Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
Level 17
God Stats
12W - 24L
1,347 SR
Queue Stats
42W - 51L
1,311 Elo+
Solo
Cerberus
Cerberus
GalacticBambi
Cerberus
Level 29
God Stats
1W - 0L
1,434 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 1
Sun Wukong
Sun Wukong
Hurdlephysics
Sun Wukong
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,811 Elo+
Solo
Sol
Sol
Splurgyy
Sol
Level 7
God Stats
3W - 5L
1,129 SR
Queue Stats
4W - 7L
1,134 Elo+
Solo
Da Ji
Da Ji
tjmoney2019
Da Ji
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,382 SR
1,398 Elo+

VS

Team Averages
Level 16
1,421 SR
1,248 Elo+
Gilgamesh
Gilgamesh
AnkgorEmperor
Gilgamesh
Level 17
God Stats
0W - 3L
1,425 SR
Queue Stats
21W - 24L
1,414 Elo+
Solo
Loki
Loki
Limitsuefusee
Loki
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 12L
1,231 Elo+
Solo
Terra
Terra
MlNGO
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 165L
1,268 Elo+
Solo
Artemis
Artemis
TheGldDragon
Artemis
Level 12
God Stats
1W - 3L
1,198 SR
Queue Stats
3W - 11L
1,202 Elo+
Solo
Kukulkan
Kukulkan
ThePeterGriffin1
Kukulkan
Level 17
God Stats
2W - 2L
1,483 SR
Queue Stats
12W - 27L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
17
4 / 0 / 7
11,364
494
8,424
10,189
4,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GalacticBambi
Cerberus
16
5 / 1 / 13
11,464
498
8,731
16,565
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Hurdlephysics
Sun Wukong
20
11 / 0 / 7
13,610
592
21,414
19,366
15,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 4 / 8
12,142
528
12,977
20,654
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
19 / 1 / 2
14,084
612
17,292
18,131
8,567
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnkgorEmperor
Gilgamesh
17
1 / 8 / 1
10,001
435
9,456
20,066
12,546
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 3
8,941
389
8,953
20,655
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
MlNGO
Terra
13
1 / 6 / 0
8,759
381
3,461
20,697
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
TheGldDragon
Artemis
14
2 / 11 / 0
9,160
398
4,406
16,355
4,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 12 / 2
10,231
445
11,702
18,547
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
45
Kills
5
6
Deaths
45
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnkgorEmperor
Gilgamesh
1
8
1
0.19
W
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
4
0
7
7.5
W
Cerberus
GalacticBambi
Cerberus
5
1
13
11.5
W
Sun Wukong
Hurdlephysics
Sun Wukong
11
0
7
14.5
L
0
8
3
0.19
L
Terra
MlNGO
Terra
1
6
0
0.17
W
6
4
8
2.5
L
Artemis
TheGldDragon
Artemis
2
11
0
0.18
L
1
12
2
0.17
W
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,838
Damage
37,978
84,905
Taken
96,320
60,558
Mitigated
50,534
36,903
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnkgorEmperor
Gilgamesh
9,456
1,406
0
3,410
20,066
12,546
0
3,637
16,429
5,803
46,063
W
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
8,424
4,291
0
5,406
10,189
4,645
5,235
2,409
7,780
0
68,829
W
Cerberus
GalacticBambi
Cerberus
8,731
846
0
4,689
16,565
21,734
690
4,361
12,204
28,842
0
W
Sun Wukong
Hurdlephysics
Sun Wukong
21,414
3,420
0
8,361
19,366
15,469
379
1,489
17,034
0
80,962
L
8,953
1,657
0
5,992
20,655
5,236
0
3,332
17,323
0
57,945
L
Terra
MlNGO
Terra
3,461
1,079
460
4,400
20,697
20,168
0
3,087
17,610
38,806
0
W
12,977
4,963
0
9,749
20,654
10,143
2,643
7,989
12,665
80,425
7,015
L
Artemis
TheGldDragon
Artemis
4,406
2,162
0
507
16,355
4,561
1,563
3,105
13,250
0
36,332
L
11,702
1,193
0
1,737
18,547
8,023
475
7,655
10,892
65,129
0
W
17,292
5,705
0
8,698
18,131
8,567
639
2,571
15,560
0
120,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,664
Gold Earned
47,092
571
Minions Killed
447
0
Camps Cleared
0
2,097,523
Distance Traveled
1,696,143
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,001
435
100
4
0
383,867
4
W
Ah Muzen Cab
11,364
494
95
4
0
362,568
2
W
Cerberus
11,464
498
45
2
0
432,751
1
W
Sun Wukong
13,610
592
152
7
0
472,516
2
L
Loki
8,941
389
100
4
0
357,647
0
L
Terra
8,759
381
51
2
0
380,616
0
W
Sol
12,142
528
127
6
0
383,205
1
L
Artemis
9,160
398
69
3
0
273,328
0
L
Kukulkan
10,231
445
127
6
0
300,685
0
W
Da Ji
14,084
612
152
7
0
446,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role