Player Matchup

Gilgamesh
Gilgamesh
Hoothootmf
Gilgamesh
Level 28
God Stats
4W - 4L
1,634 SR
Queue Stats
80W - 79L
1,461 Elo+
Solo
Fenrir
Fenrir
ManataRay
Fenrir
Level 42
God Stats
5W - 5L
1,312 SR
Queue Stats
314W - 279L
1,474 Elo+
Party 1
Izanami
Izanami
as8u445
Izanami
Level 22
God Stats
8W - 22L
1,304 SR
Queue Stats
63W - 86L
1,387 Elo+
Solo
Yemoja
Yemoja
km4pfz
Yemoja
Level 18
God Stats
11W - 7L
1,573 SR
Queue Stats
44W - 50L
1,445 Elo+
Party 1
Chang'e
Chang'e
messimillie
Chang'e
Level 27
God Stats
8W - 9L
1,426 SR
Queue Stats
78W - 86L
1,459 Elo+
Solo
Team Averages
Level 27
1,450 SR
1,445 Elo+

VS

Team Averages
Level 19
1,499 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Bucs_24FS
Gilgamesh
Level 28
God Stats
5W - 15L
1,278 SR
Queue Stats
136W - 116L
1,462 Elo+
Solo
Arachne
Arachne
LeitoSs1
Arachne
Level 26
God Stats
10W - 10L
1,608 SR
Queue Stats
99W - 94L
1,481 Elo+
Solo
Artio
Artio
Lonewoof31
Artio
Level 29
God Stats
5W - 3L
1,609 SR
Queue Stats
46W - 76L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Savage Nebzei
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,818 Elo+
Solo
Kukulkan
Kukulkan
TJDaGamer76
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hoothootmf
Gilgamesh
20
4 / 5 / 16
15,794
987
18,684
31,223
32,397
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ManataRay
Fenrir
20
12 / 4 / 13
15,970
998
25,276
27,903
30,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
as8u445
Izanami
20
3 / 5 / 20
14,876
930
18,817
22,518
10,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
km4pfz
Yemoja
20
2 / 1 / 23
16,403
1,025
13,934
19,599
35,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
messimillie
Chang'e
20
8 / 4 / 16
16,084
1,005
26,409
25,236
13,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bucs_24FS
Gilgamesh
20
4 / 4 / 12
15,007
938
25,621
27,795
18,504
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
LeitoSs1
Arachne
20
6 / 9 / 11
15,821
989
24,437
31,503
13,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
20
0 / 7 / 12
13,535
846
11,434
26,657
17,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Savage Nebzei
Ah Muzen Cab
20
6 / 0 / 9
16,018
1,001
35,875
5,782
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TJDaGamer76
Kukulkan
20
3 / 9 / 11
14,557
910
24,380
18,307
7,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
74
29
Kills
19
19
Deaths
29
88
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bucs_24FS
Gilgamesh
4
4
12
2.5
W
Gilgamesh
Hoothootmf
Gilgamesh
4
5
16
2.4
L
Arachne
LeitoSs1
Arachne
6
9
11
1.28
L
Artio
0
7
12
0.86
W
Fenrir
ManataRay
Fenrir
12
4
13
4.63
L
Ah Muzen Cab
Savage Nebzei
Ah Muzen Cab
6
0
9
10.5
L
Kukulkan
TJDaGamer76
Kukulkan
3
9
11
0.94
W
Izanami
as8u445
Izanami
3
5
20
2.6
W
Yemoja
km4pfz
Yemoja
2
1
23
13.5
W
Chang'e
messimillie
Chang'e
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,120
Damage
121,747
126,479
Taken
110,044
121,721
Mitigated
58,938
39,984
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bucs_24FS
Gilgamesh
25,621
5,220
797
2,319
27,795
18,504
0
9,429
18,366
0
51,420
W
Gilgamesh
Hoothootmf
Gilgamesh
18,684
5,019
4,284
4,418
31,223
32,397
0
11,006
20,217
5,595
34,528
L
Arachne
LeitoSs1
Arachne
24,437
19,237
706
6,085
31,503
13,062
0
13,901
17,602
0
35,828
L
Artio
11,434
928
978
4,903
26,657
17,192
0
9,516
17,141
28,166
0
W
Fenrir
ManataRay
Fenrir
25,276
5,153
0
2,072
27,903
30,187
0
7,002
20,901
253
42,642
L
Ah Muzen Cab
Savage Nebzei
Ah Muzen Cab
35,875
6,551
0
2,010
5,782
2,503
0
3,043
2,739
0
98,875
L
Kukulkan
TJDaGamer76
Kukulkan
24,380
1,604
0
879
18,307
7,677
0
6,950
11,357
52,484
0
W
Izanami
as8u445
Izanami
18,817
10,495
482
1,196
22,518
10,393
0
5,338
17,180
0
65,396
W
Yemoja
km4pfz
Yemoja
13,934
3,367
8,774
2,215
19,599
35,298
0
6,472
13,127
39,821
0
W
Chang'e
messimillie
Chang'e
26,409
2,893
8,569
7,974
25,236
13,446
0
5,996
19,240
71,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,127
Gold Earned
74,938
408
Minions Killed
329
8
Camps Cleared
9
1,469,709
Distance Traveled
1,523,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,007
938
58
4
0
329,972
0
W
Gilgamesh
15,794
987
50
3
1
290,698
0
L
Arachne
15,821
989
30
2
3
298,746
0
L
Artio
13,535
846
40
3
0
339,314
1
W
Fenrir
15,970
998
70
4
0
341,600
0
L
Ah Muzen Cab
16,018
1,001
146
9
3
314,816
0
L
Kukulkan
14,557
910
55
3
3
240,773
1
W
Izanami
14,876
930
123
8
2
270,399
0
W
Yemoja
16,403
1,025
44
3
3
283,492
1
W
Chang'e
16,084
1,005
121
8
2
283,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role