Player Matchup

Geb
Geb
IWasInPrison
Geb
Level 57
God Stats
6W - 4L
1,384 SR
Queue Stats
33W - 33L
1,377 Elo+
Party 3
Ra
Ra
K31THST0N379
Ra
Level 121
God Stats
15W - 14L
1,589 SR
Queue Stats
140W - 180L
1,363 Elo+
Party 1
Artemis
Artemis
SwiggityonSwitch
Artemis
Level 129
God Stats
2W - 2L
1,400 SR
Queue Stats
143W - 177L
1,402 Elo+
Party 1
Zeus
Zeus
WESTHILLJACK54
Zeus
Level 122
God Stats
12W - 4L
1,845 SR
Queue Stats
168W - 192L
1,371 Elo+
Party 1
Bellona
Bellona
seenoevil136
Bellona
Level 57
God Stats
2W - 3L
1,333 SR
Queue Stats
23W - 28L
1,337 Elo+
Party 3
Team Averages
Level 97
1,510 SR
1,370 Elo+

VS

Team Averages
Level 79
1,444 SR
1,257 Elo+
Cliodhna
Cliodhna
Frommers25
Cliodhna
Level 70
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 9L
1,156 Elo+
Party 2
Sobek
Sobek
LittleDuner
Sobek
Level 76
God Stats
1W - 1L
1,578 SR
Queue Stats
54W - 83L
1,273 Elo+
Solo
Janus
Janus
Silverbullet90
Janus
Level 80
God Stats
0W - 3L
1,282 SR
Queue Stats
5W - 10L
1,156 Elo+
Party 2
Neith
Neith
TaeHaDuh55
Neith
Level 47
God Stats
20W - 13L
1,592 SR
Queue Stats
101W - 106L
1,371 Elo+
Solo
Hercules
Hercules
TheDude1416
Hercules
Level 120
God Stats
0W - 4L
1,417 SR
Queue Stats
34W - 54L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
7,438
744
4,833
9,180
6,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 2
7,234
723
6,254
1,620
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 4
8,434
843
10,032
8,648
3,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 7
8,749
875
14,873
5,741
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
seenoevil136
Bellona
13
2 / 0 / 5
7,970
797
4,416
5,967
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Frommers25
Cliodhna
11
0 / 6 / 2
6,357
636
5,584
9,469
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 3
6,467
647
2,504
11,729
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 0
7,047
705
6,880
7,560
3,319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
0 / 2 / 3
6,700
670
4,840
6,198
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TheDude1416
Hercules
13
2 / 1 / 1
7,289
729
3,334
13,001
12,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
3
3
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Frommers25
Cliodhna
0
6
2
0.17
W
0
0
10
5
W
2
0
2
3
L
0
4
3
0.38
L
1
3
0
0.33
W
7
2
4
4.5
L
Neith
0
2
3
0.75
L
Hercules
TheDude1416
Hercules
2
1
1
2.5
W
5
1
7
8.5
W
Bellona
seenoevil136
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
23,142
31,156
Taken
47,957
16,763
Mitigated
33,142
9,310
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Frommers25
Cliodhna
5,584
262
335
800
9,469
3,369
1,267
3,802
5,591
0
16,475
W
4,833
541
1,310
2,239
9,180
6,456
502
3,414
5,608
15,740
0
W
6,254
195
545
194
1,620
569
38
0
1,620
22,902
0
L
2,504
58
0
1,398
11,729
11,602
0
5,301
6,266
7,130
0
L
6,880
286
245
793
7,560
3,319
70
4,947
2,515
22,754
0
W
10,032
5,518
0
460
8,648
3,521
473
2,072
6,462
0
25,145
L
Neith
4,840
1,654
0
1,524
6,198
2,766
0
4,075
1,983
0
27,253
L
Hercules
TheDude1416
Hercules
3,334
857
437
5,999
13,001
12,086
0
7,360
5,339
0
15,764
W
14,873
1,722
0
1,571
5,741
2,052
430
1,344
4,369
39,577
0
W
Bellona
seenoevil136
Bellona
4,416
426
1,411
1,580
5,967
4,165
0
2,262
3,593
0
6,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
33,860
196
Minions Killed
180
6
Camps Cleared
6
941,150
Distance Traveled
867,961
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,357
636
29
3
4
176,260
1
W
Geb
7,438
744
22
2
1
187,121
0
W
Ra
7,234
723
58
6
0
166,356
0
L
Sobek
6,467
647
6
1
0
182,360
0
L
Janus
7,047
705
46
5
2
183,161
1
W
Artemis
8,434
843
43
4
2
176,514
3
L
Neith
6,700
670
70
7
0
168,616
0
L
Hercules
7,289
729
29
3
0
157,564
1
W
Zeus
8,749
875
72
7
3
189,096
1
W
Bellona
7,970
797
1
0
0
222,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role