Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
atownrep89
Eset
Level 160
God Stats
22W - 20L
1,589 SR
Queue Stats
953W - 988L
1,568 Elo+
Solo
Bacchus
Bacchus
camGrizzly099
Bacchus
Level 34
God Stats
0W - 2L
1,347 SR
Queue Stats
37W - 43L
1,495 Elo+
Solo
Artemis
Artemis
pyRoyMustang
Artemis
Level 145
God Stats
0W - 3L
1,298 SR
Queue Stats
121W - 99L
1,616 Elo+
Party 2
Ares
Ares
sD Token
Ares
Level 159
God Stats
1W - 1L
1,488 SR
Queue Stats
70W - 75L
1,555 Elo+
Party 2
Team Averages
Level 132
1,444 SR
1,547 Elo+

VS

Team Averages
Level 146
1,589 SR
1,560 Elo+
Bellona
Bellona
AssAss1naTioN63
Bellona
Level 126
God Stats
7W - 7L
1,607 SR
Queue Stats
550W - 565L
1,525 Elo+
Solo
Nu Wa
Nu Wa
BruceLongBeef1
Nu Wa
Level 156
God Stats
4W - 3L
1,711 SR
Queue Stats
308W - 307L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
FrostOT1S
Baron Samedi
Level 142
God Stats
3W - 1L
1,611 SR
Queue Stats
371W - 373L
1,568 Elo+
Party 1
Ganesha
Ganesha
KhanjarTheSharp
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 100L
1,561 Elo+
Party 1
Fafnir
Fafnir
LC Lucius
Fafnir
Level 146
God Stats
10W - 6L
1,516 SR
Queue Stats
291W - 291L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 3 / 6
9,100
758
10,657
11,469
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 6
8,332
694
11,423
10,678
5,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
4 / 3 / 7
10,292
858
9,704
21,796
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
pyRoyMustang
Artemis
14
2 / 4 / 8
8,293
691
9,560
11,661
6,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
2 / 4 / 6
8,298
692
5,605
15,683
21,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
10,652
888
10,465
14,303
18,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 14
9,596
800
16,176
8,273
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FrostOT1S
Baron Samedi
17
5 / 1 / 12
9,797
816
16,186
10,189
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 17
9,480
790
11,261
14,172
16,266
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
LC Lucius
Fafnir
17
4 / 3 / 13
10,510
876
7,490
13,255
17,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
12
Kills
20
20
Deaths
12
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
6
2
W
7
3
8
3.67
W
4
2
14
5.5
W
Baron Samedi
FrostOT1S
Baron Samedi
5
1
12
11
W
0
3
17
2.83
W
Fafnir
LC Lucius
Fafnir
4
3
13
3.5
L
1
6
6
0.67
L
Bacchus
4
3
7
2.5
L
Artemis
pyRoyMustang
Artemis
2
4
8
1.5
L
Ares
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
61,578
71,287
Taken
60,192
66,820
Mitigated
61,312
26,268
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,657
6,159
1,542
2,463
11,469
6,247
160
7,430
3,915
0
37,321
W
10,465
1,497
3,354
2,539
14,303
18,163
684
4,853
9,206
0
20,159
W
16,176
4,405
0
0
8,273
4,256
1,912
4,282
3,959
37,878
0
W
Baron Samedi
FrostOT1S
Baron Samedi
16,186
2,251
7,587
5,245
10,189
5,466
1,416
6,072
4,012
33,688
0
W
11,261
714
881
1,828
14,172
16,266
514
5,563
8,342
22,550
0
W
Fafnir
LC Lucius
Fafnir
7,490
2,791
1,049
3,701
13,255
17,161
1,108
5,126
7,941
13,868
0
L
11,423
523
3,593
1,339
10,678
5,512
82
7,354
3,204
24,926
0
L
Bacchus
9,704
1,608
2,408
8,560
21,796
27,320
0
17,383
4,241
21,919
0
L
Artemis
pyRoyMustang
Artemis
9,560
3,442
1,281
2,023
11,661
6,458
1,516
8,200
3,399
0
20,926
L
Ares
5,605
301
1,271
1,788
15,683
21,283
16
10,112
5,415
8,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
50,035
144
Minions Killed
129
0
Camps Cleared
0
1,011,882
Distance Traveled
1,070,183
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,100
758
60
5
0
203,683
0
W
Bellona
10,652
888
23
2
0
241,054
1
W
Nu Wa
9,596
800
45
4
0
212,501
0
W
Baron Samedi
9,797
816
47
4
0
219,736
1
W
Ganesha
9,480
790
0
0
0
200,264
1
W
Fafnir
10,510
876
14
1
0
196,628
0
L
Eset
8,332
694
34
3
0
195,085
1
L
Bacchus
10,292
858
18
2
0
205,326
1
L
Artemis
8,293
691
30
3
0
192,241
0
L
Ares
8,298
692
2
0
0
215,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role