party 3
Cerberus
Cerberus
Funny_man3o3
Cerberus
Level 126
God Stats
3W - 1L
1,437 SR
Queue Stats
48W - 44L
1,445 Elo+
Party 3
Poseidon
Poseidon
Joltx7
Poseidon
Level 158
God Stats
1W - 0L
1,464 SR
Queue Stats
48W - 28L
1,618 Elo+
Party 3
Neith
Neith
LAVENDERWINDSONG
Neith
Level 116
God Stats
10W - 11L
1,435 SR
Queue Stats
140W - 128L
1,495 Elo+
Party 3
Hun Batz
Hun Batz
decent-netting5
Hun Batz
Level 109
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 3
Team Averages
Level 127
1,402 SR
1,466 Elo+

VS

Team Averages
Level 71
1,337 SR
1,383 Elo+
King Arthur
King Arthur
BlightWorm200
King Arthur
Level 97
God Stats
9W - 13L
1,432 SR
Queue Stats
98W - 109L
1,421 Elo+
Party 2
Bacchus
Bacchus
KingOfDeath3635
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mulakalaka
Ah Muzen Cab
Level 49
God Stats
0W - 4L
1,091 SR
Queue Stats
7W - 18L
1,304 Elo+
Party 1
Zeus
Zeus
PRlEST
Zeus
Level 66
God Stats
0W - 3L
1,200 SR
Queue Stats
5W - 15L
1,289 Elo+
Party 1
Osiris
Osiris
macho_squish
Osiris
Level 48
God Stats
25W - 28L
1,462 SR
Queue Stats
204W - 263L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
10,738
1,074
9,859
7,828
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Funny_man3o3
Cerberus
17
0 / 3 / 14
10,418
1,042
7,963
15,094
15,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Joltx7
Poseidon
17
7 / 3 / 8
11,651
1,165
14,222
11,477
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 10
9,504
950
8,695
4,565
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
18
9 / 2 / 12
11,462
1,146
14,711
9,958
4,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

246

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlightWorm200
King Arthur
17
5 / 6 / 5
11,201
1,120
11,433
21,491
17,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 5
9,979
998
7,841
17,474
26,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Mulakalaka
Ah Muzen Cab
17
3 / 4 / 7
11,056
1,106
9,532
11,551
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
PRlEST
Zeus
17
4 / 9 / 5
10,726
1,073
13,612
11,011
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
0 / 0 / 0
7,880
788
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
22
Kills
12
12
Deaths
22
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlightWorm200
King Arthur
5
6
5
1.25
W
5
4
11
2.63
W
Cerberus
Funny_man3o3
Cerberus
0
3
14
2.33
W
Poseidon
Joltx7
Poseidon
7
3
8
3.67
L
0
3
5
0.83
W
1
0
10
6
L
Ah Muzen Cab
Mulakalaka
Ah Muzen Cab
3
4
7
1.63
L
Zeus
PRlEST
Zeus
4
9
5
0.72
W
Hun Batz
9
2
12
7.5
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,450
Damage
42,418
48,922
Taken
61,527
29,009
Mitigated
51,921
8,670
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlightWorm200
King Arthur
11,433
1,624
0
1,564
21,491
17,698
0
8,569
12,922
0
27,951
W
9,859
3,651
0
192
7,828
3,639
0
3,440
4,388
0
22,220
W
Cerberus
Funny_man3o3
Cerberus
7,963
726
1,966
3,756
15,094
15,500
0
7,057
8,037
24,643
0
W
Poseidon
Joltx7
Poseidon
14,222
1,920
0
1,770
11,477
4,040
0
4,184
7,293
48,411
0
L
7,841
536
99
1,430
17,474
26,240
0
6,320
11,154
21,203
0
W
8,695
2,560
0
720
4,565
1,715
0
2,268
2,297
0
23,363
L
Ah Muzen Cab
Mulakalaka
Ah Muzen Cab
9,532
3,554
0
1,427
11,551
4,348
0
3,923
7,628
0
40,688
L
Zeus
PRlEST
Zeus
13,612
1,681
0
39
11,011
3,635
0
3,373
7,638
32,202
0
W
Hun Batz
14,711
3,690
0
266
9,958
4,115
0
4,504
5,454
0
24,321
L
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
50,842
230
Minions Killed
170
10
Camps Cleared
3
937,666
Distance Traveled
678,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,201
1,120
32
3
0
195,563
0
W
Loki
10,738
1,074
28
3
6
173,976
1
W
Cerberus
10,418
1,042
51
5
0
194,073
0
W
Poseidon
11,651
1,165
86
9
2
205,056
0
L
Bacchus
9,979
998
16
2
1
186,938
0
W
Neith
9,504
950
41
4
0
178,703
0
L
Ah Muzen Cab
11,056
1,106
79
8
1
150,039
0
L
Zeus
10,726
1,073
43
4
1
146,134
0
W
Hun Batz
11,462
1,146
24
2
2
185,858
0
L
Osiris
7,880
788
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role