Player Matchup

Fafnir
Fafnir
Sllurpi
Fafnir
Level 27
God Stats
6W - 6L
1,332 SR
Queue Stats
57W - 87L
1,270 Elo+
Party 2
Chronos
Chronos
TVInnerDemon
Chronos
Level 16
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 8L
1,118 Elo+
Solo
Skadi
Skadi
X_Jump69_X
Skadi
Level 25
God Stats
2W - 4L
1,247 SR
Queue Stats
53W - 54L
1,450 Elo+
Solo
Anhur
Anhur
iiRaptxr
Anhur
Level 23
God Stats
5W - 6L
1,332 SR
Queue Stats
33W - 48L
1,283 Elo+
Party 2
He Bo
He Bo
koihjfghk
He Bo
Level 13
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,359 Elo+

VS

Team Averages
Level 22
1,498 SR
1,477 Elo+
Anubis
Anubis
BrazyNerdNeck
Anubis
Level 27
God Stats
32W - 28L
1,570 SR
Queue Stats
51W - 45L
1,522 Elo+
Party 1
Nemesis
Nemesis
KhaosNuke
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Lady_RangerD55
Arachne
Level 25
God Stats
14W - 23L
1,370 SR
Queue Stats
62W - 90L
1,381 Elo+
Solo
Sol
Sol
NobletheKnight
Sol
Level 27
God Stats
3W - 0L
1,622 SR
Queue Stats
4W - 2L
1,435 Elo+
Solo
Poseidon
Poseidon
banzali
Poseidon
Level 29
God Stats
2W - 3L
1,429 SR
Queue Stats
53W - 44L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Sllurpi
Fafnir
11
2 / 12 / 4
8,681
434
2,809
18,702
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
TVInnerDemon
Chronos
13
4 / 12 / 2
9,444
472
6,854
19,993
5,332
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
11
0 / 6 / 1
7,788
389
2,592
10,520
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
iiRaptxr
Anhur
15
6 / 9 / 3
10,708
535
12,042
19,288
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
koihjfghk
He Bo
13
3 / 9 / 5
8,887
444
11,099
17,623
4,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 11
11,531
577
22,256
19,367
8,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KhaosNuke
Nemesis
16
2 / 6 / 1
10,825
541
2,206
14,476
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 3 / 10
11,712
586
9,931
12,194
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 2 / 11
12,936
647
15,157
16,478
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
banzali
Poseidon
16
8 / 2 / 15
11,475
574
13,982
12,527
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
15
Kills
46
48
Deaths
18
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
13
5
11
3.7
W
Nemesis
KhaosNuke
Nemesis
2
6
1
0.42
W
10
3
10
5
W
13
2
11
9.25
L
Fafnir
Sllurpi
Fafnir
2
12
4
0.33
L
Chronos
TVInnerDemon
Chronos
4
12
2
0.42
L
Skadi
0
6
1
0.08
W
Poseidon
banzali
Poseidon
8
2
15
7.75
L
Anhur
iiRaptxr
Anhur
6
9
3
0.83
L
He Bo
koihjfghk
He Bo
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
63,532
86,126
Taken
75,042
30,714
Mitigated
26,426
7,698
Healing
31,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,256
1,222
0
12,539
19,367
8,241
2,098
8,408
10,959
62,642
0
W
Nemesis
KhaosNuke
Nemesis
2,206
1,034
0
2,365
14,476
5,390
1,651
2,288
12,188
0
68,182
W
9,931
6,082
0
4,051
12,194
4,292
751
2,856
9,098
0
53,098
W
15,157
6,476
0
6,856
16,478
4,493
6,650
4,647
11,831
74,842
0
L
Fafnir
Sllurpi
Fafnir
2,809
905
0
1,155
18,702
12,374
0
13,014
5,688
14,348
0
L
Chronos
TVInnerDemon
Chronos
6,854
1,429
0
1,028
19,993
5,332
2,510
10,467
9,526
41,151
0
L
Skadi
2,592
1,059
0
1,121
10,520
2,996
0
3,449
6,234
0
40,899
W
Poseidon
banzali
Poseidon
13,982
1,762
0
6,147
12,527
4,010
2,060
3,480
9,047
65,811
0
L
Anhur
iiRaptxr
Anhur
12,042
2,929
0
2,031
19,288
5,657
0
12,751
6,537
0
60,384
L
He Bo
koihjfghk
He Bo
11,099
531
0
2,363
17,623
4,355
0
13,304
4,319
46,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
58,479
343
Minions Killed
497
0
Camps Cleared
0
1,519,818
Distance Traveled
1,939,879
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,531
577
74
4
0
350,329
4
W
Nemesis
10,825
541
106
5
0
402,375
0
W
Arachne
11,712
586
87
4
0
447,735
1
W
Sol
12,936
647
126
6
0
360,607
2
L
Fafnir
8,681
434
30
2
0
321,224
0
L
Chronos
9,444
472
72
4
0
312,048
0
L
Skadi
7,788
389
82
4
0
274,819
4
W
Poseidon
11,475
574
104
5
0
378,833
0
L
Anhur
10,708
535
85
4
0
304,553
1
L
He Bo
8,887
444
74
4
0
307,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role