Player Matchup

Loki
Loki
AVAD OSTRICH
Loki
Level 26
God Stats
9W - 7L
1,710 SR
Queue Stats
44W - 60L
1,454 Elo+
Party 1
Sol
Sol
Demigod G
Sol
Level 7
God Stats
3W - 1L
1,714 SR
Queue Stats
17W - 9L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
OneLifeToLive172
Tsukuyomi
Level 24
God Stats
17W - 11L
1,481 SR
Queue Stats
23W - 15L
1,504 Elo+
Solo
Susano
Susano
YakuzaFroot
Susano
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
14W - 5L
1,747 Elo+
Party 1
Scylla
Scylla
ZNF Spectre1
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 26L
1,679 Elo+
Solo
Team Averages
Level 18
1,623 SR
1,584 Elo+

VS

Team Averages
Level 17
1,684 SR
1,529 Elo+
Ganesha
Ganesha
Medarda
Ganesha
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Tiamat
Tiamat
SmurfNation38
Tiamat
Level 18
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 35L
1,638 Elo+
Solo
Achilles
Achilles
TallGuy53
Achilles
Level 28
God Stats
9W - 5L
1,760 SR
Queue Stats
167W - 158L
1,517 Elo+
Solo
Ullr
Ullr
lospollos021
Ullr
Level 27
God Stats
33W - 27L
1,630 SR
Queue Stats
253W - 241L
1,583 Elo+
Solo
Fenrir
Fenrir
xZwelousx
Fenrir
Level 6
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,811
635
151
1,675
328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 0
5,205
868
2,423
2,036
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
6
2 / 0 / 0
3,909
652
1,299
1,720
321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
7
0 / 0 / 2
3,930
655
1,058
2,831
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
8
2 / 0 / 0
4,546
758
1,879
1,005
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Medarda
Ganesha
4
0 / 3 / 0
3,205
534
611
4,634
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,349
558
581
1,659
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TallGuy53
Achilles
2
0 / 2 / 0
2,828
471
929
1,751
710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,525
588
1,358
1,535
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xZwelousx
Fenrir
5
0 / 2 / 0
3,507
585
0
3,649
938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
3
0
0
3
L
Ganesha
Medarda
Ganesha
0
3
0
0
W
Tsukuyomi
2
0
0
2
L
0
0
0
0
L
Achilles
TallGuy53
Achilles
0
2
0
0
W
Susano
0
0
2
1
W
Scylla
2
0
0
2
L
0
0
0
0
L
Fenrir
xZwelousx
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,810
Damage
3,479
9,267
Taken
13,228
2,048
Mitigated
4,322
5,231
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
151
0
0
1,122
1,675
328
0
129
1,546
0
12,678
W
2,423
676
0
1,709
2,036
556
118
72
1,880
22,755
3,791
L
Ganesha
Medarda
Ganesha
611
34
0
514
4,634
1,831
0
1,421
3,213
2,984
0
W
Tsukuyomi
1,299
523
0
413
1,720
321
340
208
1,512
0
8,771
L
581
0
0
948
1,659
516
31
980
461
10,386
0
L
Achilles
TallGuy53
Achilles
929
240
0
334
1,751
710
0
835
916
0
3,120
W
Susano
1,058
275
0
1,487
2,831
599
0
331
2,500
0
15,494
W
Scylla
1,879
96
0
500
1,005
244
536
452
553
17,713
0
L
1,358
618
0
927
1,535
327
0
0
1,535
0
16,547
L
Fenrir
xZwelousx
Fenrir
0
0
0
712
3,649
938
0
655
2,968
0
15,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
16,414
200
Minions Killed
99
0
Camps Cleared
0
603,985
Distance Traveled
418,125
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,811
635
41
7
0
128,264
1
W
Sol
5,205
868
58
10
0
118,202
3
L
Ganesha
3,205
534
2
0
0
108,829
1
W
Tsukuyomi
3,909
652
20
3
0
127,415
0
L
Tiamat
3,349
558
19
3
0
70,487
2
L
Achilles
2,828
471
7
1
0
47,999
0
W
Susano
3,930
655
32
5
0
127,419
2
W
Scylla
4,546
758
49
8
0
102,685
4
L
Ullr
3,525
588
38
6
0
106,473
2
L
Fenrir
3,507
585
33
6
0
84,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role