Player Matchup

Thoth
Thoth
SaltyBongos
Thoth
Level 3
God Stats
2W - 2L
1,641 SR
Queue Stats
35W - 46L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
miketheBslayer
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,589 Elo+
Party 1
Set
Set
nicktheVslayer
Set
Level 88
God Stats
0W - 1L
1,684 SR
Queue Stats
54W - 56L
1,543 Elo+
Party 1
Team Averages
Level 62
1,608 SR
1,544 Elo+

VS

Team Averages
Level 131
1,659 SR
1,618 Elo+
Olorun
Olorun
GlizzyGuzzlr
Olorun
Level 128
God Stats
19W - 13L
1,669 SR
Queue Stats
788W - 723L
1,597 Elo+
Party 2
Awilix
Awilix
TTVStayfrosty28
Awilix
Level 106
God Stats
6W - 3L
1,617 SR
Queue Stats
463W - 439L
1,582 Elo+
Party 2
Anhur
Anhur
ïтѕÐιzzγ
Anhur
Level 160
God Stats
23W - 13L
1,690 SR
Queue Stats
531W - 343L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
7,072
643
5,215
9,675
2,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
miketheBslayer
Jormungandr
10
1 / 4 / 5
7,229
657
5,354
13,744
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 7 / 2
7,685
699
9,945
12,660
3,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 4 / 10
8,832
803
10,275
9,899
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 3 / 7
7,995
727
5,096
8,301
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 0 / 5
9,583
871
14,094
10,285
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
17
17
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
4
10
2.25
L
1
6
5
0.58
W
2
3
7
1.83
L
Jormungandr
miketheBslayer
Jormungandr
1
4
5
0.88
L
4
7
2
0.71
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
29,465
36,079
Taken
28,485
19,273
Mitigated
10,312
2,658
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,275
6,024
365
4,354
9,899
3,915
1,908
3,359
6,540
23,464
2,694
L
5,215
528
0
618
9,675
2,178
0
2,229
7,446
19,285
0
W
5,096
1,011
0
593
8,301
2,432
0
4,010
4,291
0
22,495
L
Jormungandr
miketheBslayer
Jormungandr
5,354
1,571
0
498
13,744
13,426
0
4,729
9,015
13,952
0
L
9,945
4,325
0
1,542
12,660
3,669
0
2,549
10,111
0
22,251
W
14,094
7,815
0
3,208
10,285
3,965
496
3,538
6,747
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,986
Gold Earned
26,410
73
Minions Killed
136
1
Camps Cleared
10
511,218
Distance Traveled
647,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,832
803
33
3
1
191,554
3
L
Thoth
7,072
643
32
3
0
167,305
0
W
Awilix
7,995
727
29
3
3
231,996
1
L
Jormungandr
7,229
657
15
1
0
170,870
3
L
Set
7,685
699
26
2
1
173,043
2
W
Anhur
9,583
871
74
7
6
223,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role