Player Matchup

Ares
Ares
Cowtipper2093
Ares
Level 158
God Stats
0W - 2L
1,397 SR
Queue Stats
143W - 159L
1,509 Elo+
Party 1
Chaac
Chaac
DATALAF0RGE
Chaac
Level 145
God Stats
2W - 3L
1,655 SR
Queue Stats
3W - 11L
1,296 Elo+
Party 1
Cernunnos
Cernunnos
DarbyDeuce
Cernunnos
Level 157
God Stats
5W - 9L
1,612 SR
Queue Stats
112W - 134L
1,480 Elo+
Party 1
Cupid
Cupid
DrudgeNYC
Cupid
Level 23
God Stats
10W - 6L
1,537 SR
Queue Stats
19W - 27L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
TH1S GUY U KNOW
Kukulkan
Level 149
God Stats
1W - 1L
1,437 SR
Queue Stats
66W - 82L
1,505 Elo+
Party 1
Team Averages
Level 126
1,528 SR
1,463 Elo+

VS

Team Averages
Level 79
1,444 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
BokChoy156
Kumbhakarna
Level 49
God Stats
3W - 3L
1,573 SR
Queue Stats
146W - 128L
1,524 Elo+
Party 3
Scylla
Scylla
Exceled
Scylla
Level 41
God Stats
2W - 1L
1,313 SR
Queue Stats
33W - 49L
1,277 Elo+
Party 2
Odin
Odin
ItzJustBeau
Odin
Level 47
God Stats
1W - 1L
1,370 SR
Queue Stats
35W - 41L
1,477 Elo+
Party 2
Hachiman
Hachiman
WigglyExpert35
Hachiman
Level 122
God Stats
2W - 3L
1,449 SR
Queue Stats
105W - 95L
1,544 Elo+
Party 3
Set
Set
timmy708
Set
Level 137
God Stats
3W - 2L
1,513 SR
Queue Stats
144W - 129L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,796
612
9,834
17,901
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
2 / 5 / 5
10,580
661
7,916
21,052
23,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
DarbyDeuce
Cernunnos
18
2 / 7 / 2
10,234
640
6,141
18,138
9,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
DrudgeNYC
Cupid
14
0 / 10 / 2
8,349
522
5,966
16,031
7,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
18
3 / 4 / 3
10,629
664
16,765
10,277
6,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BokChoy156
Kumbhakarna
18
4 / 2 / 16
12,644
790
4,433
17,792
20,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Exceled
Scylla
18
2 / 2 / 14
11,251
703
14,611
7,485
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 1 / 16
11,017
689
7,070
10,951
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
20
10 / 0 / 11
13,193
825
19,837
12,339
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 2 / 6
15,419
964
26,961
19,295
12,141
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
34
34
Deaths
7
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BokChoy156
Kumbhakarna
4
2
16
6
L
0
8
6
0.38
L
2
5
5
0.9
L
Cernunnos
DarbyDeuce
Cernunnos
2
7
2
0.43
L
Cupid
DrudgeNYC
Cupid
0
10
2
0.1
W
Scylla
Exceled
Scylla
2
2
14
4.5
W
1
1
16
9
L
Kukulkan
3
4
3
1.13
W
Hachiman
10
0
11
15.5
W
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
72,912
83,399
Taken
67,862
65,669
Mitigated
54,422
7,543
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BokChoy156
Kumbhakarna
4,433
479
945
4,926
17,792
20,985
345
9,250
8,542
21,404
0
L
9,834
35
0
1,459
17,901
19,231
736
5,465
12,114
25,348
0
L
7,916
777
200
2,908
21,052
23,606
0
4,758
15,977
0
28,099
L
Cernunnos
DarbyDeuce
Cernunnos
6,141
1,847
0
1,772
18,138
9,000
1
2,593
15,496
0
43,613
L
Cupid
DrudgeNYC
Cupid
5,966
2,932
471
733
16,031
7,679
0
4,928
10,887
0
17,418
W
Scylla
Exceled
Scylla
14,611
2,183
0
305
7,485
3,161
1,885
3,455
4,030
52,436
0
W
7,070
2,013
0
842
10,951
12,583
272
4,598
6,353
0
21,699
L
Kukulkan
16,765
805
0
0
10,277
6,153
0
1,816
8,339
64,939
0
W
Hachiman
19,837
13,439
0
8,225
12,339
5,552
2,894
5,886
6,453
0
58,271
W
26,961
18,120
0
6,524
19,295
12,141
1,866
3,572
15,723
0
69,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
63,524
324
Minions Killed
396
6
Camps Cleared
9
1,190,032
Distance Traveled
1,573,865
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,644
790
39
2
0
334,747
3
L
Ares
9,796
612
27
2
3
264,591
2
L
Chaac
10,580
661
36
2
1
275,327
0
L
Cernunnos
10,234
640
110
7
0
223,510
4
L
Cupid
8,349
522
37
2
0
164,366
1
W
Scylla
11,251
703
88
6
2
284,746
3
W
Odin
11,017
689
50
3
0
312,331
0
L
Kukulkan
10,629
664
114
7
2
262,238
2
W
Hachiman
13,193
825
102
6
1
301,494
0
W
Set
15,419
964
117
7
6
340,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role