Player Matchup

Bellona
Bellona
Angel Mex5956
Bellona
Level 26
God Stats
20W - 24L
1,508 SR
Queue Stats
84W - 124L
1,238 Elo+
Solo
Cerberus
Cerberus
ElielDarkIt
Cerberus
Level 17
God Stats
2W - 4L
1,740 SR
Queue Stats
20W - 26L
1,369 Elo+
Solo
Hachiman
Hachiman
IGWT Nate
Hachiman
Level 17
God Stats
1W - 0L
1,175 SR
Queue Stats
132W - 137L
1,372 Elo+
Solo
Poseidon
Poseidon
SpicyPanda 6357
Poseidon
Level 7
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
shadow1007kill
Hel
Level 19
God Stats
1W - 2L
1,234 SR
Queue Stats
10W - 23L
1,133 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,323 Elo+

VS

Team Averages
Level 39
1,410 SR
1,283 Elo+
Neith
Neith
Antonio2683
Neith
Level 25
God Stats
6W - 8L
1,509 SR
Queue Stats
59W - 80L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon2035
Sun Wukong
Level 28
God Stats
15W - 12L
1,396 SR
Queue Stats
34W - 25L
1,307 Elo+
Solo
Sol
Sol
QCkeeper7
Sol
Level 109
God Stats
109W - 108L
1,556 SR
Queue Stats
560W - 554L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
anarchychipmunk
Cabrakan
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Loki
Loki
cjmilk
Loki
Level 26
God Stats
2W - 4L
1,264 SR
Queue Stats
13W - 34L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 4 / 3
9,097
396
3,556
17,101
13,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
ElielDarkIt
Cerberus
16
2 / 3 / 9
11,244
489
7,742
19,536
24,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
IGWT Nate
Hachiman
15
7 / 6 / 2
10,876
473
9,882
16,718
5,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
20
22 / 1 / 5
16,030
697
40,009
15,324
6,905
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 12 / 14
11,191
487
12,129
23,162
9,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
11,495
500
12,530
14,925
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dragon2035
Sun Wukong
16
7 / 6 / 7
11,072
481
17,464
23,414
10,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 7 / 4
11,409
496
20,490
20,059
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
12
0 / 6 / 9
9,332
406
5,524
21,787
21,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
cjmilk
Loki
14
2 / 10 / 7
9,637
419
5,257
13,762
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
36
Kills
25
26
Deaths
36
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
4
3
0.63
L
4
7
8
1.14
L
Sun Wukong
Dragon2035
Sun Wukong
7
6
7
1.75
W
Cerberus
ElielDarkIt
Cerberus
2
3
9
2.17
W
Hachiman
IGWT Nate
Hachiman
7
6
2
1.33
L
12
7
4
2
W
Poseidon
22
1
5
24.5
L
Cabrakan
0
6
9
0.75
L
Loki
cjmilk
Loki
2
10
7
0.55
W
4
12
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,318
Damage
61,265
91,841
Taken
93,947
59,028
Mitigated
53,638
25,182
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,556
597
0
1,303
17,101
13,326
1,852
3,013
14,088
0
33,400
L
12,530
4,506
0
3,260
14,925
5,309
2,679
7,891
6,660
0
67,036
L
Sun Wukong
Dragon2035
Sun Wukong
17,464
2,998
0
6,623
23,414
10,944
1,141
13,567
9,349
0
65,671
W
Cerberus
ElielDarkIt
Cerberus
7,742
1,248
0
3,471
19,536
24,170
1,263
7,667
11,869
53,196
0
W
Hachiman
IGWT Nate
Hachiman
9,882
6,946
0
2,979
16,718
5,266
2,923
3,673
13,045
0
42,609
L
20,490
8,776
745
6,118
20,059
12,813
3,873
14,121
5,428
55,970
6,770
W
Poseidon
40,009
7,025
387
4,991
15,324
6,905
5,340
2,075
13,249
166,877
0
L
Cabrakan
5,524
504
2,380
1,748
21,787
21,118
609
14,643
6,770
13,946
0
L
Loki
cjmilk
Loki
5,257
1,350
0
666
13,762
3,454
596
7,516
5,860
0
33,883
W
12,129
1,464
3,959
8,092
23,162
9,361
1,696
7,412
15,750
39,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
52,945
569
Minions Killed
336
0
Camps Cleared
0
2,055,310
Distance Traveled
1,864,124
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,097
396
65
3
0
395,840
0
L
Neith
11,495
500
96
4
0
354,721
1
L
Sun Wukong
11,072
481
111
5
0
406,181
3
W
Cerberus
11,244
489
109
5
0
445,541
6
W
Hachiman
10,876
473
76
3
0
349,323
1
L
Sol
11,409
496
75
3
0
363,758
0
W
Poseidon
16,030
697
264
11
0
488,383
1
L
Cabrakan
9,332
406
9
0
0
362,104
3
L
Loki
9,637
419
45
2
0
377,360
0
W
Hel
11,191
487
55
2
0
376,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role