Player Matchup

Charybdis
Charybdis
CodyStone
Charybdis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,376 Elo+
Party 1
Yemoja
Yemoja
Dabstronomer
Yemoja
Level 27
God Stats
5W - 6L
1,426 SR
Queue Stats
118W - 99L
1,556 Elo+
Solo
Awilix
Awilix
GaeaTheHealer
Awilix
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,390 Elo+
Party 1
Tyr
Tyr
Musashi27
Tyr
Level 18
God Stats
0W - 5L
1,287 SR
Queue Stats
26W - 37L
1,473 Elo+
Solo
Anubis
Anubis
YACUOF
Anubis
Level 6
God Stats
21W - 13L
1,891 SR
Queue Stats
22W - 18L
1,674 Elo+
Solo
Team Averages
Level 40
1,521 SR
1,494 Elo+

VS

Team Averages
Level 18
1,540 SR
1,562 Elo+
Geb
Geb
Botcher
Geb
Level 26
God Stats
1W - 1L
1,170 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Doinks69
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
ItisTinx
Medusa
Level 24
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
NØHØMØ
Horus
Level 19
God Stats
9W - 8L
1,541 SR
Queue Stats
59W - 47L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode161
Tsukuyomi
Level 16
God Stats
3W - 2L
1,771 SR
Queue Stats
36W - 24L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CodyStone
Charybdis
15
1 / 7 / 4
9,544
434
10,570
16,618
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
3 / 1 / 1
8,845
402
6,885
12,237
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 7 / 0
10,368
471
4,651
19,190
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 1
11,550
525
10,810
19,501
14,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
YACUOF
Anubis
16
5 / 11 / 2
10,637
484
13,356
18,010
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 4 / 5
8,865
403
5,517
17,949
17,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 9 / 12
10,706
487
6,891
13,530
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ItisTinx
Medusa
13
0 / 2 / 5
8,298
377
5,800
9,617
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
NØHØMØ
Horus
20
7 / 1 / 2
12,425
565
16,544
16,804
20,868
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
hellmode161
Tsukuyomi
20
20 / 1 / 5
14,427
656
30,569
13,297
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
15
Kills
30
30
Deaths
17
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
2
4
5
1.13
L
Charybdis
CodyStone
Charybdis
1
7
4
0.43
L
Yemoja
3
1
1
3.5
W
1
9
12
0.78
L
3
7
0
0.43
W
Medusa
ItisTinx
Medusa
0
2
5
1.25
L
3
4
1
0.88
W
Horus
NØHØMØ
Horus
7
1
2
8
L
Anubis
YACUOF
Anubis
5
11
2
0.55
W
Tsukuyomi
hellmode161
Tsukuyomi
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
65,321
85,556
Taken
71,197
41,272
Mitigated
50,908
19,272
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,517
611
442
1,867
17,949
17,163
640
3,510
14,439
20,640
0
L
Charybdis
CodyStone
Charybdis
10,570
4,644
0
1,448
16,618
4,694
500
3,043
13,378
0
67,696
L
Yemoja
6,885
889
1,375
3,409
12,237
11,730
0
4,043
8,021
28,326
0
W
6,891
1,466
108
2,518
13,530
4,223
1,160
8,913
4,617
48,046
0
L
4,651
1,483
0
4,717
19,190
5,475
0
1,220
17,720
0
60,951
W
Medusa
ItisTinx
Medusa
5,800
3,117
0
1,355
9,617
3,124
3,986
4,007
5,610
0
40,930
L
10,810
864
0
4,014
19,501
14,004
578
1,053
17,499
13,378
66,102
W
Horus
NØHØMØ
Horus
16,544
7,057
1,398
7,983
16,804
20,868
0
2,786
14,018
0
81,785
L
Anubis
YACUOF
Anubis
13,356
661
0
4,309
18,010
5,369
652
2,871
14,897
59,838
0
W
Tsukuyomi
hellmode161
Tsukuyomi
30,569
8,088
0
6,214
13,297
5,530
0
3,544
9,753
0
137,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
54,721
509
Minions Killed
590
0
Camps Cleared
0
1,898,816
Distance Traveled
2,067,492
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,865
403
24
1
0
407,881
5
L
Charybdis
9,544
434
103
5
0
388,149
1
L
Yemoja
8,845
402
41
2
0
355,159
7
W
Ra
10,706
487
114
5
0
396,857
2
L
Awilix
10,368
471
101
5
0
449,173
0
W
Medusa
8,298
377
93
4
0
356,719
1
L
Tyr
11,550
525
153
7
0
399,533
2
W
Horus
12,425
565
171
8
0
422,520
3
L
Anubis
10,637
484
111
5
0
306,802
2
W
Tsukuyomi
14,427
656
188
9
0
483,515
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role