Player Matchup

Cliodhna
Cliodhna
Cyskal
Cliodhna
Level 27
God Stats
6W - 7L
1,356 SR
Queue Stats
24W - 34L
1,333 Elo+
Solo
Chaac
Chaac
DankDragin48
Chaac
Level 26
God Stats
19W - 25L
1,358 SR
Queue Stats
35W - 55L
1,322 Elo+
Party 3
Izanami
Izanami
JUICEnWAFFLEZz
Izanami
Level 39
God Stats
25W - 29L
1,403 SR
Queue Stats
130W - 181L
1,306 Elo+
Party 1
Sol
Sol
Yourherozero1996
Sol
Level 14
God Stats
6W - 11L
1,211 SR
Queue Stats
7W - 11L
1,269 Elo+
Party 1
Geb
Geb
takosauruswrecks
Geb
Level 25
God Stats
6W - 7L
1,204 SR
Queue Stats
33W - 51L
1,312 Elo+
Party 3
Team Averages
Level 26
1,306 SR
1,309 Elo+

VS

Team Averages
Level 19
1,342 SR
1,324 Elo+
Ymir
Ymir
Chaňce
Ymir
Level 32
God Stats
6W - 6L
1,490 SR
Queue Stats
35W - 50L
1,298 Elo+
Party 2
Nike
Nike
ChiefSlugma
Nike
Level 11
God Stats
3W - 7L
1,255 SR
Queue Stats
16W - 19L
1,377 Elo+
Party 2
Bellona
Bellona
IrishMarine
Bellona
Level 28
God Stats
28W - 16L
1,260 SR
Queue Stats
178W - 190L
1,371 Elo+
Solo
Ah Puch
Ah Puch
palillo345
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,242 Elo+
Solo
Neith
Neith
psychoticslasher
Neith
Level 8
God Stats
2W - 2L
1,205 SR
Queue Stats
13W - 11L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cyskal
Cliodhna
20
18 / 4 / 9
14,218
618
25,898
20,597
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 2 / 13
13,311
579
19,798
25,553
20,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 3 / 8
14,324
623
23,082
15,768
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 4 / 9
11,855
515
15,891
13,601
4,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 8
12,042
524
6,404
19,570
12,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chaňce
Ymir
13
3 / 10 / 2
9,440
410
10,633
39,291
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 10 / 2
11,690
508
18,933
21,525
15,616
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
IrishMarine
Bellona
20
2 / 6 / 2
11,942
519
9,708
20,730
14,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
palillo345
Ah Puch
13
0 / 13 / 4
9,057
394
5,116
17,638
5,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 2
9,772
425
12,608
14,671
4,932
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
45
Kills
13
14
Deaths
45
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chaňce
Ymir
3
10
2
0.4
L
5
10
2
0.6
W
Cliodhna
Cyskal
Cliodhna
18
4
9
5.63
W
8
2
13
7.25
L
Bellona
IrishMarine
Bellona
2
6
2
0.5
W
13
3
8
5.67
W
5
4
9
2.38
L
Ah Puch
palillo345
Ah Puch
0
13
4
0.15
L
3
6
2
0.67
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,073
Damage
56,998
95,089
Taken
113,855
52,563
Mitigated
61,415
38,719
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chaňce
Ymir
10,633
3,077
99
10,426
39,291
20,719
406
9,217
30,074
33,455
0
L
18,933
4,108
718
1,159
21,525
15,616
0
3,914
17,611
0
56,003
W
Cliodhna
Cyskal
Cliodhna
25,898
2,902
0
7,785
20,597
8,773
3,803
2,911
17,657
0
95,037
W
19,798
3,671
0
13,353
25,553
20,823
2,605
6,442
18,967
8,965
69,803
L
Bellona
IrishMarine
Bellona
9,708
3,347
0
1,530
20,730
14,860
199
2,354
18,376
0
119,423
W
23,082
19,083
0
3,565
15,768
5,943
4,181
4,368
11,190
0
117,190
W
15,891
3,531
0
4,812
13,601
4,331
2,218
3,248
10,336
51,064
0
L
Ah Puch
palillo345
Ah Puch
5,116
987
0
2,190
17,638
5,288
824
1,274
16,364
30,461
0
L
12,608
6,320
0
3,051
14,671
4,932
145
7,583
7,088
0
52,565
W
6,404
541
3,206
5,998
19,570
12,693
3,593
2,981
16,589
44,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,750
Gold Earned
51,901
576
Minions Killed
446
0
Camps Cleared
0
2,163,842
Distance Traveled
1,743,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,440
410
28
1
0
343,402
0
L
Nike
11,690
508
95
4
0
355,688
1
W
Cliodhna
14,218
618
135
6
0
476,985
1
W
Chaac
13,311
579
116
5
0
436,885
0
L
Bellona
11,942
519
199
9
0
421,316
0
W
Izanami
14,324
623
191
8
0
384,432
3
W
Sol
11,855
515
86
4
0
418,761
0
L
Ah Puch
9,057
394
43
2
0
258,991
0
L
Neith
9,772
425
81
4
0
363,824
1
W
Geb
12,042
524
48
2
0
446,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role