Player Matchup

Kukulkan
Kukulkan
Manzato-_-
Kukulkan
Level 39
God Stats
2W - 0L
1,647 SR
Queue Stats
3W - 0L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
OneLuizuchira
Ne Zha
Level 155
God Stats
2W - 2L
1,316 SR
Queue Stats
329W - 341L
1,430 Elo+
Solo
Danzaburou
Danzaburou
murilovisch
Danzaburou
Level 66
God Stats
35W - 31L
1,445 SR
Queue Stats
100W - 101L
1,434 Elo+
Party 2
Ares
Ares
somnumvenator
Ares
Level 64
God Stats
23W - 16L
1,764 SR
Queue Stats
74W - 61L
1,508 Elo+
Party 2
Achilles
Achilles
zLordScorpion
Achilles
Level 125
God Stats
5W - 2L
1,598 SR
Queue Stats
26W - 36L
1,369 Elo+
Party 2
Team Averages
Level 90
1,554 SR
1,482 Elo+

VS

Team Averages
Level 95
1,412 SR
1,305 Elo+
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Amonzets
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Amaterasu
Amaterasu
Celtzero
Amaterasu
Level 107
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Vulcan
Vulcan
DosAnjos
Vulcan
Level 108
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Bacchus
Bacchus
zTrivium
Bacchus
Level 113
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Manzato-_-
Kukulkan
13
3 / 1 / 8
8,505
532
4,945
3,525
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 3
9,755
610
5,960
11,223
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
murilovisch
Danzaburou
14
3 / 0 / 2
8,849
553
2,557
5,435
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 9
9,509
594
7,214
12,064
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
zLordScorpion
Achilles
14
2 / 0 / 6
8,902
556
6,613
8,108
10,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 2 / 0
7,186
449
3,830
10,543
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
9
0 / 5 / 0
5,793
362
1,976
5,863
1,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Celtzero
Amaterasu
10
0 / 2 / 0
6,092
381
1,213
12,535
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
DosAnjos
Vulcan
8
1 / 3 / 0
6,182
386
1,981
4,425
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
zTrivium
Bacchus
8
0 / 5 / 0
6,007
375
3,752
9,503
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
L
Rama
0
5
0
0
L
Amaterasu
Celtzero
Amaterasu
0
2
0
0
L
Vulcan
DosAnjos
Vulcan
1
3
0
0.33
W
Kukulkan
Manzato-_-
Kukulkan
3
1
8
7
W
3
0
3
4.5
W
Danzaburou
murilovisch
Danzaburou
3
0
2
4
W
6
0
9
10.5
W
Achilles
zLordScorpion
Achilles
2
0
6
5
L
Bacchus
zTrivium
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
12,752
40,355
Taken
42,869
32,577
Mitigated
27,324
12,091
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,830
877
0
3,537
10,543
3,440
0
2,694
7,849
0
52,851
L
Rama
1,976
1,438
0
294
5,863
1,665
125
1,879
3,984
0
20,744
L
Amaterasu
Celtzero
Amaterasu
1,213
428
0
3,324
12,535
9,260
0
3,554
8,981
0
18,559
L
Vulcan
DosAnjos
Vulcan
1,981
1,152
0
362
4,425
1,497
0
2,215
2,210
22,887
0
W
Kukulkan
Manzato-_-
Kukulkan
4,945
567
0
0
3,525
1,698
3,543
1,639
1,886
48,036
0
W
5,960
1,441
0
6,980
11,223
4,854
858
418
10,805
0
73,378
W
Danzaburou
murilovisch
Danzaburou
2,557
1,063
0
1,301
5,435
2,232
3,830
1,233
4,202
0
52,718
W
7,214
847
0
3,187
12,064
13,755
739
1,680
10,384
25,433
0
W
Achilles
zLordScorpion
Achilles
6,613
2,062
0
623
8,108
10,038
380
1,028
7,080
13,382
38,655
L
Bacchus
zTrivium
Bacchus
3,752
534
0
1,162
9,503
11,462
135
3,518
5,985
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
31,260
472
Minions Killed
268
0
Camps Cleared
0
1,621,199
Distance Traveled
1,361,441
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,186
449
108
7
0
349,750
7
L
Rama
5,793
362
47
3
0
242,829
0
L
Amaterasu
6,092
381
38
2
0
286,157
4
L
Vulcan
6,182
386
54
3
0
195,331
7
W
Kukulkan
8,505
532
101
6
0
295,912
0
W
Ne Zha
9,755
610
139
9
0
351,397
3
W
Danzaburou
8,849
553
107
7
0
294,953
4
W
Ares
9,509
594
28
2
0
341,080
4
W
Achilles
8,902
556
97
6
0
337,857
1
L
Bacchus
6,007
375
21
1
0
287,374
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role