Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Angels_leo
Anhur
Level 126
God Stats
8W - 9L
1,463 SR
Queue Stats
204W - 217L
1,419 Elo+
Solo
Danzaburou
Danzaburou
GALDINO_A
Danzaburou
Level 78
God Stats
9W - 9L
1,513 SR
Queue Stats
364W - 413L
1,414 Elo+
Solo
The Morrigan
The Morrigan
Gappet
The Morrigan
Level 77
God Stats
3W - 1L
1,967 SR
Queue Stats
145W - 143L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Leonixorion
Kuzenbo
Level 85
God Stats
1W - 4L
1,316 SR
Queue Stats
230W - 277L
1,407 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,431 Elo+

VS

Team Averages
Level 66
1,501 SR
1,355 Elo+
Chaac
Chaac
Aucram
Chaac
Level 67
God Stats
2W - 1L
1,468 SR
Queue Stats
87W - 73L
1,412 Elo+
Solo
Artemis
Artemis
BobbyMOJO0814
Artemis
Level 77
God Stats
5W - 7L
1,435 SR
Queue Stats
361W - 428L
1,362 Elo+
Party 1
Bakasura
Bakasura
DOWxTechN9ne
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 390L
1,354 Elo+
Party 1
Geb
Geb
sconni
Geb
Level 55
God Stats
32W - 17L
1,600 SR
Queue Stats
213W - 269L
1,312 Elo+
Party 1
Merlin
Merlin
shadowman950
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 260L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 0 / 1
5,862
255
0
0
0
Anhur
6
0 / 3 / 1
6,576
286
1,538
5,147
917
Danzaburou
GALDINO_A
Danzaburou
17
3 / 6 / 4
10,956
476
11,817
23,606
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Gappet
The Morrigan
16
4 / 8 / 1
10,023
436
10,327
10,841
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Leonixorion
Kuzenbo
16
2 / 4 / 1
9,901
430
3,076
21,795
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aucram
Chaac
18
1 / 1 / 6
12,060
524
8,622
9,695
11,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
19
10 / 0 / 4
12,844
558
18,489
12,846
5,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
DOWxTechN9ne
Bakasura
20
6 / 6 / 2
13,298
578
9,069
20,070
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
sconni
Geb
18
1 / 1 / 11
11,962
520
5,282
17,476
27,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
3 / 2 / 3
12,068
525
7,756
8,056
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
21
21
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
1
0.5
L
Anhur
0
3
1
0.17
W
Chaac
Aucram
Chaac
1
1
6
4
W
Artemis
10
0
4
12
W
Bakasura
DOWxTechN9ne
Bakasura
6
6
2
1.17
L
Danzaburou
GALDINO_A
Danzaburou
3
6
4
0.83
L
The Morrigan
Gappet
The Morrigan
4
8
1
0.56
L
Kuzenbo
Leonixorion
Kuzenbo
2
4
1
0.63
W
Geb
sconni
Geb
1
1
11
6.5
W
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
49,218
61,389
Taken
68,143
37,875
Mitigated
56,746
11,407
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
1,538
905
0
686
5,147
917
0
919
4,228
0
17,230
W
Chaac
Aucram
Chaac
8,622
843
0
5,322
9,695
11,134
2,008
564
9,131
0
62,226
W
Artemis
18,489
9,974
600
2,852
12,846
5,985
8,484
4,355
8,485
0
109,974
W
Bakasura
DOWxTechN9ne
Bakasura
9,069
6,377
0
8,460
20,070
8,732
1,619
1,256
18,814
0
93,980
L
Danzaburou
GALDINO_A
Danzaburou
11,817
4,990
222
5,973
23,606
7,469
80
4,557
17,482
0
74,442
L
The Morrigan
Gappet
The Morrigan
10,327
2,355
0
858
10,841
3,476
0
2,667
7,714
49,395
4,299
L
Kuzenbo
Leonixorion
Kuzenbo
3,076
1,211
194
3,474
21,795
26,013
0
4,434
17,020
33,567
0
W
Geb
sconni
Geb
5,282
519
544
2,797
17,476
27,568
1,518
2,559
14,917
41,320
0
W
Merlin
7,756
0
0
0
8,056
3,327
2,307
3,063
4,993
72,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
62,232
302
Minions Killed
650
0
Camps Cleared
0
1,187,425
Distance Traveled
2,175,052
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,862
255
0
0
0
0
0
L
Anhur
6,576
286
31
1
0
133,463
3
W
Chaac
12,060
524
113
5
0
467,200
1
W
Artemis
12,844
558
146
6
0
407,791
0
W
Bakasura
13,298
578
180
8
0
460,124
3
L
Danzaburou
10,956
476
141
6
0
349,633
0
L
The Morrigan
10,023
436
80
3
0
356,766
1
L
Kuzenbo
9,901
430
50
2
0
347,563
1
W
Geb
11,962
520
49
2
0
416,458
2
W
Merlin
12,068
525
162
7
0
423,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role