Player Matchup

Cu Chulainn
Cu Chulainn
GANjAL0V3
Cu Chulainn
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 132L
1,402 Elo+
Party 2
Ratatoskr
Ratatoskr
KIamSlammin
Ratatoskr
Level 84
God Stats
14W - 12L
1,542 SR
Queue Stats
371W - 402L
1,402 Elo+
Party 2
Zeus
Zeus
Saint_Broseph00
Zeus
Level 49
God Stats
7W - 9L
1,502 SR
Queue Stats
86W - 105L
1,341 Elo+
Party 1
Artio
Artio
TermedROCKMAN
Artio
Level 127
God Stats
27W - 13L
1,671 SR
Queue Stats
146W - 131L
1,524 Elo+
Party 1
Skadi
Skadi
nochillchips
Skadi
Level 69
God Stats
2W - 0L
1,611 SR
Queue Stats
27W - 41L
1,339 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,402 Elo+

VS

Team Averages
Level 57
1,381 SR
1,363 Elo+
Artemis
Artemis
Ainz0oalGhoul
Artemis
Level 29
God Stats
3W - 5L
1,292 SR
Queue Stats
66W - 77L
1,374 Elo+
Party 4
Cabrakan
Cabrakan
Bonkersmuffin
Cabrakan
Level 45
God Stats
3W - 3L
1,432 SR
Queue Stats
169W - 206L
1,362 Elo+
Party 3
Hel
Hel
Lodicos
Hel
Level 62
God Stats
5W - 17L
1,476 SR
Queue Stats
224W - 265L
1,386 Elo+
Party 3
Bellona
Bellona
SteveoThaHippy
Bellona
Level 42
God Stats
4W - 4L
1,248 SR
Queue Stats
60W - 74L
1,338 Elo+
Party 4
Sun Wukong
Sun Wukong
niankuknum
Sun Wukong
Level 108
God Stats
1W - 2L
1,457 SR
Queue Stats
257W - 284L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GANjAL0V3
Cu Chulainn
20
7 / 5 / 5
12,239
510
11,577
18,210
11,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
KIamSlammin
Ratatoskr
19
16 / 1 / 9
13,493
562
17,609
14,558
5,779
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 10
13,098
546
16,930
18,964
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 22
14,209
592
15,714
33,707
26,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 8
13,389
558
14,103
14,348
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 6 / 2
7,373
307
5,247
9,917
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Bonkersmuffin
Cabrakan
15
1 / 12 / 5
9,550
398
19,619
29,375
17,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
16
1 / 8 / 2
10,059
419
13,964
17,836
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 10 / 1
11,658
486
10,487
24,286
19,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
niankuknum
Sun Wukong
18
5 / 10 / 1
11,901
496
6,911
20,114
8,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
46
Kills
10
11
Deaths
46
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
6
2
0.17
L
Cabrakan
Bonkersmuffin
Cabrakan
1
12
5
0.29
W
Cu Chulainn
GANjAL0V3
Cu Chulainn
7
5
5
1.9
W
Ratatoskr
KIamSlammin
Ratatoskr
16
1
9
20.5
L
Hel
1
8
2
0.25
W
6
3
10
3.67
L
3
10
1
0.35
W
8
1
22
19
L
Sun Wukong
niankuknum
Sun Wukong
5
10
1
0.55
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,933
Damage
56,228
99,787
Taken
101,528
54,714
Mitigated
53,814
41,068
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,247
2,537
0
735
9,917
2,404
524
2,432
7,485
0
27,153
L
Cabrakan
Bonkersmuffin
Cabrakan
19,619
2,832
0
7,446
29,375
17,943
0
9,160
19,953
59,624
0
W
Cu Chulainn
GANjAL0V3
Cu Chulainn
11,577
3,255
213
4,353
18,210
11,691
4,179
3,463
14,070
0
81,085
W
Ratatoskr
KIamSlammin
Ratatoskr
17,609
4,843
0
4,460
14,558
5,779
2,243
3,665
10,697
0
70,923
L
Hel
13,964
1,356
1,248
4,898
17,836
5,739
0
8,164
9,432
69,810
0
W
16,930
2,027
0
5,401
18,964
6,289
1,639
8,620
10,061
115,834
0
L
10,487
2,812
0
2,866
24,286
19,631
2,223
6,120
18,080
9,686
59,046
W
15,714
2,085
5,592
19,199
33,707
26,124
2,552
12,695
20,510
47,980
0
L
Sun Wukong
niankuknum
Sun Wukong
6,911
1,481
265
2,082
20,114
8,097
0
6,088
13,934
0
51,376
W
14,103
6,063
0
1,850
14,348
4,831
5,770
5,548
8,574
0
93,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
50,541
598
Minions Killed
455
0
Camps Cleared
0
2,297,091
Distance Traveled
1,784,624
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,373
307
38
2
0
281,470
3
L
Cabrakan
9,550
398
69
3
0
366,416
0
W
Cu Chulainn
12,239
510
125
5
0
418,401
1
W
Ratatoskr
13,493
562
114
5
0
543,561
2
L
Hel
10,059
419
138
6
0
344,042
0
W
Zeus
13,098
546
177
7
0
429,762
5
L
Bellona
11,658
486
129
5
0
397,858
0
W
Artio
14,209
592
57
2
0
431,027
3
L
Sun Wukong
11,901
496
81
3
0
394,838
2
W
Skadi
13,389
558
125
5
0
474,340
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role