Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HamDaJokerz
Nox
Level 103
God Stats
2W - 2L
1,567 SR
Queue Stats
225W - 140L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
slayer6021
Kumbhakarna
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
175W - 100L
1,679 Elo+
Party 1
Team Averages
Level 93
1,450 SR
1,615 Elo+

VS

Team Averages
Level 117
1,771 SR
1,572 Elo+
Apollo
Apollo
PiIIar
Apollo
Level 144
God Stats
3W - 1L
2,021 SR
Queue Stats
132W - 106L
1,577 Elo+
Party 2
Chronos
Chronos
RadioaktiveWar
Chronos
Level 122
God Stats
1W - 1L
1,792 SR
Queue Stats
144W - 117L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
sunblue2
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 69L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
10 / 1 / 7
9,111
911
14,190
7,031
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 9
8,747
875
7,806
5,659
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
slayer6021
Kumbhakarna
12
0 / 2 / 17
8,349
835
2,711
12,451
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PiIIar
Apollo
9
2 / 5 / 1
6,688
669
4,840
7,633
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 2
6,249
625
6,635
8,819
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
sunblue2
Jormungandr
9
0 / 6 / 2
6,560
656
4,166
10,636
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
1
7
13.5
W
7
0
9
11.5
L
Apollo
PiIIar
Apollo
2
5
1
0.5
L
1
6
2
0.33
W
Kumbhakarna
slayer6021
Kumbhakarna
0
2
17
4.25
L
Jormungandr
sunblue2
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
15,641
25,141
Taken
27,088
17,485
Mitigated
14,803
7,531
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,190
10,674
526
2,481
7,031
3,149
2,207
3,077
3,954
0
41,129
W
7,806
468
0
974
5,659
2,447
343
2,580
3,079
31,375
0
L
Apollo
PiIIar
Apollo
4,840
2,474
0
20
7,633
3,163
0
3,558
4,075
0
17,457
L
6,635
2,634
0
192
8,819
3,597
0
3,919
4,900
15,171
1,866
W
Kumbhakarna
slayer6021
Kumbhakarna
2,711
367
622
2,928
12,451
11,889
69
5,209
7,242
10,278
0
L
Jormungandr
sunblue2
Jormungandr
4,166
1,050
32
761
10,636
8,043
0
3,100
7,536
10,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
19,497
123
Minions Killed
76
8
Camps Cleared
1
553,138
Distance Traveled
484,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,111
911
60
6
1
162,963
0
W
Nox
8,747
875
50
5
6
197,951
2
L
Apollo
6,688
669
38
4
0
187,094
2
L
Chronos
6,249
625
32
3
1
160,395
2
W
Kumbhakarna
8,349
835
13
1
1
192,224
0
L
Jormungandr
6,560
656
6
1
0
136,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role