Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BastetGostosa
Bastet
Level 142
God Stats
4W - 3L
1,641 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 1
Hercules
Hercules
Theenar
Hercules
Level 106
God Stats
2W - 2L
1,723 SR
Queue Stats
45W - 45L
1,481 Elo+
Solo
Team Averages
Level 118
1,621 SR
1,481 Elo+

VS

Team Averages
Level 143
1,486 SR
1,483 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
OscuroGT
Thor
Level 146
God Stats
3W - 2L
1,457 SR
Queue Stats
213W - 234L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 12
7,647
765
6,779
6,442
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 6
8,249
825
9,086
8,094
2,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Theenar
Hercules
12
8 / 3 / 5
8,156
816
6,672
9,574
8,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 6 / 3
7,790
779
6,717
10,083
3,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
9
1 / 8 / 3
6,693
669
4,407
7,722
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
2 / 2 / 3
6,996
700
3,021
6,815
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
12
3.5
L
Hou Yi
 
Hou Yi
3
6
3
0.75
L
Hera
 
Hera
1
8
3
0.31
W
7
1
6
10
L
Thor
2
2
3
1.75
W
Hercules
Theenar
Hercules
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
14,145
24,110
Taken
24,620
13,004
Mitigated
9,086
7,123
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,779
2,835
0
2,326
6,442
2,195
695
2,049
4,393
33,375
3,375
L
Hou Yi
 
Hou Yi
6,717
2,687
0
759
10,083
3,405
0
1,883
8,200
0
17,912
L
Hera
 
Hera
4,407
1,032
0
302
7,722
2,155
0
2,320
5,402
11,335
0
W
9,086
1,923
0
2,201
8,094
2,403
113
1,309
6,785
0
26,711
L
Thor
3,021
403
0
80
6,815
3,526
0
2,164
4,651
0
14,602
W
Hercules
Theenar
Hercules
6,672
2,613
0
2,596
9,574
8,406
105
1,437
8,137
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
21,479
123
Minions Killed
82
7
Camps Cleared
2
591,816
Distance Traveled
456,151
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,647
765
62
6
3
183,525
2
L
Hou Yi
7,790
779
37
4
0
145,231
3
L
Hera
6,693
669
12
1
0
153,192
2
W
Bastet
8,249
825
41
4
4
213,695
3
L
Thor
6,996
700
33
3
2
157,728
5
W
Hercules
8,156
816
20
2
0
194,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role