Player Matchup

Sun Wukong
Sun Wukong
CH4NGO27
Sun Wukong
Level 6
God Stats
9W - 9L
1,775 SR
Queue Stats
13W - 15L
1,395 Elo+
Party 1
Olorun
Olorun
Gripchik
Olorun
Level 21
God Stats
14W - 18L
1,449 SR
Queue Stats
27W - 40L
1,270 Elo+
Party 1
The Morrigan
The Morrigan
IceeFlame101
The Morrigan
Level 62
God Stats
2W - 3L
1,450 SR
Queue Stats
137W - 146L
1,444 Elo+
Party 1
Artemis
Artemis
Sifflote
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Geb
Geb
iNaav
Geb
Level 22
God Stats
6W - 3L
1,200 SR
Queue Stats
54W - 63L
1,406 Elo+
Party 1
Team Averages
Level 24
1,475 SR
1,450 Elo+

VS

Team Averages
Level 20
1,570 SR
1,460 Elo+
Jormungandr
Jormungandr
CountValcor
Jormungandr
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 2
Anhur
Anhur
Jazeppy
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
PlagueMage
Zhong Kui
Level 42
God Stats
23W - 12L
1,798 SR
Queue Stats
337W - 344L
1,376 Elo+
Party 3
Achilles
Achilles
bigsquap
Achilles
Level 10
God Stats
3W - 2L
1,545 SR
Queue Stats
30W - 35L
1,428 Elo+
Party 3
Merlin
Merlin
tidus2010
Merlin
Level 18
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CH4NGO27
Sun Wukong
16
1 / 6 / 2
10,795
900
6,826
21,293
20,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Gripchik
Olorun
18
3 / 11 / 6
11,848
987
12,184
30,576
12,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
IceeFlame101
The Morrigan
17
7 / 7 / 2
12,529
1,044
21,286
16,007
6,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Sifflote
Artemis
16
0 / 3 / 2
9,740
812
3,920
5,203
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
iNaav
Geb
17
0 / 7 / 7
10,693
891
13,047
24,615
19,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CountValcor
Jormungandr
19
2 / 2 / 23
11,903
992
13,175
15,944
15,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Jazeppy
Anhur
19
6 / 4 / 19
12,378
1,032
18,148
12,469
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
PlagueMage
Zhong Kui
20
11 / 2 / 13
13,983
1,165
22,174
11,052
7,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
bigsquap
Achilles
19
11 / 1 / 14
13,610
1,134
19,918
18,089
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
tidus2010
Merlin
19
4 / 2 / 18
11,520
960
12,826
5,801
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
11
Kills
34
34
Deaths
11
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CH4NGO27
Sun Wukong
1
6
2
0.33
W
Jormungandr
CountValcor
Jormungandr
2
2
23
6.75
L
Olorun
Gripchik
Olorun
3
11
6
0.55
L
The Morrigan
IceeFlame101
The Morrigan
7
7
2
1.14
W
Anhur
Jazeppy
Anhur
6
4
19
3.88
W
Zhong Kui
PlagueMage
Zhong Kui
11
2
13
8.75
L
Artemis
Sifflote
Artemis
0
3
2
0.33
W
Achilles
bigsquap
Achilles
11
1
14
18
L
Geb
iNaav
Geb
0
7
7
0.5
W
Merlin
tidus2010
Merlin
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
86,241
97,694
Taken
63,355
59,974
Mitigated
48,528
11,130
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CH4NGO27
Sun Wukong
6,826
1,478
0
1,089
21,293
20,105
0
11,379
9,464
250
26,769
W
Jormungandr
CountValcor
Jormungandr
13,175
3,974
0
250
15,944
15,875
0
12,091
3,198
35,498
0
L
Olorun
Gripchik
Olorun
12,184
6,524
1,059
6,456
30,576
12,146
0
13,782
16,320
25,004
0
L
The Morrigan
IceeFlame101
The Morrigan
21,286
2,790
0
143
16,007
6,103
0
9,042
6,646
44,703
151
W
Anhur
Jazeppy
Anhur
18,148
8,024
0
493
12,469
4,489
0
9,691
2,608
0
42,849
W
Zhong Kui
PlagueMage
Zhong Kui
22,174
996
453
4,421
11,052
7,135
0
7,329
3,277
55,261
0
L
Artemis
Sifflote
Artemis
3,920
1,251
0
70
5,203
1,854
0
2,097
2,995
0
13,608
W
Achilles
bigsquap
Achilles
19,918
6,554
0
1,928
18,089
18,829
0
11,448
5,620
0
35,663
L
Geb
iNaav
Geb
13,047
846
155
2,158
24,615
19,766
0
11,773
12,657
28,192
0
W
Merlin
tidus2010
Merlin
12,826
1,918
291
1,534
5,801
2,200
0
4,739
1,026
26,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
63,394
161
Minions Killed
252
5
Camps Cleared
3
961,472
Distance Traveled
1,136,187
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,795
900
40
3
1
193,424
0
W
Jormungandr
11,903
992
54
5
0
220,000
0
L
Olorun
11,848
987
10
1
1
206,891
0
L
The Morrigan
12,529
1,044
60
5
2
228,359
0
W
Anhur
12,378
1,032
51
4
0
183,533
0
W
Zhong Kui
13,983
1,165
82
7
0
248,225
1
L
Artemis
9,740
812
29
2
0
94,473
1
W
Achilles
13,610
1,134
42
4
3
286,956
0
L
Geb
10,693
891
22
2
1
238,325
0
W
Merlin
11,520
960
23
2
0
197,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role