Player Matchup

Sun Wukong
Sun Wukong
ArkiKid
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,354 Elo+
Party 4
Heimdallr
Heimdallr
ArkiReaper
Heimdallr
Level 103
God Stats
0W - 1L
1,427 SR
Queue Stats
109W - 98L
1,446 Elo+
Party 4
Cthulhu
Cthulhu
ItsSt0rytim3
Cthulhu
Level 101
God Stats
0W - 2L
1,535 SR
Queue Stats
57W - 64L
1,479 Elo+
Party 2
Olorun
Olorun
Northeast3east
Olorun
Level 62
God Stats
1W - 4L
1,309 SR
Queue Stats
267W - 278L
1,472 Elo+
Party 2
Discordia
Discordia
Steel3rD4n50
Discordia
Level 69
God Stats
22W - 35L
1,361 SR
Queue Stats
167W - 192L
1,412 Elo+
Party 2
Team Averages
Level 72
1,426 SR
1,433 Elo+

VS

Team Averages
Level 109
1,487 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
Level 143
God Stats
10W - 10L
1,567 SR
Queue Stats
235W - 251L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
KCC-PR
Gilgamesh
Level 32
God Stats
11W - 10L
1,534 SR
Queue Stats
59W - 55L
1,516 Elo+
Party 1
Sol
Sol
Napstabloop7306
Sol
Level 116
God Stats
3W - 2L
1,517 SR
Queue Stats
95W - 111L
1,392 Elo+
Party 3
Khepri
Khepri
rhino12120
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,560 Elo+
Party 3
Chronos
Chronos
sabi06c
Chronos
Level 145
God Stats
1W - 1L
1,318 SR
Queue Stats
92W - 100L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArkiKid
Sun Wukong
16
0 / 8 / 7
9,362
936
11,955
22,638
15,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ArkiReaper
Heimdallr
16
3 / 10 / 2
10,522
1,052
10,671
17,704
6,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ItsSt0rytim3
Cthulhu
16
1 / 8 / 5
9,783
978
10,531
24,155
22,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 11 / 5
10,023
1,002
15,160
20,485
7,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Steel3rD4n50
Discordia
16
1 / 7 / 4
9,933
993
10,849
13,532
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
19
11 / 2 / 24
12,471
1,247
30,735
9,124
4,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KCC-PR
Gilgamesh
18
8 / 2 / 18
11,805
1,181
16,225
14,020
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 0 / 20
11,869
1,187
21,258
9,787
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
rhino12120
Khepri
18
5 / 1 / 21
11,781
1,178
10,387
21,226
29,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos
sabi06c
Chronos
18
10 / 2 / 15
11,409
1,141
13,574
11,505
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
142
7
Kills
44
44
Deaths
7
23
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArkiKid
Sun Wukong
0
8
7
0.44
L
Heimdallr
ArkiReaper
Heimdallr
3
10
2
0.4
W
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
11
2
24
11.5
L
Cthulhu
ItsSt0rytim3
Cthulhu
1
8
5
0.44
W
Gilgamesh
KCC-PR
Gilgamesh
8
2
18
8.5
W
10
0
20
20
L
2
11
5
0.41
L
Discordia
Steel3rD4n50
Discordia
1
7
4
0.43
W
Khepri
rhino12120
Khepri
5
1
21
15.5
W
Chronos
sabi06c
Chronos
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,166
Damage
92,179
98,514
Taken
65,662
57,486
Mitigated
51,974
7,126
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArkiKid
Sun Wukong
11,955
4,214
0
1,013
22,638
15,383
0
11,172
11,466
0
17,906
L
Heimdallr
ArkiReaper
Heimdallr
10,671
7,858
0
590
17,704
6,997
0
6,021
11,683
0
22,159
W
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
30,735
12,719
777
2,814
9,124
4,551
0
6,095
3,029
0
59,846
L
Cthulhu
ItsSt0rytim3
Cthulhu
10,531
1,133
244
756
24,155
22,742
0
10,991
13,164
30,064
0
W
Gilgamesh
KCC-PR
Gilgamesh
16,225
6,095
0
5,033
14,020
6,655
0
7,839
6,181
0
35,705
W
21,258
11,689
116
4,890
9,787
4,869
0
5,892
3,895
28,624
2,215
L
15,160
7,368
453
3,098
20,485
7,842
0
10,233
10,252
21,737
0
L
Discordia
Steel3rD4n50
Discordia
10,849
424
0
972
13,532
4,522
0
3,681
9,851
36,386
0
W
Khepri
rhino12120
Khepri
10,387
2,063
0
5,663
21,226
29,534
0
10,131
11,095
13,875
0
W
Chronos
sabi06c
Chronos
13,574
6,610
0
2,120
11,505
6,365
0
6,583
4,922
25,242
3,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
59,335
149
Minions Killed
188
6
Camps Cleared
6
828,405
Distance Traveled
1,034,665
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,362
936
17
2
1
179,022
0
L
Heimdallr
10,522
1,052
18
2
2
145,694
0
W
Ah Muzen Cab
12,471
1,247
74
7
1
194,352
1
L
Cthulhu
9,783
978
41
4
1
184,740
0
W
Gilgamesh
11,805
1,181
44
4
2
200,043
0
W
Sol
11,869
1,187
21
2
2
215,649
0
L
Olorun
10,023
1,002
16
2
0
147,468
0
L
Discordia
9,933
993
57
6
2
171,481
4
W
Khepri
11,781
1,178
10
1
1
244,980
0
W
Chronos
11,409
1,141
39
4
0
179,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role