Player Matchup

Sol
Sol
deno-batman
Sol
Level 64
God Stats
12W - 15L
1,454 SR
Queue Stats
319W - 410L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
lucasroseno2803
Gilgamesh
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
praise_g_o_d
Morgan Le Fay
Level 16
God Stats
2W - 6L
1,193 SR
Queue Stats
27W - 28L
1,337 Elo+
Party 2
Yemoja
Yemoja
robo30-eduardolu
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,579 Elo+
Party 2
Bellona
Bellona
yDarkxZz-
Bellona
Level 34
God Stats
60W - 70L
1,437 SR
Queue Stats
121W - 191L
1,326 Elo+
Party 2
Team Averages
Level 25
1,417 SR
1,411 Elo+

VS

Team Averages
Level 16
1,605 SR
1,228 Elo+
Fenrir
Fenrir
BlackIce-J
Fenrir
Level 5
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Charybdis
Charybdis
Brxyden-FY
Charybdis
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
33W - 29L
1,405 Elo+
Solo
Hades
Hades
LastCall159
Hades
Level 19
God Stats
7W - 4L
1,603 SR
Queue Stats
28W - 29L
1,333 Elo+
Solo
Neith
Neith
The_Demigod_Kai
Neith
Level 25
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigxbills
Kumbhakarna
Level 16
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
8,191
585
7,376
10,454
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
lucasroseno2803
Gilgamesh
12
8 / 2 / 4
7,831
559
8,261
9,369
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
praise_g_o_d
Morgan Le Fay
11
1 / 2 / 6
6,742
482
4,722
7,480
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 4
7,175
513
1,642
7,752
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
yDarkxZz-
Bellona
12
2 / 2 / 1
7,365
526
6,743
7,865
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlackIce-J
Fenrir
12
3 / 1 / 1
6,700
479
3,711
9,614
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Brxyden-FY
Charybdis
9
0 / 7 / 0
5,580
399
6,757
8,410
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,498
464
7,377
11,387
5,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 7 / 3
6,527
466
5,378
7,390
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
bigxbills
Kumbhakarna
8
0 / 2 / 2
5,208
372
2,569
8,340
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
7
7
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlackIce-J
Fenrir
3
1
1
3.5
L
Charybdis
Brxyden-FY
Charybdis
0
7
0
0
L
2
3
3
1.17
L
2
7
3
0.5
L
Kumbhakarna
bigxbills
Kumbhakarna
0
2
2
0.5
W
8
1
3
9.5
W
Gilgamesh
lucasroseno2803
Gilgamesh
8
2
4
5
W
Morgan Le Fay
praise_g_o_d
Morgan Le Fay
1
2
6
2
W
1
0
4
3
W
Bellona
yDarkxZz-
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
25,792
42,920
Taken
45,141
19,710
Mitigated
18,870
13,695
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlackIce-J
Fenrir
3,711
1,606
0
2,674
9,614
3,036
336
1,902
7,551
0
28,934
L
Charybdis
Brxyden-FY
Charybdis
6,757
5,092
0
793
8,410
2,224
393
4,041
4,369
0
30,936
L
7,377
1,309
388
4,455
11,387
5,483
1,170
2,756
8,220
31,042
0
L
5,378
1,942
0
186
7,390
2,520
460
2,800
4,590
0
25,654
L
Kumbhakarna
bigxbills
Kumbhakarna
2,569
431
0
492
8,340
5,607
0
3,936
4,404
8,442
0
W
7,376
2,967
0
4,123
10,454
2,786
3,200
1,352
9,102
49,068
0
W
Gilgamesh
lucasroseno2803
Gilgamesh
8,261
1,768
0
2,023
9,369
3,472
0
2,151
7,218
0
33,805
W
Morgan Le Fay
praise_g_o_d
Morgan Le Fay
4,722
599
0
1,647
7,480
2,144
180
1,924
5,556
26,625
0
W
1,642
529
2,418
2,942
7,752
4,162
145
1,193
6,559
12,879
0
W
Bellona
yDarkxZz-
Bellona
6,743
1,549
0
542
7,865
7,146
328
3,572
4,293
8,022
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
30,513
271
Minions Killed
226
0
Camps Cleared
0
1,274,778
Distance Traveled
1,205,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,700
479
70
5
0
279,895
0
L
Charybdis
5,580
399
46
3
0
236,220
1
L
Hades
6,498
464
53
4
0
218,224
4
L
Neith
6,527
466
43
3
0
207,170
0
L
Kumbhakarna
5,208
372
14
1
0
263,938
0
W
Sol
8,191
585
77
6
0
263,458
2
W
Gilgamesh
7,831
559
52
4
0
283,447
0
W
Morgan Le Fay
6,742
482
42
3
0
256,837
0
W
Yemoja
7,175
513
27
2
0
223,917
0
W
Bellona
7,365
526
73
5
0
247,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role