Player Matchup

Ah Puch
Ah Puch
BushidowBrown
Ah Puch
Level 113
God Stats
1W - 1L
2,000 SR
Queue Stats
24W - 28L
1,443 Elo+
Party 2
Cupid
Cupid
Chaos710Panda
Cupid
Level 78
God Stats
3W - 3L
1,620 SR
Queue Stats
117W - 127L
1,527 Elo+
Solo
Khepri
Khepri
Nova309
Khepri
Level 89
God Stats
4W - 6L
1,310 SR
Queue Stats
586W - 585L
1,457 Elo+
Solo
Discordia
Discordia
PROJECTvBAKED
Discordia
Level 109
God Stats
5W - 3L
1,559 SR
Queue Stats
126W - 163L
1,380 Elo+
Solo
Athena
Athena
rewryte
Athena
Level 101
God Stats
1W - 1L
1,376 SR
Queue Stats
24W - 28L
1,443 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,450 Elo+

VS

Team Averages
Level 85
1,496 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GarbagePunk77
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 143L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Reinlieve
Heimdallr
Level 40
God Stats
3W - 2L
1,508 SR
Queue Stats
52W - 47L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
SerenadeOfWater
Hun Batz
Level 121
God Stats
2W - 2L
1,471 SR
Queue Stats
74W - 68L
1,479 Elo+
Party 1
Olorun
Olorun
XChiefKeithX
Olorun
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 50L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
7 / 4 / 14
11,314
808
26,401
13,959
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 14
11,180
799
18,939
11,828
5,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Nova309
Khepri
16
1 / 4 / 15
10,024
716
7,100
16,769
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
PROJECTvBAKED
Discordia
16
3 / 3 / 12
10,034
717
16,322
9,071
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
rewryte
Athena
18
5 / 6 / 16
11,101
793
14,564
24,304
29,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 7 / 5
10,980
784
9,133
17,673
11,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
18
0 / 3 / 17
10,959
783
13,014
33,062
29,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Reinlieve
Heimdallr
19
8 / 4 / 6
12,338
881
21,242
16,736
8,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
16
0 / 5 / 13
9,470
676
6,898
22,134
9,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
5 / 5 / 14
11,543
825
18,507
14,405
7,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
75
23
Kills
20
20
Deaths
24
71
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
7
5
1.36
L
Ah Puch
7
4
14
3.5
L
7
3
14
4.67
W
Ganesha
0
3
17
2.83
L
Khepri
Nova309
Khepri
1
4
15
2.13
L
Discordia
PROJECTvBAKED
Discordia
3
3
12
3
W
Heimdallr
Reinlieve
Heimdallr
8
4
6
2.75
W
Hun Batz
0
5
13
1.3
W
Olorun
5
5
14
2.4
L
Athena
rewryte
Athena
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,326
Damage
68,794
75,931
Taken
104,010
62,104
Mitigated
67,158
25,550
Healing
49,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,133
1,559
2,188
3,580
17,673
11,278
1,882
10,097
7,576
0
14,278
L
Ah Puch
26,401
1,123
2,155
4,418
13,959
5,895
1,522
7,443
6,513
46,975
0
L
18,939
12,752
6,017
3,536
11,828
5,809
2,156
4,169
7,659
0
35,852
W
Ganesha
13,014
1,022
4,026
13,770
33,062
29,991
249
18,793
14,269
26,194
0
L
Khepri
Nova309
Khepri
7,100
833
521
3,057
16,769
17,636
280
6,840
9,929
13,710
0
L
Discordia
PROJECTvBAKED
Discordia
16,322
1,997
172
1,328
9,071
3,424
1,167
2,815
6,256
25,873
0
W
Heimdallr
Reinlieve
Heimdallr
21,242
12,403
3,431
3,794
16,736
8,274
989
11,184
5,552
0
36,587
W
Hun Batz
6,898
868
2,156
5,934
22,134
9,918
740
14,080
8,054
0
21,737
W
Olorun
18,507
8,137
6,250
4,454
14,405
7,697
2,044
10,233
4,172
43,113
0
L
Athena
rewryte
Athena
14,564
2,075
893
3,453
24,304
29,340
183
10,254
14,050
22,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
55,290
145
Minions Killed
159
0
Camps Cleared
0
1,350,825
Distance Traveled
1,267,527
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,980
784
14
1
0
253,038
0
L
Ah Puch
11,314
808
41
3
0
258,002
0
L
Cupid
11,180
799
59
4
0
259,870
1
W
Ganesha
10,959
783
3
0
0
274,778
1
L
Khepri
10,024
716
9
1
0
260,314
2
L
Discordia
10,034
717
21
2
0
263,444
2
W
Heimdallr
12,338
881
59
4
0
236,240
0
W
Hun Batz
9,470
676
18
1
0
262,321
4
W
Olorun
11,543
825
65
5
0
241,150
1
L
Athena
11,101
793
15
1
0
309,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role