Player Matchup

Ares
Ares
AlpacaInDaHood
Ares
Level 89
God Stats
4W - 1L
1,516 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 3
Neith
Neith
SLEEPYPR0DIGY
Neith
Level 154
God Stats
7W - 4L
1,618 SR
Queue Stats
329W - 281L
1,621 Elo+
Party 4
Kali
Kali
Shabohz
Kali
Level 67
God Stats
11W - 3L
1,787 SR
Queue Stats
226W - 188L
1,593 Elo+
Party 4
Thoth
Thoth
TheBoomBot
Thoth
Level 149
God Stats
3W - 0L
1,860 SR
Queue Stats
21W - 20L
1,549 Elo+
Party 3
Guan Yu
Guan Yu
TwisterGrey
Guan Yu
Level 149
God Stats
1W - 4L
1,374 SR
Queue Stats
121W - 93L
1,599 Elo+
Party 3
Team Averages
Level 122
1,631 SR
1,545 Elo+

VS

Team Averages
Level 149
1,608 SR
1,566 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FattyBacon
Chaac
Level 121
God Stats
4W - 7L
1,471 SR
Queue Stats
562W - 591L
1,588 Elo+
Party 2
Chronos
Chronos
SlyBlue
Chronos
Level 160
God Stats
0W - 1L
1,771 SR
Queue Stats
156W - 140L
1,548 Elo+
Solo
Terra
Terra
Syphilissss
Terra
Level 147
God Stats
22W - 13L
1,722 SR
Queue Stats
300W - 291L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
bunnytush
The Morrigan
Level 160
God Stats
1W - 4L
1,574 SR
Queue Stats
353W - 360L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
6,936
495
6,453
9,412
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 3
8,154
582
8,078
7,855
2,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Shabohz
Kali
15
5 / 1 / 3
8,923
637
4,710
10,383
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
8 / 1 / 4
9,046
646
10,525
6,594
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TwisterGrey
Guan Yu
15
9 / 0 / 1
9,651
689
11,325
11,200
9,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 0
7,854
561
6,089
9,943
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
0 / 6 / 0
6,078
434
3,039
11,903
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
SlyBlue
Chronos
10
0 / 8 / 2
6,101
436
3,827
11,364
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 2
6,764
483
3,795
12,304
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
bunnytush
The Morrigan
11
1 / 5 / 1
6,439
460
5,047
9,209
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
25
Kills
7
7
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
0
1.33
W
1
2
8
2.5
L
Chaac
0
6
0
0
W
2
3
3
1.17
W
Kali
Shabohz
Kali
5
1
3
6.5
L
Chronos
SlyBlue
Chronos
0
8
2
0.13
L
2
3
2
1
W
Thoth
8
1
4
10
W
Guan Yu
TwisterGrey
Guan Yu
9
0
1
9.5
L
The Morrigan
bunnytush
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
21,797
45,444
Taken
54,723
26,625
Mitigated
23,195
13,745
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,089
2,189
0
2,602
9,943
2,971
220
1,085
8,858
0
45,137
W
6,453
361
0
913
9,412
7,232
280
4,240
5,172
13,029
0
L
Chaac
3,039
760
0
1,735
11,903
7,463
180
2,943
8,876
5,679
27,868
W
8,078
3,591
0
2,428
7,855
2,947
0
671
7,184
0
63,112
W
Kali
Shabohz
Kali
4,710
2,560
0
4,914
10,383
4,699
0
1,651
8,698
0
69,860
L
Chronos
SlyBlue
Chronos
3,827
1,357
0
775
11,364
3,233
609
5,606
5,422
31,598
2,562
L
3,795
942
836
2,698
12,304
7,385
0
6,021
6,183
18,432
0
W
Thoth
10,525
184
0
1,270
6,594
2,268
36
3,700
2,894
58,231
0
W
Guan Yu
TwisterGrey
Guan Yu
11,325
1,833
556
3,664
11,200
9,479
134
2,353
8,415
9,352
55,782
L
The Morrigan
bunnytush
The Morrigan
5,047
678
0
3,294
9,209
2,143
0
2,266
6,835
36,269
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
33,236
487
Minions Killed
319
0
Camps Cleared
0
1,411,484
Distance Traveled
1,266,995
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,854
561
82
6
0
252,040
1
W
Ares
6,936
495
18
1
0
301,259
3
L
Chaac
6,078
434
67
5
0
244,640
3
W
Neith
8,154
582
104
7
0
250,122
5
W
Kali
8,923
637
111
8
0
261,890
4
L
Chronos
6,101
436
70
5
0
243,262
6
L
Terra
6,764
483
26
2
0
273,276
9
W
Thoth
9,046
646
116
8
0
297,539
6
W
Guan Yu
9,651
689
138
10
0
300,674
2
L
The Morrigan
6,439
460
74
5
0
253,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role