Player Matchup

Cliodhna
Cliodhna
Dorsaw
Cliodhna
Level 158
God Stats
2W - 8L
1,333 SR
Queue Stats
486W - 512L
1,430 Elo+
Solo
The Morrigan
The Morrigan
MagiciansArcana
The Morrigan
Level 85
God Stats
1W - 2L
1,323 SR
Queue Stats
76W - 53L
1,276 Elo+
Party 1
Kuzenbo
Kuzenbo
RebornEcho
Kuzenbo
Level 48
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 20L
1,054 Elo+
Party 1
Ullr
Ullr
Ryelstyle
Ullr
Level 66
God Stats
2W - 2L
1,508 SR
Queue Stats
91W - 78L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
Warlock815
Nu Wa
Level 87
God Stats
2W - 1L
1,896 SR
Queue Stats
125W - 139L
1,404 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,283 Elo+

VS

Team Averages
Level 85
1,587 SR
1,393 Elo+
Geb
Geb
AgentGoldx
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Cixelsyd41
Bacchus
Level 53
God Stats
4W - 1L
1,561 SR
Queue Stats
256W - 273L
1,330 Elo+
Solo
Nike
Nike
DoubledLizard
Nike
Level 149
God Stats
7W - 1L
1,745 SR
Queue Stats
349W - 364L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Joso2881
Ne Zha
Level 68
God Stats
1W - 1L
1,395 SR
Queue Stats
98W - 132L
1,325 Elo+
Solo
Skadi
Skadi
SSJ_69_Serg
Skadi
Level 69
God Stats
4W - 1L
1,732 SR
Queue Stats
172W - 184L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dorsaw
Cliodhna
13
3 / 2 / 4
7,255
726
7,875
6,453
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
MagiciansArcana
The Morrigan
16
4 / 5 / 5
9,252
925
9,949
8,350
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
RebornEcho
Kuzenbo
14
0 / 2 / 7
7,532
753
4,169
12,648
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
13
1 / 7 / 4
7,545
755
6,545
10,853
4,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
14
2 / 6 / 4
7,865
787
8,422
11,016
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
9,011
901
8,641
12,038
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Cixelsyd41
Bacchus
17
5 / 1 / 13
9,865
987
11,080
11,594
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 8
8,472
847
5,144
8,533
6,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Joso2881
Ne Zha
14
3 / 3 / 13
8,418
842
6,466
10,172
6,635
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 3 / 9
9,619
962
14,708
9,189
4,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
22
22
Deaths
11
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Bacchus
Cixelsyd41
Bacchus
5
1
13
11.5
L
Cliodhna
Dorsaw
Cliodhna
3
2
4
2.5
W
3
2
8
3.5
W
Ne Zha
Joso2881
Ne Zha
3
3
13
3.17
L
The Morrigan
MagiciansArcana
The Morrigan
4
5
5
1.3
L
Kuzenbo
RebornEcho
Kuzenbo
0
2
7
1.75
L
Ullr
1
7
4
0.43
W
8
3
9
4.17
L
Nu Wa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
46,039
49,320
Taken
51,526
31,714
Mitigated
48,269
16,277
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,641
569
720
2,400
12,038
13,552
0
4,837
6,969
19,062
0
W
Bacchus
Cixelsyd41
Bacchus
11,080
1,065
1,585
2,713
11,594
16,919
0
4,402
7,047
16,379
0
L
Cliodhna
Dorsaw
Cliodhna
7,875
661
1,812
1,204
6,453
2,701
0
3,429
3,024
0
12,657
W
5,144
316
1,044
1,266
8,533
6,413
697
2,821
5,632
0
15,178
W
Ne Zha
Joso2881
Ne Zha
6,466
727
1,871
2,744
10,172
6,635
527
3,599
6,411
62
17,023
L
The Morrigan
MagiciansArcana
The Morrigan
9,949
1,777
590
1,713
8,350
3,367
0
3,778
4,572
22,769
2,335
L
Kuzenbo
RebornEcho
Kuzenbo
4,169
1,851
1,443
2,687
12,648
17,732
110
4,605
8,043
8,241
0
L
Ullr
6,545
4,013
1,345
1,310
10,853
4,092
0
4,423
6,430
0
9,862
W
14,708
5,843
578
957
9,189
4,750
1,950
4,202
4,865
0
45,959
L
Nu Wa
8,422
2,200
2,449
1,724
11,016
3,822
0
3,548
7,468
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
45,385
85
Minions Killed
130
0
Camps Cleared
0
899,049
Distance Traveled
963,487
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,011
901
14
1
0
207,776
2
W
Bacchus
9,865
987
11
1
0
219,663
0
L
Cliodhna
7,255
726
10
1
0
205,012
0
W
Nike
8,472
847
24
2
0
154,014
0
W
Ne Zha
8,418
842
11
1
0
220,274
0
L
The Morrigan
9,252
925
40
4
0
167,751
0
L
Kuzenbo
7,532
753
10
1
0
199,455
1
L
Ullr
7,545
755
8
1
0
154,666
0
W
Skadi
9,619
962
70
7
0
161,760
1
L
Nu Wa
7,865
787
17
2
0
172,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role