Player Matchup

Medusa
Medusa
DeepSeaGabe
Medusa
Level 143
God Stats
32W - 27L
1,634 SR
Queue Stats
296W - 284L
1,562 Elo+
Solo
Ra
Ra
HaPpIeR-_-sHaDoW
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
OperationPanda22
Hun Batz
Level 79
God Stats
2W - 3L
1,565 SR
Queue Stats
133W - 128L
1,465 Elo+
Party 1
Terra
Terra
Zombie-Dylan65
Terra
Level 108
God Stats
3W - 4L
1,355 SR
Queue Stats
257W - 235L
1,538 Elo+
Party 1
Neith
Neith
mohammed_buffon
Neith
Level 104
God Stats
46W - 46L
1,580 SR
Queue Stats
240W - 223L
1,555 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,530 Elo+

VS

Team Averages
Level 108
1,579 SR
1,532 Elo+
Fenrir
Fenrir
FireLizard125
Fenrir
Level 108
God Stats
13W - 8L
1,589 SR
Queue Stats
277W - 260L
1,514 Elo+
Party 2
Chiron
Chiron
LemonGurgle
Chiron
Level 107
God Stats
3W - 1L
1,611 SR
Queue Stats
590W - 534L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
McSwimm
Nu Wa
Level 107
God Stats
25W - 24L
1,565 SR
Queue Stats
632W - 587L
1,531 Elo+
Party 2
Mulan
Mulan
saledfinger69420
Mulan
Level 148
God Stats
4W - 8L
1,449 SR
Queue Stats
931W - 900L
1,511 Elo+
Solo
Geb
Geb
waterfall360
Geb
Level 72
God Stats
15W - 6L
1,680 SR
Queue Stats
177W - 141L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 7 / 1
7,244
426
7,885
12,401
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 1
7,889
464
8,643
11,090
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 0
7,151
421
2,543
11,585
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 1
7,000
412
4,153
10,715
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
7,955
468
6,896
9,416
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,711
512
6,716
11,742
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
16
6 / 1 / 3
9,577
563
10,132
7,995
2,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
McSwimm
Nu Wa
15
4 / 0 / 6
9,219
542
7,841
5,555
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 0 / 1
10,649
626
10,611
15,214
14,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 9
7,797
459
4,212
12,933
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
20
20
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
1
0.07
W
4
0
3
5.5
L
0
3
1
0.17
W
Chiron
6
1
3
7.5
W
Nu Wa
McSwimm
Nu Wa
4
0
6
7
L
1
5
0
0.2
L
0
1
1
0.5
L
0
4
0
0
W
6
0
1
6.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
39,512
55,207
Taken
53,439
25,767
Mitigated
35,233
17,301
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,885
3,113
0
1,591
12,401
3,605
0
1,631
10,651
0
54,611
W
6,716
1,356
0
5,524
11,742
4,990
0
3,456
8,286
0
57,438
L
8,643
1,233
1,418
3,689
11,090
4,404
0
3,392
7,326
77,876
0
W
Chiron
10,132
3,145
693
2,812
7,995
2,431
713
1,478
6,507
0
70,801
W
Nu Wa
McSwimm
Nu Wa
7,841
742
0
250
5,555
2,073
0
1,611
3,944
64,540
0
L
2,543
603
0
2,877
11,585
4,687
0
2,040
9,342
0
42,180
L
4,153
737
1,965
2,828
10,715
10,283
0
3,585
6,735
14,462
0
L
6,896
3,505
0
2,933
9,416
2,788
0
1,080
7,732
0
53,577
W
10,611
716
0
10,599
15,214
14,448
0
1,824
13,390
6,820
72,150
W
4,212
382
659
3,156
12,933
11,291
0
4,427
8,506
17,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
45,953
445
Minions Killed
564
0
Camps Cleared
0
1,588,563
Distance Traveled
1,770,065
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,244
426
80
5
0
302,262
2
W
Fenrir
8,711
512
94
6
0
389,615
3
L
Ra
7,889
464
142
8
0
321,977
5
W
Chiron
9,577
563
137
8
0
333,241
1
W
Nu Wa
9,219
542
140
8
0
337,634
2
L
Hun Batz
7,151
421
79
5
0
335,792
5
L
Terra
7,000
412
25
1
0
332,176
4
L
Neith
7,955
468
119
7
0
296,356
6
W
Mulan
10,649
626
177
10
0
340,624
2
W
Geb
7,797
459
16
1
0
368,951
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role