Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Lautta17
Bakasura
Level 127
God Stats
3W - 3L
1,361 SR
Queue Stats
180W - 164L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
Lyneo15
Baba Yaga
Level 148
God Stats
3W - 1L
1,549 SR
Queue Stats
182W - 158L
1,582 Elo+
Party 1
Mulan
Mulan
MixG
Mulan
Level 122
God Stats
11W - 8L
1,529 SR
Queue Stats
277W - 245L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
gartcds
Cernunnos
Level 96
God Stats
11W - 5L
1,561 SR
Queue Stats
17W - 13L
1,525 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,536 Elo+

VS

Team Averages
Level 105
1,463 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Keyslas
Jing Wei
Level 128
God Stats
2W - 8L
1,269 SR
Queue Stats
369W - 414L
1,478 Elo+
Party 3
Geb
Geb
Lord_Farquatt
Geb
Level 115
God Stats
48W - 40L
1,553 SR
Queue Stats
383W - 420L
1,450 Elo+
Party 3
Susano
Susano
LuccaSC
Susano
Level 81
God Stats
5W - 6L
1,511 SR
Queue Stats
77W - 76L
1,491 Elo+
Party 4
Achilles
Achilles
x-GonzxX
Achilles
Level 95
God Stats
2W - 3L
1,480 SR
Queue Stats
228W - 276L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
3,690
615
1,367
3,492
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Lautta17
Bakasura
7
1 / 0 / 0
3,976
663
884
3,147
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Lyneo15
Baba Yaga
7
0 / 0 / 1
4,126
688
442
1,184
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
MixG
Mulan
8
2 / 0 / 0
4,835
806
3,267
2,739
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
gartcds
Cernunnos
6
0 / 0 / 0
3,408
568
920
1,977
425

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,616
603
381
1,976
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Keyslas
Jing Wei
6
0 / 0 / 0
3,454
576
971
805
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,647
608
1,242
2,900
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
LuccaSC
Susano
5
0 / 0 / 0
3,327
555
435
1,792
539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
x-GonzxX
Achilles
6
0 / 2 / 0
3,427
571
1,509
4,601
2,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Janus
 
Janus
0
1
0
0
L
Jing Wei
Keyslas
Jing Wei
0
0
0
0
W
Bakasura
Lautta17
Bakasura
1
0
0
1
L
0
0
0
0
L
Susano
LuccaSC
Susano
0
0
0
0
W
Baba Yaga
Lyneo15
Baba Yaga
0
0
1
0.5
W
Mulan
MixG
Mulan
2
0
0
2
W
Cernunnos
gartcds
Cernunnos
0
0
0
0
L
Achilles
x-GonzxX
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,880
Damage
4,538
12,539
Taken
12,074
4,296
Mitigated
3,996
6,570
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,367
118
0
1,580
3,492
1,251
0
833
2,659
9,693
0
L
Janus
 
Janus
381
0
0
831
1,976
427
0
354
1,622
15,394
0
L
Jing Wei
Keyslas
Jing Wei
971
856
0
644
805
138
0
175
630
0
15,286
W
Bakasura
Lautta17
Bakasura
884
633
0
1,815
3,147
1,153
0
0
3,147
0
14,851
L
1,242
232
0
1,558
2,900
866
0
1,151
1,749
8,901
0
L
Susano
LuccaSC
Susano
435
0
0
967
1,792
539
0
129
1,663
0
10,657
W
Baba Yaga
Lyneo15
Baba Yaga
442
88
0
627
1,184
312
0
323
803
19,843
0
W
Mulan
MixG
Mulan
3,267
638
0
1,940
2,739
1,155
0
0
2,739
0
21,730
W
Cernunnos
gartcds
Cernunnos
920
414
0
608
1,977
425
0
409
1,568
0
14,814
L
Achilles
x-GonzxX
Achilles
1,509
320
0
1,830
4,601
2,026
0
0
4,260
0
12,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,035
Gold Earned
17,471
217
Minions Killed
141
0
Camps Cleared
0
623,046
Distance Traveled
548,059
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,690
615
26
4
0
118,053
2
L
Janus
3,616
603
35
6
0
90,709
2
L
Jing Wei
3,454
576
35
6
0
114,081
3
W
Bakasura
3,976
663
48
8
0
160,040
1
L
Geb
3,647
608
15
3
0
118,046
3
L
Susano
3,327
555
28
5
0
107,702
2
W
Baba Yaga
4,126
688
52
9
0
113,321
1
W
Mulan
4,835
806
56
9
0
126,634
4
W
Cernunnos
3,408
568
35
6
0
104,998
1
L
Achilles
3,427
571
28
5
0
117,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role