Player Matchup

Bastet
Bastet
BabyGarcDooDoo
Bastet
Level 85
God Stats
31W - 27L
1,578 SR
Queue Stats
355W - 337L
1,484 Elo+
Party 3
Artio
Artio
DING DING2126
Artio
Level 119
God Stats
5W - 3L
1,493 SR
Queue Stats
222W - 204L
1,475 Elo+
Party 2
Poseidon
Poseidon
LALOELMALO17
Poseidon
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 99L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
Lininpinguin
Erlang Shen
Level 38
God Stats
15W - 9L
1,490 SR
Queue Stats
149W - 134L
1,463 Elo+
Party 3
Anhur
Anhur
aritti
Anhur
Level 25
God Stats
6W - 3L
1,685 SR
Queue Stats
189W - 199L
1,575 Elo+
Party 2
Team Averages
Level 77
1,549 SR
1,505 Elo+

VS

Team Averages
Level 46
1,501 SR
1,473 Elo+
Jing Wei
Jing Wei
Bass_Bandit15
Jing Wei
Level 27
God Stats
18W - 21L
1,559 SR
Queue Stats
126W - 132L
1,411 Elo+
Party 1
Awilix
Awilix
JustALokiMain
Awilix
Level 48
God Stats
4W - 1L
1,340 SR
Queue Stats
98W - 78L
1,565 Elo+
Party 1
Hercules
Hercules
MikeKroegerNB
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 221L
1,424 Elo+
Party 4
Aphrodite
Aphrodite
Purenano
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,410 Elo+
Party 4
Raijin
Raijin
Yeetabix
Raijin
Level 70
God Stats
7W - 8L
1,606 SR
Queue Stats
178W - 129L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,197
546
7,453
10,859
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,857
457
3,116
12,073
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
LALOELMALO17
Poseidon
14
5 / 4 / 0
8,515
568
8,404
8,014
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lininpinguin
Erlang Shen
12
0 / 3 / 2
7,327
488
9,194
13,646
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
aritti
Anhur
12
0 / 3 / 2
7,045
470
4,760
8,030
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bass_Bandit15
Jing Wei
11
0 / 1 / 3
6,437
429
4,523
10,635
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
14 / 0 / 0
10,199
680
14,203
10,456
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MikeKroegerNB
Hercules
14
1 / 1 / 2
7,875
525
6,527
13,885
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Purenano
Aphrodite
10
0 / 1 / 2
6,497
433
2,443
6,782
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Yeetabix
Raijin
13
0 / 4 / 6
7,481
499
3,973
7,838
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
15
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Jing Wei
Bass_Bandit15
Jing Wei
0
1
3
1.5
L
0
3
2
0.33
W
14
0
0
14
L
Poseidon
LALOELMALO17
Poseidon
5
4
0
1.25
L
Erlang Shen
Lininpinguin
Erlang Shen
0
3
2
0.33
W
Hercules
MikeKroegerNB
Hercules
1
1
2
2
W
Aphrodite
Purenano
Aphrodite
0
1
2
1
W
Raijin
Yeetabix
Raijin
0
4
6
0.75
L
Anhur
aritti
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
31,669
52,622
Taken
49,596
24,417
Mitigated
22,472
19,398
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,453
1,725
0
5,959
10,859
3,625
0
1,639
9,128
0
61,773
W
Jing Wei
Bass_Bandit15
Jing Wei
4,523
3,603
0
3,332
10,635
2,482
666
2,729
7,898
0
38,659
L
3,116
199
200
3,530
12,073
7,113
189
844
11,229
18,293
0
W
14,203
6,030
0
3,738
10,456
4,008
0
2,618
7,646
0
61,732
L
Poseidon
LALOELMALO17
Poseidon
8,404
523
0
1,280
8,014
2,323
0
1,784
6,026
55,161
0
L
Erlang Shen
Lininpinguin
Erlang Shen
9,194
3,360
0
5,452
13,646
9,156
750
1,208
11,711
9,207
28,005
W
Hercules
MikeKroegerNB
Hercules
6,527
2,456
0
3,296
13,885
8,380
234
2,511
11,332
2,361
36,315
W
Aphrodite
Purenano
Aphrodite
2,443
324
1,277
2,317
6,782
5,301
354
2,245
4,481
15,188
0
W
Raijin
Yeetabix
Raijin
3,973
423
0
940
7,838
2,301
0
3,158
4,380
39,715
0
L
Anhur
aritti
Anhur
4,760
2,732
0
2,977
8,030
2,200
510
997
7,033
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
38,489
390
Minions Killed
360
0
Camps Cleared
0
1,476,507
Distance Traveled
1,444,336
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,197
546
109
7
0
346,135
4
W
Jing Wei
6,437
429
64
4
0
286,309
1
L
Artio
6,857
457
23
2
0
307,873
3
W
Awilix
10,199
680
105
7
0
368,834
5
L
Poseidon
8,515
568
98
7
0
276,616
7
L
Erlang Shen
7,327
488
63
4
0
301,914
3
W
Hercules
7,875
525
82
5
0
276,305
0
W
Aphrodite
6,497
433
25
2
0
242,136
3
W
Raijin
7,481
499
84
6
0
270,752
4
L
Anhur
7,045
470
97
6
0
243,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role